Upcoming Courses

go to course
Gestalt Psychology and Web Design: The Ultimate Guide
Starts tomorrow LAST CALL!
go to course
Become a UX Designer from scratch
Starts the day after tomorrow !
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

 
 
The Glossary of Human Computer Interaction
by Mads Soegaard and Rikke Friis Dam
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities. 2nd Edition
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
start reading
 
 

Upcoming Courses

go to course
Gestalt Psychology and Web Design: The Ultimate Guide
Starts tomorrow LAST CALL!
go to course
Become a UX Designer from scratch
Starts the day after tomorrow !
 
 

IEEE Virtual Reality Conference 2003 VR 2003


 
Time and place:
Los Angeles, CA, USA
22-26 March, 2003
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Series:
. Part of the VR - IEEE Virtual Reality Conference conference series.
Other years:
ISBN:
0-7695-1882-6
Publisher:
IEEE Computer Society
EDIT

References from this conference (2003)

The following articles are from "IEEE Virtual Reality Conference 2003 VR 2003":

 what's this?

Articles

p. 102-109

Agus, Marco, Giachetti, Andrea, Gobbetti, Enrico, Zanetti, Gianluigi and Zorcolo, Antonio (2003): Adaptive techniques for real-time haptic and visual simulation of bone dissection. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 102-109. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820102abs.htm

p. 110-

Low, Kok-Lim, Ilie, Adrian, Welch, Greg and Lastra, Anselmo (2003): Combining Head-Mounted and Projector-Based Displays for Surgical Training. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 110-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820110abs.htm

p. 121-124

Wingrave, Chadwick A., Hix, Deborah, Schmalstieg, Dieter, MacIntyre, Blair, Bowman, Doug A. and Mine, Mark R. (2003): Mixed Reality: The Continuum from Virtual to Augmented Reality. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 121-124. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820121abs.htm

p. 125-132

Lok, Benjamin, Naik, Samir, Whitton, Mary C. and Jr., Frederick P. Brooks (2003): Effects of Handling Real Objects and Avatar Fidelity On Cognitive Task Performance in Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 125-132. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820125abs.htm

p. 133-140

Watson, Benjamin, Walker, Neff, Woytiuk, Peter and Ribarsky, William (2003): Maintaining Usability During 3D Placement Despite Delay. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 133-140. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820133abs.htm

p. 141-148

Meehan, Michael, Razzaque, Sharif, Whitton, Mary C. and Jr., Frederick P. Brooks (2003): Effect of Latency on Presence in Stressful Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 141-148. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820141abs.htm

p. 149-

Zhai, Shumin and Woltjer, Rogier (2003): Human Movement Performance in Relation to Path Constraint - The Law of Steering in Locomotion. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 149-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820149abs.htm

p. 15-22

Schaeffer, Benjamin and Goudeseune, Camille (2003): Syzygy: Native PC Cluster VR. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 15-22. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820015abs.htm

p. 159-

Sakane, Itsuo (2003): Toward the Innovative Collaboration Between Art and Science: The Task in the Age of Media Culture through Case Studies in the Contemporary Field of Media Arts. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 159-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820159abs.htm

p. 163-170

Chen, Jim X., Yang, Yonggao and Loftin, R. Bowen (2003): MUVEES: a PC-based Multi-User Virtual Environment for Learning. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 163-170. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820163abs.htm

p. 171-179

Hua, Hong, Brown, Leonard D., Gao, Chunyu and Ahuja, Narendra (2003): A New Collaborative Infrastructure: SCAP. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 171-179. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820171abs.htm

p. 180-

Hudson, Thomas C., Helser, Aron T., Sonnenwald, Diane H. and Whitton, Mary C. (2003): Managing Collaboration in the nanoManipulator. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 180-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820180abs.htm

p. 191-198

Liere, Robert van and Mulder, Jurriaan D. (2003): Optical Tracking Using Projective Invariant Marker Pattern Properties. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 191-198. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820191abs.htm

p. 199-206

Foxlin, Eric and Naimark, Leonid (2003): VIS-Tracker: A Wearable Vision-Inertial Self-Tracker. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 199-206. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820199abs.htm

p. 207-

Eisenstein, Jacob, Ghandeharizadeh, Shahram, Golubchik, Leana, Shahabi, Cyrus, Yan, Donghui and Zimmermann, Roger (2003): Device Independence and Extensibility in Gesture Recognition. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 207-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820207abs.htm

p. 217-224

Noma, Haruo, Yanagida, Yasuyuki and Tetsutani, Nobuji (2003): The Proactive Desk : A New Force Display System for a Digital Desk Using a 2-DOF Linear Induction Moto. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 217-224. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820217abs.htm

