Author: Norishige Chiba

Publications

Publication period start: 1994
Number of co-authors: 21

Co-authors

Number of publications with favourite co-authors
Nobuji Saito
2
Tadahiro Fujimoto
4
Kazunobu Muraoka
7

Productive Colleagues

Most productive colleagues in number of publications
Thomas Annen
4
Kazunobu Muraoka
7
Karol Myszkowski
19

Publications

Hu, Shaojun, Fujimoto, Tadahiro, Chiba, Norishige (2009): Pseudo-dynamics model of a cantilever beam for animating flexible leaves and branches in w. In Journal of Visualization and Computer Animation, 20 (2) pp. 279-287. https://dx.doi.org/10.1002/cav.309

Matsuyama, Katsutsugu, Fujimoto, Tadahiro, Chiba, Norishige (2006): Real-time animation of spark discharge. In The Visual Computer, 22 (9) pp. 761-771. https://dx.doi.org/10.1007/s00371-006-0061-z

Matsuyama, Katsutsugu, Fujimoto, Tadahiro, Muraoka, Kazunobu, Chiba, Norishige (2005): Generation of tree movement sound effects. In Journal of Visualization and Computer Animation, 16 (5) pp. 531-545. https://dx.doi.org/10.1002/cav.58

Drago, Frédéric, Chiba, Norishige (2004): Painting canvas synthesis. In The Visual Computer, 20 (5) pp. 314-328. https://dx.doi.org/10.1007/s00371-004-0240-8

Ota, Shin, Tamura, Machiko, Fujimoto, Tadahiro, Muraoka, Kazunobu, Chiba, Norishige (2004): A hybrid method for real-time animation of trees swaying in wind fields. In The Visual Computer, 20 (10) pp. 613-623. https://dx.doi.org/10.1007/s00371-004-0266-y

Drago, Frédéric, Myszkowski, Karol, Annen, Thomas, Chiba, Norishige (2003): Adaptive Logarithmic Mapping For Displaying High Contrast Scenes. In Comput. Graph. Forum, 22 (3) pp. 419-426. https://diglib.eg.org/EG/CGF/volume22/issue3/cgf_689.html

Gobron, Stéphane, Chiba, Norishige (2001): Crack pattern simulation based on 3D surface cellular automata. In The Visual Computer, 17 (5) pp. 287-309. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=5&spage=287

Gobron, Stéphane, Chiba, Norishige (1999): 3D surface cellular automata and their applications. In Journal of Visualization and Computer Animation, 10 (3) pp. 143-158.

Zhang, Qing, Sato, Youetsu, Takahashi, Jun-ya, Muraoka, Kazunobu, Chiba, Norishige (1999): Simple cellular automaton-based simulation of ink behaviour and its application to Suiboku. In Journal of Visualization and Computer Animation, 10 (1) pp. 27-37.

Chiba, Norishige, Muraoka, Kazunobu, Fujita, Kunihiko (1998): An erosion model based on velocity fields for the visual simulation of mountain scenery. In Journal of Visualization and Computer Animation, 9 (4) pp. 185-194.

Chiba, Norishige, Muraoka, Kazunobu, Doi, Akio, Hosokawa, Junya (1997): Rendering of forest scenery using 3D textures. In Journal of Visualization and Computer Animation, 8 (4) pp. 191-199.

Chiba, Norishige, Ohshida, Ken, Muraoka, Kazunobu, Saito, Nobuji (1996): Visual Simulation of Leaf Arrangement and Autumn Colours. In Journal of Visualization and Computer Animation, 7 (2) pp. 79-93.

Chiba, Norishige, Ohshida, Ken, Muraoka, Kazunobu, Miura, Mamoru, Saito, Nobuji (1994): A growth model having the abilities of growth-regulations for simulating visual nature of . In Computers & Graphics, 18 (4) pp. 469-479. https://dx.doi.org/10.1016/0097-8493(94)90059-0

Li, Shigang, Nakano, Masao, Chiba, Norishige (2004): Acquisition of Spherical Image by Fish-eye Conversion Lens. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 235-236. https://doi.ieeecomputersociety.org/10.1109/VR.2004.8