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Proceedings of ACM IDC03

Interaction Design and Children


 
Time and place:

2003
Conf. description:
The IDC conference is a leading international forum for exploring childrens' and youngsters' needs in relationship to technology, i.e. exploring how to create interactive products for and with them, and investigating how technology-mediated experiences affect their life.
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Series:
This is a preferred venue for people like Allison Druin, Panos Markopoulos, Janet C. Read, Stuart MacFarlane, and Heidi Schelhowe. Part of the IDC - Interaction Design and Children conference series.
Other years:
Publisher:
ACM Press
EDIT

References from this conference (2003)

The following articles are from "Proceedings of ACM IDC03: Interaction Design and Children":

 what's this?

Articles

p. 101-109

Marshall, Paul, Price, Sara and Rogers, Yvonne (2003): Conceptualising tangibles to support learning. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 101-109. http://doi.acm.org/10.1145/953536.953551

p. 11-12

Kafai, Yasmin B. (2003): Children designing software for children: what can we learn?. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 11-12. http://doi.acm.org/10.1145/953536.953539

p. 111-118

Williams, Morris, Jones, Owain and Fleuriot, Constance (2003): Wearable computing and the geographies of urban childhood: working with children to explore the potential of new technology. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 111-118. http://doi.acm.org/10.1145/953536.953552

p. 119-126

Rode, Jennifer Ann, Stringer, Mark, Toye, Eleanor F., Simpson, Amanda R. and Blackwell, Alan (2003): Curriculum-focused design. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 119-126. http://doi.acm.org/10.1145/953536.953553

p. 127-133

Milne, Scott, Gibson, Lorna, Gregor, Peter and Keighren, Ken (2003): Pupil consultation online: developing a web-based questionnaire system. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 127-133. http://doi.acm.org/10.1145/953536.953554

p. 135-140

Read, Janet C., MacFarlane, Stuart and Casey, Chris (2003): What's going on?: discovering what children understand about handwriting recognition interfaces. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 135-140. http://doi.acm.org/10.1145/953536.953555

p. 143-145

Gilutz, Shuli, Bekker, Tilde, Druin, Allison, Fisch, Shalom and Read, Janet (2003): Children's online interfaces: is usability testing worthwhile?. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 143-145. http://doi.acm.org/10.1145/953536.953557

p. 149

Africano, Diana, Eriksson, Staffan, Lindbergh, Kent, Lundholm, Peter and Nilbrink, Fredrik (2003): Ely the explorer: a multi-user interactive play system to promote collaborative learning. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 149. http://doi.acm.org/10.1145/953536.953559

p. 15-22

Ovaska, Saila, Hietala, Pentti and Kangassalo, Marjatta (2003): Electronic whiteboard in kindergarten: opportunities and requirements. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 15-22. http://doi.acm.org/10.1145/953536.953541

p. 150

Baek, Joon Sang and Lee, Kun-Pyo (2003): Participatory design approach to information architecture design for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 150. http://doi.acm.org/10.1145/953536.953560

p. 151

Bourguet, Marie-Luce (2003): Multimodal interaction to support multilingualism acquisition and development in young children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 151. http://doi.acm.org/10.1145/953536.953561

p. 152

Furtado, Andre Wilson Brotto, Andrade, Gustavo Danzi de, Leitao, Andre R. G. do Amaral and Neto, Fernando da C. Andrade (2003): Cegadef: a collaborative educational game development framework. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 152. http://doi.acm.org/10.1145/953536.953562

p. 153

Good, Judith and Robertson, Judy (2003): Children's contributions to new technology: the design of AdventureAuthor. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 153. http://doi.acm.org/10.1145/953536.953563

p. 154

Iversen, Ole Sejer and Nielsen, Christina (2003): Using digital cultural probes in design with children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 154. http://doi.acm.org/10.1145/953536.953564

p. 155

Read, Janet C., MacFarlane, Stuart and Casey, Chris (2003): 'Good enough for what?': acceptance of handwriting recognition errors by child users. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 155. http://doi.acm.org/10.1145/953536.953565