p. 225-231

Bloomfield, Aaron, Deng, Yu, Wampler, Jeff, Rondot, Pascale, Harth, Dina, McManus, Mary and Badler, Norman I. (2003): A Taxonomy and Comparison of Haptic Actions for Disassembly Tasks. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 225-231. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820225abs.htm

p. 23-

Brown, Dennis G., Julier, Simon, Baillot, Yohan and Livingston, Mark A. (2003): An Event-Based Data Distribution Mechanism for Collaborative Mobile Augmented Reality and Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 23-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820023abs.htm

p. 232-

Hirota, Koichi and Hirose, Michitaka (2003): Dexterous Object Manipulation Based on Collision Response. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 232-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820232abs.htm

p. 243-250

Bowman, Doug A., Setareh, Mehdi, Pinho, Mrcio Serolli, Ndiwalana, Ali, Kalita, Alex, Lee, Yunha, Lucas, John F., Gracey, Matthew, Kothapalli, Malini, Zhu, Qinwei, Datey, Ameya and Tumati, Pradeep (2003): Virtual-SAP: An Immersive Tool for Visualizing the Response of Building Structures to Environmental Conditions. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 243-250. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820243abs.htm

p. 251-258

Lecuyer, Anatole, Mobuchon, Pascal, Megard, Christine, Perret, Jrme, Andriot, Claude and Colinot, Jean-Pierre (2003): HOMERE: a Multimodal System for Visually Impaired People to Explore Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 251-258. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820251abs.htm

p. 259-

II, J. Edward Swan, Gabbard, Joseph L., Hix, Deborah, Schulman, Robert S. and Kim, Keun Pyo (2003): A Comparative Study of User Performance in a Map-Based Virtual Environment. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 259-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820259abs.htm

p. 269-270

Alexander, T., Conradi, J. and Winkelholz, Carsten (2003): Depth Perception and Visual After-effects at Stereoscopic Workbench Displays. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 269-270. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820269abs.htm

p. 271-272

Vallerand, Steve, Kanbara, Masayuki and Yokoya, Naokazu (2003): Binocular Vision-Based Augmented Reality System with an Increased Registration Depth Using Dynamic Correction of Feature Positions. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 271-272. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820271abs.htm

p. 273-274

Cho, Dongsik, Park, Jihye, Kim, Gerard Jounghyun, Hong, Sangwoo, Han, Sungho and Lee, Seungyong (2003): The Dichotomy of Presence Elements: The Where and What. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 273-274. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820273abs.htm

p. 275-276

Nf, Martin, Lamboray, Edouard, Staadt, Oliver G. and Gross, Markus H. (2003): The blue-c Distributed Scene Graph. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 275-276. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820275abs.htm

p. 277-278

Youngblut, Christine and Huie, Odette (2003): The Relationship Between Presence and Performance in Virtual Environments: Results of a VERTS Study. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 277-278. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820277abs.htm

p. 279-280

Deligiannidis, Leonidas and Whitman, Larry (2003): User Interaction in a Power-Wall Based Virtual Reality Environment. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 279-280. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820279abs.htm

p. 281-282

Wei, Xiaoming, 0004, Wei Li and Kaufman, Arie E. (2003): Interactive Flowing of Highly Viscous Volumes in Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 281-282. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820281abs.htm

p. 283-284

LaViola, Joseph J. (2003): An Experiment Comparing Double Exponential Smoothing and Kalman Filter-Based Predictive Tracking Algorithms. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 283-284. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820283abs.htm

p. 285-286

Baillot, Yohan, Eliason, Joshua J., Schmidt, Greg S., II, J. Edward Swan, Brown, Dennis G., Julier, Simon, Livingston, Mark A. and Rosenblum, Lawrence J. (2003): Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 285-286. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820285abs.htm

p. 287-288

Lindeman, Robert W. and Yanagida, Yasuyuki (2003): Empirical Studies for Effective Near-Field Haptics in Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 287-288. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820287abs.htm

p. 289-290

Ogi, Tetsuro, Yamada, Toshio, Hirose, Michitaka, Fujita, Masahiro and Kuzuu, Kazuto (2003): High Presence Remote Presentation in the Shared Immersive Virtual World. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 289-290. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820289abs.htm

p. 291-292

Cobzas, Dana, Jgersand, Martin and Yerex, Keith (2003): Editing Real World Scenes: Augmented Reality with Image-based Rendering. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 291-292. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820291abs.htm

p. 293-294

Zimmons, Paul and Panter, Abigail (2003): The Influence of Rendering Quality on Presence And Task Performance in a Virtual Environment. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 293-294. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820293abs.htm

p. 295-

Mendoza, C. A. and Laugier, Christian (2003): Simulating Cutting in Surgery Applications using Haptics and Finite Element Models. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 295-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820295abs.htm

