No description available of Andrew Glassner...Meyer, Jon, Glassner, Andrew, Minneman, Scott, Naimark, Michael and Staples, Loretta (1998): Artists and Technologists Working Together. In: Mynatt, Elizabeth D. and Jacob, Robert J. K. (eds.) Proceedings of the 11th annual ACM symposium on User interface software and technology November 01 - 04, 1998, San Francisco, California, United States. pp. 67-69. Available online
Schweitzer, Dino, Glassner, Andrew and Keeler, Mike (eds.) Proceedings of the 21st annual conference on Computer graphics and interactive techniques 1994.
Glassner, Andrew (1990): A Two-Dimensional View Controller. In ACM Transactions on Graphics, 9 (1) pp. 138-141
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Publication period:1990-1998
Publication count:3
Number of co-authors:6
Andrew Glassner's 3 most productive colleagues in number of publications:
Scott Minneman:14Number of publications with 3 favourite co-authors:
Michael Naimark:1Learn more about Andrew Glassner:
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Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.
-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996
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Eva Hornecker explains the evolving concept of Tangible Interaction.
Read Eva's insightful entry here..