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Yue Suo


Publications by Yue Suo (bibliography)

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Zhong, Yu, Suo, Yue, Xu, Wenchang, Yu, Chun, Guo, Xinwei, Zhao, Yuhang and Shi, Yuanchun (2011): Smart home on smart phone. In: Proceedings of the 2011 International Conference on Uniquitous Computing 2011. pp. 467-468. http://dx.doi.org/10.1145/2030112.2030174

Mobile phone with high accessibility and usability is regarded as the ideal interface for the users to monitor and control the approaching smart home environment. Moreover, networking technologies and protocols have been advanced enough to support a universal monitoring and controlling interface on smart phones. This paper presents HouseGenie, an interactive, direct manipulation application on mobile, which supports a range of basic home monitoring and controlling functionalities as a replacement of individual remotes of smart home appliances. HouseGenie also addresses several common requirements that may be behind the vision, such as scenario, short-delay alarm, area restriction and so on. We demonstrate that HouseGenie not only provides intuitive presentations and interactions for smart home management, but also improves user experience comparing to present solutions.

© All rights reserved Zhong et al. and/or ACM Press

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Shi, Yue, Suo, Yue, Ma, Shang and Shi, Yuanchun (2011): PuppetAnimator: A Performative Interface for Experiencing Shadow Play. In: Proceedings of the 2011 International Conference on Advances in Computer-Human Interactions 2011. pp. 75-78. http://www.thinkmind.org/download.php?articleid=achi_2011_4_10_20021 PDF

We present PuppetAnimator, a novel interface that enables non-expert users to experience funny shadow play and create puppet animation by manipulating the character with simple pointing device. Inspired by the real shadow puppet performance, we employ the "sticks from hands to the puppet" metaphor for interaction and design a set of motion modes including Translation, Swing, Drag, Rotation and Two-joint Drive. Based on motions modes' combination, several puppet templates are prebuilt for the user to customize the skin with images and control channels with input devices. Then the user can manipulate the puppet to arrange actions. Features such as recording the user's performance, replaying and saving as video files are also provided. This paper describes the system design rationale and implementation. We demonstrate PuppetAnimator with several puppet actions and pilot study shows that with the system, users can easily make animation of a shadow puppet's action for storytelling.

© All rights reserved Shi et al. and/or IEEE

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Yu, Chun, Shi, Yuanchun, Balakrishnan, Ravin, Meng, Xiangliang, Suo, Yue, Fan, Mingming and Qin, Yongqiang (2010): The satellite cursor: achieving MAGIC pointing without gaze tracking using multiple cursors. In: Proceedings of the 2010 ACM Symposium on User Interface Software and Technology 2010. pp. 163-172. http://doi.acm.org/10.1145/1866029.1866056

We present the satellite cursor -- a novel technique that uses multiple cursors to improve pointing performance by reducing input movement. The satellite cursor associates every target with a separate cursor in its vicinity for pointing, which realizes the MAGIC (manual and gaze input cascade) pointing method without gaze tracking. We discuss the problem of visual clutter caused by multiple cursors and propose several designs to mitigate it. Two controlled experiments were conducted to evaluate satellite cursor performance in a simple reciprocal pointing task and a complex task with multiple targets of varying layout densities. Results show the satellite cursor can save significant mouse movement and consequently pointing time, especially for sparse target layouts, and that satellite cursor performance can be accurately modeled by Fitts' Law.

© All rights reserved Yu et al. and/or their publisher

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