p. 299

Burschka, Darius, Hager, Gregory D., Dodds, Zachary, Jgersand, Martin, Cobzas, Dana and Yerex, Keith (2003): Recent Methods for Image-Based Modeling and Rendering. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 299. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820299abs.htm

p. 3-

Feiner, Steven (2003): Taking It to the Streets: How Virtual Reality Can Change Mobile Computing. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 3-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820003abs.htm

p. 300

Thalmann, Daniel and Magnenat-Thalmann, Nadia (2003): Virtual Humans for Virtual Reality and Augmented Reality. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 300. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820300abs.htm

p. 301

Hartling, Patrick (2003): Scalable VR Application Authoring. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 301. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820301abs.htm

p. 302

Isdale, Jerry (2003): Introduction to VR Technology. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 302. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820302abs.htm

p. 303

Gratch, Jonathan, Debevec, Paul E., Lindheim, Dick, Pighin, Frederic H., Rickel, Jeff, Swartout, William R., Traum, David R. and Morie, Jackie (2003): Hollywood Meets Simulation: Creating Immersive Training Environments at the ICT. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 303. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820303abs.htm

p. 307-

Raffin, Bruno, Zuffo, Marcelo Knorich, Kerzmarski, Hank and Pan, Zhingeng (2003): Commodity Clusters for Virtual Reality. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 307-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820307abs.htm

p. 311

Kiss, Bernadette, Takcs, Barnabs and Szijarto, Gabor (2003): Integrated Virtual Human Interface System with Portable Virtual Reality Capability. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 311. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820311abs.htm

p. 312

Baumann, Steve, Neff, Chris, Fetzick, Scott, Stangl, Gregg, Basler, Lee, Vereneck, Ray and Schneider, Walter (2003): A Virtual Reality System for Neurobehavioral and fMRI Studie. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 312. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820312abs.htm

p. 313

Ghahremani, Kambiz, Rizzo, Albert A. and Neumann, Ulrich (2003): 360 Degree Panoramic HMD Immersion. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. p. 313. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820313abs.htm

p. 33-

Smith, Randall, Dorn, Geoff, Leslie, Rob, Garlington, Joe and Barham, Paul (2003): VR in Industry: Where It Succeeds, Fails, and Needs Improvement. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 33-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820033abs.htm

p. 37-44

Spagno, Christian P. and Kunz, Andreas M. (2003): Construction of a Three-sided Immersive Telecollaboration System. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 37-44. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820037abs.htm

p. 45-52

Kitahara, Itaru and Ohta, Yuichi (2003): Scalable 3D Representation for 3D Video Display in a Large-scale Spac. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 45-52. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820045abs.htm

p. 53-60

Gao, Chunyu, Hua, Hong and Ahuja, Narendra (2003): Easy Calibration of a Head-Mounted Projective Display for Augmented Reality Systems. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 53-60. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820053abs.htm

p. 61-

Neumann, Ulrich, You, Suya, Hu, Jinhui, Jiang, Bolan and Lee, Jong Weon (2003): Augmented Virtual Environments (AVE): Dynamic Fusion of Imagery and 3D Models. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 61-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820061abs.htm

p. 7-14

Huang, Jiung-Yao, Du, Yi-chang and Wang, Chien-Min (2003): Design of the Server Cluster to Support Avatar Migration. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 7-14. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820007abs.htm

p. 71-78

Keckeisen, Michael, Stoev, Stanislav L., Feurer, Matthias and Straer, Wolfgang (2003): Interactive Cloth Simulation in Virtual Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 71-78. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820071abs.htm

p. 79-86

Willemsen, Peter, Kearney, Joseph K. and Wang, Hongling (2003): Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 79-86. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820079abs.htm

p. 87-

Chua, Philo Tan, Crivella, Rebecca, Daly, Bo, Hu, Ning, Schaaf, Russ, Ventura, David, Camill, Todd, Hodgins, Jessica K. and Pausch, Randy F. (2003): Training for Physical Tasks in Virtual Environments: Tai Chi. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 87-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820087abs.htm

p. 97-101

Bockholt, Ulrich, Bisler, Alexander, Becker, Mario, Mller-Wittig, Wolfgang and Voss, Gerrit (2003): Augmented Reality for Enhancement of Endoscopic Interventions. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 97-101. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820097abs.htm


 
 

Join our community and advance:

Your
Skills

Your
Network

Your
Career

 
Join our community!
 
 

User-contributed notes

Give us your opinion! Do you have any comments/additions
that you would like other visitors to see?

 
comment You (your email) say: Aug 31st, 2015
#1
Aug 31
Add a thoughtful commentary or note to this page ! 
 

will be spam-protected
How many?
= e.g. "6"
User ExperienceBy submitting you agree to the Site Terms
 
 
 
 

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/conferences/ieee_virtual_reality_conference_2003_vr_2003.html