﻿WEBVTT

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We'll first of all look at why it is that
user experience has become so important now.

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Now, anybody who's been around the
usability or the human-computer interaction area

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will be aware that user experience has become

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perhaps the major buzzword when
employing anybody.

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So, in the past you might have got a job in

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interaction design or as a usability engineer.

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Now, what you'll see more than anything

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is that people ask for *user experience specialist*.

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Now, very often what they mean
by that is exactly the same.

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They want you to include the same thing.

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So, in the past, if you were designing interactions,

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you'd think about user experience.

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If you were asked to design user experience,
you'd think about usability.

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But the fact that the *name* has become dominant

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tells you something about a change in emphasis.

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And so, whereas it perhaps used to be a *minor* aspect of the role

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of designing interfaces and designing interactions,

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now it's become perhaps one of the major roles.

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Experience clearly matters,

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whether it's iPhones or Facebook.

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It's now *why* people often go to a computer system.

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They want it to make them feel things.

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They want it to be part of excitement or interest

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or basically emotion in general.

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You might be talking to a loved one over a video channel

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or you might be playing a game in Facebook.

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These are clearly very, very critical.

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If you think about the phone as an example,

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if you went back – I was trying to think – 20 years,

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now even this – and I've got my house phone here, which is a pretty big phone –

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that would have been little.

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The first mobile phones were like bricks.

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It was almost like holding a book to your ear.

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Now, it's the iPhone.

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The first mobile phones were about communication,

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wanting to be connected with people.

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And, actually, if you see satellite phones today, they're still pretty much like that

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– chunky things.

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Whereas the iPhone is very much about being an iPhone user,

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about the sleekness of it,
about the design of it.

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Interestingly enough, even those early phones

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– there was a strong set of
emotional values attached to them.

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People would have *fake* phones

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because they couldn't afford a real phone.

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This is fake *mobile phones*.

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So, you have a fake mobile phone.

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So, you could sort of pull it out on the train and have it sitting there,

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and people would think, "Oh my goodness! There's an important person, having a mobile phone."

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So, actually, even those early phones – the actual phone (the real phone) was about utility.

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However, those fake phones were about the fact
that a phone says something about who you are.

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And – boy – is that true of phones nowadays!

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Emotion is part of being human.

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It's not just part of our technological experience of being human; it's part of being human.

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Without emotion,

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in many ways we don't exist fully.

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And that's sort of evident when things go wrong and

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people have accidents or illnesses which damage their emotional being.

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However, this isn't a new thing.
You know, emotion has *always* been important.

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This isn't something that's happened in the last five to ten years.

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In fact, within the user interface community,

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one of the early standards that mentioned usability

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was ISO 9241.

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And it talked about three crucial issues for user interfaces.

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One of them was *effectiveness*.
Does it do the right thing?

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Does it get things done that are important?

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The second was *efficiency*.

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Does it do that with the minimum effort – the minimum mental effort, the minimum physical effort?

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Or is it taking extraneous effort that's unnecessary?

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And, very often, people only quote those two

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because there was a third one, as well, which was *satisfaction*.

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Does it make you feel good?

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Do you feel happy having used this system

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or used this piece of software?

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And that last one is often missed entirely.

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And it's all about the emotion – the way you feel.

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And so, it was often ignored, often missed in the past.

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What's now happened is that's become perhaps in some ways more important than the other two.

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Emotion is important because it's good to
feel emotion.

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But also, emotion affects the bottom line in business.

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If your employees are happy,
they tend to be more productive.

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So, if you're designing a production line or an office or wherever the environment,

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if you can have software and systems that make people feel good,

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they'll tend to work better.

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And certainly you want your *customers* to feel happy

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because they are the people who are usually going to buy your goods.

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So, if you've not made your customers happy, they don't buy anything.

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So, emotion is important to us as humans,

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but it's also important from a business point of view.
