VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology

Publisher
ACM Press
Website
Year
2003
Period
October 1-3
Place
Osaka, Japan
ISBN
1-58113-569-6
Series
VRST - ACM Symposium on Virtual Reality Software and Technology
DOI
Volume
Copyright info

Description

ACM Virtual Reality Software and Technology (VRST) is an annual conference devoted to the technical aspects of virtual reality

All years

Articles

Terzopoulos, Demetri (2003): Perceptive agents and systems in virtual reality. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 1-3. https://doi.acm.org/10.1145/1008653.1008655

Cavazza, Marc, Hartley, Simon, Lugrin, Jean-Luc, Bras, Mikael Le (2003): Alternative reality: a new platform for virtual reality art. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 100-107. https://doi.acm.org/10.1145/1008653.1008672

Schaeffer, Benjamin, Flider, Mark, Kaczmarski, Hank, Vanier, Luc, Chong, Lance, Hasegawa-Johnson, Yu (2003): Tele-sports and tele-dance: full-body network interaction. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 108-116. https://doi.acm.org/10.1145/1008653.1008673

Green, Mark (2003): Towards virtual environment authoring tools for content developers. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 117-123. https://doi.acm.org/10.1145/1008653.1008675

Lin, Qingping, Wang, Weihua, Zhang, Liang, Choo, Tian Fook (2003): A novel method for supporting collaborative interaction management in Web-based CVE. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 124-131. https://doi.acm.org/10.1145/1008653.1008676

Hiwada, Kazuhiro, Maki, Atsuto, Nakashima, Akiko (2003): Mimicking video: real-time morphable 3D model fitting. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 132-139. https://doi.acm.org/10.1145/1008653.1008677

Okanda, Paul, Blair, Gordon S. (2003): The role of structural reflection in distributed Virtual Reality. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 140-149. https://doi.acm.org/10.1145/1008653.1008679

Joslin, Chris, Magnenat-Thalmann, Nadia (2003): Significant facet retrieval for real-time 3D sound rendering in complex virtual environmen. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 15-21. https://doi.acm.org/10.1145/1008653.1008659

Prasad, R. Venkatesha, Hurni, Richard, Jamadagni, H. S., Shankar, H. N. (2003): Deployment issues of a VoIP conferencing system in a Virtual Conferencing Environment. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 150-159. https://doi.acm.org/10.1145/1008653.1008680

Lee, Kyungmin, Lee, Dongman (2003): A scalable dynamic load distribution scheme for multi-server distributed virtual environme. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 160-168. https://doi.acm.org/10.1145/1008653.1008681

Nagahara, Hajime, Yagi, Yasushi, Yachida, Masahiko (2003): Super wide viewer using catadioptrical optics. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 169-175. https://doi.acm.org/10.1145/1008653.1008683

Sugita, Kaoru, Naemura, Takeshi, Harashima, Hiroshi (2003): Performance evaluation of programmable graphics hardware for image filtering and stereo ma. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 176-183. https://doi.acm.org/10.1145/1008653.1008684

Matveyev, Sergey V., Gobel, Martin (2003): The optical tweezers: multiple-point interaction technique. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 184-187. https://doi.acm.org/10.1145/1008653.1008685

Mazzone, Andrea, Spagno, Christian P., Kunz, Andreas M. (2003): A haptic feedback device based on an active mesh. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 188-195. https://doi.acm.org/10.1145/1008653.1008687

Mazzone, Andrea, Zhang, Rui, Kunz, Andreas M. (2003): Novel actuators for haptic displays based on electroactive polymers. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 196-204. https://doi.acm.org/10.1145/1008653.1008688

Beeharee, Ashweeni Kumar, West, Adrian J., Hubbold, Roger J. (2003): Visual attention based information culling for Distributed Virtual Environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 213-222. https://doi.acm.org/10.1145/1008653.1008691

Klein, Jan, Zachmann, Gabriel (2003): Time-critical collision detection using an average-case approach. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 22-31. https://doi.acm.org/10.1145/1008653.1008660

Ding, Dawei, Zhu, Miaoling (2003): A model of dynamic interest management: interaction analysis in collaborative virtual envi. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 223-230. https://doi.acm.org/10.1145/1008653.1008692

Hachet, Martin, Guitton, Pascal, Reuter, Patrick (2003): The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 225-112. https://doi.acm.org/10.1145/1008653.1008689

Goebbels, Gernot, Lalioti, Vali, Gobel, Martin (2003): Design and evaluation of team work in distributed collaborative virtual environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 231-238. https://doi.acm.org/10.1145/1008653.1008693

Meyer, Alexandre, Loscos, Celine (2003): Real-time reflection on moving vehicles in urban environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 32-40. https://doi.acm.org/10.1145/1008653.1008662

Cavazza, Marc (2003): Virtual unreality: storytelling in virtual environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 4-6. https://doi.acm.org/10.1145/1008653.1008656

Adabala, Neeharika, Magnenat-Thalmann, Nadia, Fei, Guangzheng (2003): Real-time rendering of woven clothes. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 41-47. https://doi.acm.org/10.1145/1008653.1008663

Cheung, Gary K. L., Lau, Rynson W. H., Li, Frederick W. B. (2003): Incremental rendering of deformable trimmed NURBS surfaces. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 48-55. https://doi.acm.org/10.1145/1008653.1008664

Haller, Michael, Drab, Stephan, Hartmann, Werner (2003): A real-time shadow approach for an augmented reality application using shadow volumes. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 56-65. https://doi.acm.org/10.1145/1008653.1008665

Onishi, Katsuhiko, Hasuike, Shoichi, Kitamura, Yoshifumi, Kishino, Fumio (2003): Interactive modeling of trees by using growth simulation. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 66-72. https://doi.acm.org/10.1145/1008653.1008667

Steed, Anthony, Abou-Haidar, Roula (2003): Partitioning crowded virtual environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 7-14. https://doi.acm.org/10.1145/1008653.1008658

Wacker, Markus, Stoev, Stanislav L., Keckeisen, Michael, Straßer, Wolfgang (2003): A comparative study on user performance in the Virtual Dressmaker application. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 73-80. https://doi.acm.org/10.1145/1008653.1008668

Bowman, Doug A., North, Chris, Chen, Jian, Polys, Nicholas F., Pyla, Pardha S., Yilmaz, Umur (2003): Information-rich virtual environments: theory, tools, and research agenda. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 81-90. https://doi.acm.org/10.1145/1008653.1008669

Torres, Daniel, Boulanger, Pierre (2003): The ANIMUS project: a framework for the creation of interactive creatures in immersed envi. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 91-99. https://doi.acm.org/10.1145/1008653.1008671