Author: Toshiyuki Masui

Publications

Publication period start: 2000
Number of co-authors: 17

Co-authors

Number of publications with favourite co-authors
Satoru Takabayashi
2
Hideki Koike
2
Itiro Siio
3

Productive Colleagues

Most productive colleagues in number of publications
Itiro Siio
22
Hideki Koike
40
Takeo Igarashi
66

Publications

Masui, Toshiyuki, Takabayashi, Satoru (2003): Instant group communication with QuickML. In: Tremaine, Marilyn M., Simone, Carla (eds.) Proceedings of the International ACM SIGGROUP Conference on Supporting Group Work 2003 November 9-12, 2003, Sanibel Island, Florida, USA. pp. 268-273. https://doi.acm.org/10.1145/958160.958202

Siio, Itiro, Masui, Toshiyuki, Fukuchi, Kentaro (1999): Real-World Interaction using the FieldMouse. In: Zanden, Brad Vander, Marks, Joe (eds.) Proceedings of the 12th annual ACM symposium on User interface software and technology November 07 - 10, 1999, Asheville, North Carolina, United States. pp. 113-119. https://www.acm.org/pubs/articles/proceedings/uist/320719/p113-siio/p113-siio.pdf

Masui, Toshiyuki (1998): An Efficient Text Input Method for Pen-Based Computers. In: Karat, Clare-Marie, Lund, Arnold, Coutaz, Joëlle, Karat, John (eds.) Proceedings of the ACM CHI 98 Human Factors in Computing Systems Conference April 18-23, 1998, Los Angeles, California. pp. 328-335. https://www.acm.org/pubs/articles/proceedings/chi/274644/p328-masui/p328-masui.pdf

Masui, Toshiyuki (1998): Integrating Pen Operations for Composition by Example. In: Mynatt, Elizabeth D., Jacob, Robert J. K. (eds.) Proceedings of the 11th annual ACM symposium on User interface software and technology November 01 - 04, 1998, San Francisco, California, United States. pp. 211-212. https://www.acm.org/pubs/articles/proceedings/uist/288392/p211-masui/p211-masui.pdf

Masui, Toshiyuki, Minakuchi, Mitsuru, Borden IV, George R., Kashiwagi, Kouichi (1995): Multiple-View Approach for Smooth Information Retrieval. In: Robertson, George G. (eds.) Proceedings of the 8th annual ACM symposium on User interface and software technology November 15 - 17, 1995, Pittsburgh, Pennsylvania, United States. pp. 199-206. https://www.acm.org/pubs/articles/proceedings/uist/215585/p199-masui/p199-masui.pdf

Masui, Toshiyuki (1994): Evolutionary Learning of Graph Layout Constraints from Examples. In: Szekely, Pedro (eds.) Proceedings of the 7th annual ACM symposium on User interface software and technology November 02 - 04, 1994, Marina del Rey, California, United States. pp. 103-108. https://www.acm.org/pubs/articles/proceedings/uist/192426/p103-masui/p103-masui.pdf

Masui, Toshiyuki, Minakuchi, Mitsuru, Borden, George R., Kashiwagi, Kouichi (1996): WING: A Multiple-View Smooth Information Retrieval System. In: Proceedings of the 19th Annual International ACM SIGIR Conference on Research and Development in Information Retrieval , 1996, . pp. 338. https://www.acm.org/pubs/articles/proceedings/ir/243199/p338-rittberger/p338-rittberger.pdf

Tsukada, K., Takabayashi, S., Masui, Toshiyuki (2003): Dying Link. In: Stephanidis, Constantine (eds.) Proceedings of the Tenth International Conference on Human-Computer Interaction June 22-27, 2003, Crete, Greece. pp. 1353-1357.

Eto, Kouichirou, Takabayashi, Satoru, Masui, Toshiyuki (2005): qwikWeb: integrating mailing list and WikiWikiWeb for group communication. In: Proceedings of the 2005 International Symposium on Wikis , 2005, . pp. 17-23. https://ws2005.wikisym.org/space/Kouichirou+Eto,+Satoru+Takabayashi,+Toshiyuki+Masui.+%22qwikWeb+-+Integrating+mailing+list+and+WikiWikiWeb+for+group+communication.%22 Wiki Page

Masui, Toshiyuki (1999): POBox: An Efficient Text Input Method for Handheld and Ubiquitous Computers. In: Gellersen, Hans-Werner (eds.) Handheld and Ubiquitous Computing - First International Symposium - HUC99 September 27-29, 1999, Karlsruhe, Germany. pp. 288-300. https://

Masui, Toshiyuki, Siio, Itiro (2000): Real-World Graphical User Interfaces. In: Thomas, Peter J., Gellersen, Hans-Werner (eds.) Handheld and Ubiquitous Computing - Second International Symposium - HUC 2000 September 25-27, 2000, Bristol, UK. pp. 72-84. https://link.springer.de/link/service/series/0558/bibs/1927/19270072.htm

Masui, Toshiyuki, Tsukada, Koji, Siio, Itiro (2004): MouseField: A Simple and Versatile Input Device for Ubiquitous Computing. In: Davies, Nigel, Mynatt, Elizabeth D., Siio, Itiro (eds.) UbiComp 2004 Ubiquitous Computing 6th International Conference September 7-10, 2004, Nottingham, UK. pp. 319-328. https://link.springer.de/link/service/series/0558/bibs/3205/32050319.htm

Orimo, Emiko, Koike, Hideki, Masui, Toshiyuki, Takeuchi, Akikazu (2007): Analysis and Evaluation of Recommendation Systems. In: Smith, Michael J., Salvendy, Gavriel (eds.) Symposium on Human Interface 2007 - Part I July 22-27, 2007, Beijing, China. pp. 144-152. https://dx.doi.org/10.1007/978-3-540-73345-4_18

Masui, Toshiyuki (2001): HyperSnapping. In: HCC 2001 - IEEE CS International Symposium on Human-Centric Computing Languages and Environments September 5-7, 2001, Stresa, Italy. pp. 188-. https://csdl.computer.org/comp/proceedings/hcc/2001/0474/00/04740188abs.htm

Igarashi, Takeo, Matsuoka, Satoshi, Masui, Toshiyuki (1995): Adaptive Recognition of Implicit Structures in Human-Organized Layouts. In: VL 1995 , 1995, . pp. 258-266. https://csdl.computer.org/comp/proceedings/vl/1995/7045/00/70450258abs.htm

Koike, Hideki, Takada, Tetsuji, Masui, Toshiyuki (1997): VisuaLinda: A Framework for Visualizing Parallel Linda Programs. In: VL 1997 , 1997, . pp. 176-182.

Masui, Toshiyuki (1992): Graphic Object Layout with Interactive Genetic Algorithms. In: Proceedings of the 1992 IEEE Workshop on Visual Languages September 15-18, 1992, Seattle, Washington, USA. pp. 74-80.

Masui, Toshiyuki (1998): LensBar - Visualization for Browsing and Filtering Large Lists of Data. In: InfoVis 1998 - IEEE Symposium on Information Visualization 19-20 October, 1998, Research Triangle Park, NC, USA. pp. 113-120. https://csdl.computer.org/comp/proceedings/infovis/1998/9093/00/90930113abs.htm

Masui, Toshiyuki (2000): Real-world programming. In: Designing Augmented Reality Environments 2000 , 2000, . pp. 115-120. https://doi.acm.org/10.1145/354666.354678