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Andrea Wiggins

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Publications by Andrea Wiggins (bibliography)

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2012
 
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Bietz, Matthew J., Wiggins, Andrea, Handel, Mark and Aragon, Cecilia (2012): Data-intensive collaboration in science and engineering. In: Companion Proceedings of ACM CSCW12 Conference on Computer-Supported Cooperative Work 2012. pp. 3-4.

Science and engineering are facing huge increases in data volumes. This data deluge presents challenges for conducting collaborative data-intensive knowledge work and opportunities to provide better computational and organizational support for that work. This workshop will address three themes: infrastructures for big data, interoperability and standards, and data-intensive collaboration.

© All rights reserved Bietz et al. and/or ACM Press

2011
 
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Wiggins, Andrea (2011): eBirding: technology adoption and the transformation of leisure into science. In: Proceedings of the 2011 iConference 2011. pp. 798-799.

The decreasing cost of technology and Internet access has resulted in increasingly large-scale scientific research projects that rely on technology-mediated public participation. This poster takes a process theory perspective to discuss how technology adoption in a citizen science project influences participation and thereby scientific outcomes. The case study finds that some birders change their established practices upon adopting eBird, an online checklist program for bird observations, because the additional effort supports individual satisfaction and community recognition. This dramatically increases the value of the data for research, promoting improved scientific outcomes.

© All rights reserved Wiggins and/or ACM Press

2010
 
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Wiggins, Andrea (2010): Crowdsourcing science: organizing virtual participation in knowledge production. In: GROUP10 International Conference on Supporting Group Work 2010. pp. 337-338.

Citizen science is a form of research collaboration that involves the public in scientific research to address real-world problems. Virtual citizen science projects, entirely mediated by information and communication technologies (ICTs), are often considered a form of crowdsourcing applied to science. The use of ICTs to support citizen science has already yielded significant impacts on the scale and scope of participation and research, but there is little guidance to help projects choose and implement appropriate technologies to support research and participation goals. This dissertation study employs a comparative case study methodology to examine how virtuality and technology shape processes of organizing and participation in citizen science, and how these processes influence scientific outcomes. The goal of the study is to conceptualize virtual participation by examining the relationship between ICT and practice in order to inform design and management of cyberinfrastructure for citizen science.

© All rights reserved Wiggins and/or his/her publisher

 
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Changes to this page (author)

10 Nov 2012: Modified
03 Apr 2012: Modified
16 Jan 2011: Added

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URL: http://www.interaction-design.org/references/authors/andrea_wiggins.html
Jul 24

There is no reason for any individual to have a computer in his home

-- Ken Olson

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!