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Kyle I. Murray


Publications by Kyle I. Murray (bibliography)

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Lasecki, Walter S., Murray, Kyle I., White, Samuel, Miller, Robert C. and Bigham, Jeffrey P. (2011): Real-time crowd control of existing interfaces. In: Proceedings of the 2011 ACM Symposium on User Interface Software and Technology 2011. pp. 23-32. http://dx.doi.org/10.1145/2047196.2047200

Crowdsourcing has been shown to be an effective approach for solving difficult problems, but current crowdsourcing systems suffer two main limitations: (i) tasks must be repackaged for proper display to crowd workers, which generally requires substantial one-off programming effort and support infrastructure, and (ii) crowd workers generally lack a tight feedback loop with their task. In this paper, we introduce Legion, a system that allows end users to easily capture existing GUIs and outsource them for collaborative, real-time control by the crowd. We present mediation strategies for integrating the input of multiple crowd workers in real-time, evaluate these mediation strategies across several applications, and further validate Legion by exploring the space of novel applications that it enables.

© All rights reserved Lasecki et al. and/or ACM Press

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Murray, Kyle I. (2010): FlashDOM: interacting with flash content from the document object model. In: Twelfth Annual ACM SIGACCESS Conference on Assistive Technologies 2010. pp. 311-312. http://dx.doi.org/10.1145/1878803.1878887

Assistive technologies are often only adapted to emerging web technologies after they are common enough to generate demand for relevant assistive technology. This paper proposes a general approach to speed up and simplify the process of making assistive technologies compatible with innovation on the web by providing hooks to the browser's standard Document Object Model that expose the capabilities of a new technology. In this paper, we will illustrate the utility of this model by applying it to Adobe Flash content, which, despite years of attempts to produce more accessible content, remains woefully inaccessible. We show how this approach enables screen readers that would normally not have permission to read Flash content to access this content, how it can enable interactivity with Flash content in a modern browser.

© All rights reserved Murray and/or his/her publisher

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