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Proceedings of ACM IDC06

Interaction Design and Children


 
Time and place:

2006
Conf. description:
The IDC conference is a leading international forum for exploring childrens' and youngsters' needs in relationship to technology, i.e. exploring how to create interactive products for and with them, and investigating how technology-mediated experiences affect their life.
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Do you know when the next conference is? If yes, please add it to the calendar!
Series:
This is a preferred venue for people like Allison Druin, Panos Markopoulos, Janet C. Read, Stuart MacFarlane, and Heidi Schelhowe. Part of the IDC - Interaction Design and Children conference series.
Other years:
Publisher:
ACM Press
EDIT

References from this conference (2006)

The following articles are from "Proceedings of ACM IDC06: Interaction Design and Children":

 what's this?

Articles

p. 1-8

Chipman, Gene, Druin, Allison, Beer, Dianne, Fails, Jerry, Guha, Mona Leigh and Simms, Sante (2006): A case study of tangible flags: a collaborative technology to enhance field trips. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 1-8. http://doi.acm.org/10.1145/1139073.1139081

p. 105-112

Hutchinson, Hilary Browne, Bederson, Benjamin B. and Druin, Allison (2006): The evolution of the international children's digital library searching and browsing interface. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 105-112. http://doi.acm.org/10.1145/1139073.1139101

p. 113-116

Garzotto, Franca and Forfori, Matteo (2006): FaTe2: storytelling edutainment experiences in 2D and 3D collaborative spaces. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 113-116. http://doi.acm.org/10.1145/1139073.1139102

p. 117-120

Seitinger, Susanne (2006): An ecological approach to children's playground props. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 117-120. http://doi.acm.org/10.1145/1139073.1139103

p. 121-128

Fernaeus, Ylva, Kindborg, Mikael and Scholz, Robert (2006): Rethinking children's programming with contextual signs. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 121-128. http://doi.acm.org/10.1145/1139073.1139105

p. 129-136

Mattila, Jussi and Vaatanen, Antti (2006): UbiPlay: an interactive playground and visual programming tools for children. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 129-136. http://doi.acm.org/10.1145/1139073.1139106

p. 137-140

Steiner, Brittany, Kaplan, Nancy and Moulthrop, Stuart (2006): When play works: turning game-playing into learning. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 137-140. http://doi.acm.org/10.1145/1139073.1139107

p. 141-144

Fischer, Thomas and Lau, Wing (2006): Marble track music sequencers for children. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 141-144. http://doi.acm.org/10.1145/1139073.1139108

p. 145-152

Dalsgaard, Thomas, Skov, Mikael B., Stougaard, Malthe and Thomassen, Bo (2006): Mediated intimacy in families: understanding the relation between children and parents. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 145-152. http://doi.acm.org/10.1145/1139073.1139110

p. 153-156

Fraser, Katie, Rodden, Tom and O'Malley, Claire (2006): Home-school technologies: considering the family. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 153-156. http://doi.acm.org/10.1145/1139073.1139111

p. 157-160

Tarrin, Nicolas, Petit, Gregory and Chene, Denis (2006): Network force-feedback applications for hospitalized children in sterile room. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 157-160. http://doi.acm.org/10.1145/1139073.1139112

p. 161-162

Blikstein, Paulo and Wilensky, Uri (2006): A technological platform for trans-media scientific exploration. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 161-162. http://doi.acm.org/10.1145/1139073.1139074

p. 163-164

Jansen, Lisette, Dijk, Betsy van and Retra, Jose (2006): Musical multimodal child computer interaction. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 163-164. http://doi.acm.org/10.1145/1139073.1139075

p. 165-166

Kindborg, Mikael and Scholz, Robert (2006): MagicWords: a programmable learning toy. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 165-166. http://doi.acm.org/10.1145/1139073.1139076

p. 167-168

Ohashi, Yutaro and Arisawa, Makoto (2006): Nature talk: a proposed audible database system for environmental learning. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 167-168. http://doi.acm.org/10.1145/1139073.1139077

p. 169-170

Tomitsch, Martin, Grechenig, Thomas, Kappel, Karin and Koltringer, Thomas (2006): Experiences from designing a tangible musical toy for children. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 169-170. http://doi.acm.org/10.1145/1139073.1139078

