Andrew Glassner

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Has also published under the name of:
"Andrew S. Glassner"



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Publications by Andrew Glassner (bibliography)

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» 1998 «

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Meyer, Jon, Glassner, Andrew, Minneman, Scott, Naimark, Michael and Staples, Loretta (1998): Artists and Technologists Working Together. In: Mynatt, Elizabeth D. and Jacob, Robert J. K. (eds.) Proceedings of the 11th annual ACM symposium on User interface software and technology November 01 - 04, 1998, San Francisco, California, United States. pp. 67-69. Available online

This panel explores the dialog and interplay between artists and technologists. In the process, the panelists aim to bring considerations of art and the artistic process to the attention of the technology-oriented UIST community. We invite readers to think about how your work relates to art. We encourage the research community to look for ways to integrate art and artists within their own programs, for example, by starting artist-in-residence activities, introducing courses on art and design into CS curricula, or inviting artists to participate in projects.

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» 1994 «

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Schweitzer, Dino, Glassner, Andrew and Keeler, Mike (eds.) Proceedings of the 21st annual conference on Computer graphics and interactive techniques 1994.

» 1990 «

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Glassner, Andrew (1990): A Two-Dimensional View Controller. In ACM Transactions on Graphics, 9 (1) pp. 138-141

To provide a simple tool for interactive differential scaling of data within a second window and simple scrolling and zooming within that window.

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Changes to this page (author)

27 Feb 2010: Enabled abstracts to be shown on Andrew Glassner's author page.
23 Jun 2007: Author was added to the bibliography
28 Apr 2003: Added the author to the bibliography

Publication statistics

Publication period:1990-1998
Publication count:3
Number of co-authors:6



Productive colleagues

Andrew Glassner's 3 most productive colleagues in number of publications:

Scott Minneman:14
Michael Naimark:8
Loretta Staples:5


Collaboration count

Number of publications with 3 favourite co-authors:

Michael Naimark:1
Loretta Staples:1
Scott Minneman:1

 

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Learn more about Andrew Glassner:
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Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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URL: http://www.interaction-design.org/references/authors/andrew_glassner.html