p. 156

Snape, Linda and Nicol, Tony (2003): Evaluating the effectiveness of a computer based letter formation system for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 156. http://doi.acm.org/10.1145/953536.953566

p. 157

Snape, Linda, Nicol, Tony and MacFarlane, Stuart (2003): Phonics for young children: a computer based approach. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 157. http://doi.acm.org/10.1145/953536.953567

p. 158

Stockhaus, Anna (2003): Construction of the child as a user. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 158. http://doi.acm.org/10.1145/953536.953568

p. 159

Xu, Dongjie and Nicholson, Isobel (2003): Multimedia software to motivate ethnic minority children to learn about their culture and language of origin. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 159. http://doi.acm.org/10.1145/953536.953569

p. 163

Fernaeus, Ylva and Tholander, Jakob (2003): Games to explore programming. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 163. http://doi.acm.org/10.1145/953536.953571

p. 164

Hoysniemi, Johanna and Hamalainen, Perttu (2003): Who is afraid of spiders?: two perceptive computer games for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 164. http://doi.acm.org/10.1145/953536.953572

p. 165

Nicol, Tony and Snape, Linda (2003): A computer based letter formation system for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 165. http://doi.acm.org/10.1145/953536.953573

p. 166

Santamaria, Maria (2003): Web navigation recorder eyetracking software application demo. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 166. http://doi.acm.org/10.1145/953536.953574

p. 167

Southern, Matt and Turner, Jim (2003): Creating a collaborative learning environment for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 167. http://doi.acm.org/10.1145/953536.953575

p. 23-30

Gibson, Lorna, Newall, Fay and Gregor, Peter (2003): Developing a web authoring tool that promotes accessibility in children's designs. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 23-30. http://doi.acm.org/10.1145/953536.953542

p. 3-9

Dix, Alan J. (2003): Being playful: learning from children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 3-9. http://doi.acm.org/10.1145/953536.953538

p. 31-39

Eisenberg, Michael, Eisenberg, A., Hendrix, S., Blauvelt, G., Butter, D., Garcia, J., Lewis, R. and Nielsen, T. (2003): As we may print: new directions in output devices and computational crafts for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 31-39. http://doi.acm.org/10.1145/953536.953543

p. 41-49

Kesteren, Ilse E. H. van, Bekker, Tilde, Vermeeren, Arnold P. O. S. and Lloyd, Peter A. (2003): Assessing usability evaluation methods on their effectiveness to elicit verbal comments from children subjects. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 41-49. http://doi.acm.org/10.1145/953536.953544

p. 51-58

Knudtzon, Kendra, Druin, Allison, Kaplan, Nancy, Summers, Kathryn, Chisik, Yoram, Kulkarni, Rahul, Moulthrop, Stuart, Weeks, Holly and Bederson, Benjamin B. (2003): Starting an intergenerational technology design team: a case study. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 51-58. http://doi.acm.org/10.1145/953536.953545

p. 59-68

Antle, Alissa (2003): Case study: the design of CBC4Kids' StoryBuilder. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 59-68. http://doi.acm.org/10.1145/953536.953546

p. 69-74

Jones, Claire, McIver, Louise, Gibson, Lorna and Gregor, Peter (2003): Experiences obtained from designing with children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 69-74. http://doi.acm.org/10.1145/953536.953547

p. 75-83

Sheehan, Robert (2003): Children's perception of computer programming as an aid to designing programming environments. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 75-83. http://doi.acm.org/10.1145/953536.953548

p. 85-91

Robertson, Judy and Good, Judith (2003): Ghostwriter: a narrative virtual environment for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 85-91. http://doi.acm.org/10.1145/953536.953549

p. 93-100

Wyeth, Peta and Purchase, Helen C. (2003): Using developmental theories to inform the design of technology for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 93-100. http://doi.acm.org/10.1145/953536.953550


 
 

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