p. 17-24

Halloran, John, Hornecker, Eva, Fitzpatrick, Geraldine, Weal, Mark, Millard, David E., Michaelides, Danius, Cruickshank, Don and Roure, David C. De (2006): The literacy fieldtrip: using UbiComp to support children's creative writing. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 17-24. http://doi.acm.org/10.1145/1139073.1139083

p. 171-172

Xu, Diana, Mazzone, Emanuela and MacFarlane, Stuart (2006): In search for evaluation methods for children's tangible technology. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 171-172. http://doi.acm.org/10.1145/1139073.1139079

p. 25-32

Kam, Matthew, Ramachandran, Divya, Raghavan, Anand, Chiu, Jane, Sahni, Urvashi and Canny, John (2006): Practical considerations for participatory design with rural school children in underdeveloped regions: early reflections from the field. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 25-32. http://doi.acm.org/10.1145/1139073.1139085

p. 33-36

Barry, Mary and Pitt, Ian (2006): Interaction design: a multidimensional approach for learners with autism. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 33-36. http://doi.acm.org/10.1145/1139073.1139086

p. 37-39

Strobel, Johannes and Idan, Einat (2006): Integrating scaffolds into goal-based scenarios: the case of an interactive game on biodiversity for children. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 37-39. http://doi.acm.org/10.1145/1139073.1139087

p. 41-44

Nevanpaa, Tiina and Law, Nancy (2006): Pupil's ecological reasoning with help of modeling tool. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 41-44. http://doi.acm.org/10.1145/1139073.1139088

p. 45-48

Deguchi, Akiko, Sugimoto, Masanori, Yamamoto, Tomokazu, Yamaguchi, Etsuji, Kusunoki, Fusako, Seki, Takao, Inagaki, Shigenori, Tachibana, Sanae and Takeuchi, Yuichiro (2006): CarettaKids: a system for supporting children's face-to-face collaborative learning by integrating personal and shared spaces. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 45-48. http://doi.acm.org/10.1145/1139073.1139089

p. 49-56

Buechley, Leah, Elumeze, Nwanua and Eisenberg, Michael (2006): Electronic/computational textiles and children's crafts. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 49-56. http://doi.acm.org/10.1145/1139073.1139091

p. 57-64

Labrune, Jean-Baptiste and Mackay, Wendy E. (2006): Telebeads: social network mnemonics for teenagers. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 57-64. http://doi.acm.org/10.1145/1139073.1139092

p. 65-72

Hourcade, Juan Pablo (2006): Learning from preschool children's pointing sub-movements. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 65-72. http://doi.acm.org/10.1145/1139073.1139093

p. 73-80

Baauw, Ester, Bekker, Tilde and Markopoulos, Panos (2006): Assessing the applicability of the structured expert evaluation method (SEEM) for a wider age group. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 73-80. http://doi.acm.org/10.1145/1139073.1139095

p. 81-88

Read, Janet C. and MacFarlane, Stuart (2006): Using the fun toolkit and other survey methods to gather opinions in child computer interaction. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 81-88. http://doi.acm.org/10.1145/1139073.1139096

p. 89-92

Pardo, Sofia, Vetere, Frank and Howard, Steve (2006): Teachers' involvement in usability testing with children. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 89-92. http://doi.acm.org/10.1145/1139073.1139097

p. 9-16

Verhaegh, Janneke, Soute, Iris, Kessels, Angelique and Markopoulos, Panos (2006): On the design of Camelot, an outdoor game for children. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 9-16. http://doi.acm.org/10.1145/1139073.1139082

p. 93-96

Kahkonen, Matleena and Ovaska, Saila (2006): Initial observations on children and online instructions. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 93-96. http://doi.acm.org/10.1145/1139073.1139098

p. 97-104

Kaplan, Nancy, Chisik, Yoram and Levy, Debra (2006): Reading in the wild: sociable literacy in practice. In: Proceedings of ACM IDC06: Interaction Design and Children 2006. pp. 97-104. http://doi.acm.org/10.1145/1139073.1139100


 
 

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