Author: Lizhuang Ma

Publications

Publication period start: 2008
Number of co-authors: 20

Co-authors

Number of publications with favourite co-authors
Yan Gao
3
Qunsheng Peng
3
Xiaomao Wu
4

Productive Colleagues

Most productive colleagues in number of publications
Jieqing Feng
14
Rynson W. H. Lau
38
Qunsheng Peng
68

Publications

Xiao, XueZhong, 0001, Hua Huang, Ma, Lizhuang (2010): RBF network-based temporal color morphing. In Journal of Visualization and Computer Animation, 21 (3) pp. 289-296. https://dx.doi.org/10.1002/cav.343

Xu, Zhiliang, Ma, Lizhuang, Kimachi, Masatoshi, Suwa, Masaki (2008): Efficient contrast invariant stereo correspondence using dynamic programming with vertical. In The Visual Computer, 24 (1) pp. 45-55. https://dx.doi.org/10.1007/s00371-007-0177-9

Wu, Xiaomao, Ma, Lizhuang, Dong, Zhuoqun, Revéret, Lionel (2008): Robust watermarking motion data with DL-STDM. In Computers & Graphics, 32 (3) pp. 320-329. https://dx.doi.org/10.1016/j.cag.2008.04.002

Mao, Zhihong, Ma, Lizhuang, Zhao, Mingxi, Xiao, XueZhong (2006): SUSAN structure preserving filtering for mesh denoising. In The Visual Computer, 22 (4) pp. 276-284. https://dx.doi.org/10.1007/s00371-006-0005-7

Wong, Janis P. Y., Lau, Rynson W. H., Ma, Lizhuang (2000): Virtual 3D Sculpting. In Journal of Visualization and Computer Animation, 11 (3) pp. 155-166.

Feng, Jieqing, Ma, Lizhuang, Peng, Qunsheng (1996): A new free-form deformation through the control of parametric surfaces. In Computers & Graphics, 20 (4) pp. 531-539. https://dx.doi.org/10.1016/0097-8493(96)00025-8

Ma, Lizhuang, Liang, Youdong, Peng, Qunsheng (1992): Equidistant Smoothing of Polyhedra with Arbitrary Topologies. In Comput. Graph. Forum, 11 (3) pp. 405-414. https://www.eg.org/EG/CGF/Volume11/Issue3/v12i3pp405-414_abstract.html

Yao, Li, Ma, Lizhuang, Wu, Di (2007): Low Cost 3D Shape Acquisition System Using Strip Shifting Pattern. In: Duffy, Vincent G. (eds.) ICDHM 2007 - First International Conference on Digital Human Modeling July 22-27, 2007, Beijing, China. pp. 276-285. https://dx.doi.org/10.1007/978-3-540-73321-8_33

Chen, Zhihua, Ma, Lizhuang, Gao, Yan, Wu, Xiaomao, Li, Zhong (2005): A Physically-Based Algorithm for Motion Mapping. In: IV 2005 - 9th International Conference on Information Visualisation 6-8 July, 2005, London, UK. pp. 559-564. https://doi.ieeecomputersociety.org/10.1109/IV.2005.13

Gao, Yan, Ma, Lizhuang, Chen, Zhihua, Wu, Xiaomao (2005): Motion normalization: the preprocess of motion data. In: Singh, Gurminder, Lau, Rynson W. H., Chrysanthou, Yiorgos, Darken, Rudolph P. (eds.) VRST 2005 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 7-9, 2005, Monterey, CA, USA. pp. 253-256. https://doi.acm.org/10.1145/1101616.1101667

Ma, Lizhuang, Lau, Rynson W. H., Feng, Jieqing, Peng, Qunsheng, Wong, Janis P. Y. (1997): Surface deformation using the sensor glove. In: VRST 1997 , 1997, . pp. 189-196. https://doi.acm.org/10.1145/261135.261169

Gao, Yan, Ma, Lizhuang, Chen, Zhihua, Wu, Xiaomao (2005): Motion Normalization. In: Tao, Jianhua, Tan, Tieniu, Picard, Rosalind W. (eds.) ACII 2005 - Affective Computing and Intelligent Interaction, First International Conference October 22-24, 2005, Beijing, China. pp. 95-101. https://dx.doi.org/10.1007/11573548_13