Number of co-authors:20
Number of publications with 3 favourite co-authors:Don Bouwhuis:Huib de Ridder:Yvon Schuurmans:
Wijnand A. IJsselsteijn's 3 most productive colleagues in number of publications:Yvonne de Kort:17Huib de Ridder:14Don Bouwhuis:9
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Publications by Wijnand A. IJsselsteijn (bibliography)
Gajadhar, Brian J., Nap, Henk Herman, Kort, Yvonne A. W. de and IJsselsteijn, Wijnand A. (2010): Out of sight, out of mind: co-player effects on seniors' player experience. In: Proceedings of the 3rd International Conference Fun and Games 2010. pp. 74-83. http://doi.acm.org/10.1145/1823818.1823826
Digital games are an excellent means to meet and socialize with others in leisure time. Online co-play could in particular be of great value for isolated and less mobile seniors. However, recent findings suggest that seniors have negative perceptions about mediated co-play over the Internet. Since no empirical results are available for senior gamers, we studied seniors' player experience in three play configurations with increasing levels of social presence: virtual, mediated, and co-located co-play. Results showed that -- in contrast to young adults -- the increase in a positive player experience as a result from the presence of social elements does not entirely hold for senior gamers. Online co-play is experienced as least enjoyable and seniors' sense of social presence is not affected when a computer controlled co-player is substituted by a distant human co-player.
© All rights reserved Gajadhar et al. and/or ACM Press
Bel, Daniel T. Van, IJsselsteijn, Wijnand A. and Kort, Yvonne A. W. de (2008): Interpersonal connectedness: conceptualization and directions for a measurement instrument. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 3129-3134. http://doi.acm.org/10.1145/1358628.1358819
Interpersonal connectedness is the sense of belonging based on the appraisal of having sufficient close social contacts. This feeling is regarded as one of the major outcomes of successful (mediated) social interaction and as such an important construct for HCI. However, the exact nature of this feeling, how to achieve it, and how to assess it remain unexplored to date. In the current paper we start the theoretical conceptualization of this phenomenon by exploring its basic origins in psychological literature and simultaneously formulate requirements for a measurement instrument to be developed in the service of exploring and testing CMC applications, in particular awareness technologies.
© All rights reserved Bel et al. and/or ACM Press
Haans, Antal, IJsselsteijn, Wijnand A., Graus, Mark P. and Salminen, Juho A. (2008): The virtual midas touch: helping behavior after a mediated social touch. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 3507-3512. http://doi.acm.org/10.1145/1358628.1358882
A brief touch on the upper arm increases people's altruistic behavior and willingness to comply to a request. In this paper, we investigate whether this Midas Touch effect would also occur under mediated conditions (i.e., a text messaging system and an arm strap equipped with vibrotactile actuators). Although helping behavior was more frequently endorsed in the touch, compared to the no touch condition, this difference was not found to be statistically significant. Such a failure to find response similarities between vibrotactile stimulation and real (i.e., unmediated) physical contact undermines the design rationale of the field of mediated social touch, which aims to provide an alternative for real physical contact.
© All rights reserved Haans et al. and/or ACM Press
Stapel, Janny C., Kort, Yvonne de and IJsselsteijn, Wijnand A. (2008): Sharing places: testing psychological effects of location cueing frequency and explicit vs. inferred closeness. In: Hofte, G. Henri ter, Mulder, Ingrid and Ruyter, Boris E. R. de (eds.) Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2008 September 2-5, 2008, Amsterdam, the Netherlands. pp. 399-402. http://doi.acm.org/10.1145/1409240.1409298
IJsselsteijn, Wijnand A., Oosting, Willem, Vogels, Ingrid M. L. C., Kort, Yvonne de and Loenen, Evert van (2008): A Room with a Cue: The Efficacy of Movement Parallax, Occlusion, and Blur in Creating a Virtual Window. In Presence: Teleoperators and Virtual Environments, 17 (3) pp. 269-282. http://dx.doi.org/10.1162/pres.17.3.269
Kort, Yvonne de and IJsselsteijn, Wijnand A. (2008): People, places, and play: player experience in a socio-spatial context. In Computers in Entertainment, 6 (2) . http://doi.acm.org/10.1145/1371216.1371221
Kort, Yvonne de, IJsselsteijn, Wijnand A., Kooijman, Jolien and Schuurmans, Yvon (2003): Virtual Laboratories: Comparability of Real and Virtual Environments for Environmental Psychology. In Presence: Teleoperators and Virtual Environments, 12 (4) pp. 360-373.
IJsselsteijn, Wijnand A., Ridder, Huib de, Freeman, Jonathan, Avons, Steve E. and Bouwhuis, Don (2001): Effects of Stereoscopic Presentation, Image Motion, and Screen Size on Subjective and Objective Corroborative Measures of Presence. In Presence: Teleoperators and Virtual Environments, 10 (3) pp. 298-311.
Freeman, Jonathan, Avons, Steve E., Meddis, Ray, Pearson, Don E. and IJsselsteijn, Wijnand A. (2000): Using Behavioral Realism to Estimate Presence: A Study of the Utility of Postural Responses to Motion-Stimuli. In Presence: Teleoperators and Virtual Environments, 9 (2) pp. 149-164.
Freeman, Jonathan, Avons, Steve E., Pearson, Don E. and IJsselsteijn, Wijnand A. (1999): Effects of Sensory Information and Prior Experience on Direct Subjective Ratings of Presence. In Presence: Teleoperators and Virtual Environments, 8 (1) pp. 1-13.
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