Publication statistics

Pub. period:1992-2007
Pub. count:6
Number of co-authors:32


Number of publications with 3 favourite co-authors:

Marc Picart:
Demetri Terzopoulos:
David Tonnesen:



Productive colleagues

Richard Szeliski's 3 most productive colleagues in number of publications:

Patrick Baudisch:57
Ken Hinckley:54
Desney S. Tan:39

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Richard Szeliski


Publications by Richard Szeliski (bibliography)

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Durand, Frdo and Szeliski, Richard (2007): Guest Editors' Introduction: Computational Photography. In IEEE Computer Graphics and Applications, 27 (2) pp. 21-22.

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Cohen, Michael F. and Szeliski, Richard (2006): The Moment Camera. In IEEE Computer, 39 (8) pp. 40-45.

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Baudisch, Patrick, Tan, Desney S., Steedly, Drew, Rudolph, Eric, Uyttendaele, Matt, Pal, Chris and Szeliski, Richard (2005): Panoramic viewfinder: providing a real-time preview to help users avoid flaws in panoramic pictures. In: Proceedings of OZCHI05, the CHISIG Annual Conference on Human-Computer Interaction 2005. pp. 1-10.

Image stitching allows users to combine multiple regular-sized photographs into a single wide-angle picture, often referred to as a panoramic picture. To create such a panoramic picture, users traditionally first take all the photographs, then upload them to a PC and stitch. During stitching, however, users often discover that the produced panorama contains artifacts or is incomplete. Fixing these flaws requires retaking individual images, which is often difficult by this time. In this paper, we present Panoramic Viewfinder, an interactive system for panorama construction that offers a real-time preview of the panorama while shooting. As the user swipes the camera across the scene, each photo is immediately added to the preview. By making ghosting and stitching failures apparent, the system allows users to immediately retake necessary images. The system also provides a preview of the cropped panorama. When this preview includes all desired scene elements, users know that the panorama will be complete. Unlike earlier work in the field of real-time stitching, this paper focuses on the user interface aspects of real-time stitching. We describe our prototype, individual shooting modes, and an implementation overview.

© All rights reserved Baudisch et al. and/or their publisher

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Uyttendaele, Matthew, Criminisi, Antonio, Kang, Sing Bing, Winder, Simon A. J., Szeliski, Richard and Hartley, Richard I. (2004): Image-Based Interactive Exploration of Real-World Environments. In IEEE Computer Graphics and Applications, 24 (3) pp. 52-63.

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Hinckley, Ken, Sinclair, Mike, Hanson, Erik, Szeliski, Richard and Conway, Matthew (1999): The VideoMouse: A Camera-Based Multi-Degree-of-Freedom Input Device. In: Zanden, Brad Vander and Marks, Joe (eds.) Proceedings of the 12th annual ACM symposium on User interface software and technology November 07 - 10, 1999, Asheville, North Carolina, United States. pp. 103-112.

The VideoMouse is a mouse that uses a camera as its input sensor. A real-time vision algorithm determines the six degree-of-freedom mouse posture, consisting of 2D motion, tilt in the forward/back and left/right axes, rotation of the mouse about its vertical axis, and some limited height sensing. Thus, a familiar 2D device can be extended for three-dimensional manipulation, while remaining suitable for standard 2D GUI tasks. We describe techniques for mouse functionality, 3D manipulation, navigating large 2D spaces, and using the camera for lightweight scanning tasks.

© All rights reserved Hinckley et al. and/or ACM Press

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Carlbom, Ingrid, Hsu, William M., Klinker, Gudrun, Szeliski, Richard, Waters, Keith, Doyle, Michael, Gettys, Jim, Harris, Kirsten M., Levergood, Thoms M., Palmer, Ricky S., Palmer, Lawrence G., Picart, Marc, Terzopoulos, Demetri, Tonnesen, David, Vannier, Michael W. and Wallace, Greg (1992): Modeling and Analysis of Empirical Data in Collaborative Environments. In Communications of the ACM, 35 (6) pp. 74-84.

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