Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Taylor, Stuart, Izadi, Shahram, Kirk, David, Harper, Richard and Garcia-Mendoza, Armando (2009): Turning the tables: an interactive surface for vjing. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 1251-1254.
Hilliges, Otmar, Izadi, Shahram, Wilson, Andrew D., Hodges, Steve, Garcia-Mendoza, Armando and Butz, Andreas (2009): Interactions in the air: adding further depth to interactive tabletops. In: Proceedings of the ACM Symposium on User Interface Software and Technology 2009. pp. 139-148.
© All rights reserved Hilliges et al. and/or their publisher
Wilson, Andrew D., Izadi, Shahram, Hilliges, Otmar, Garcia-Mendoza, Armando and Kirk, David (2008): Bringing physics to the surface. In: Cousins, Steve B. and Beaudouin-Lafon, Michel (eds.) Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology October 19-22, 2008, Monterey, CA, USA. pp. 67-76.
Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !