Upcoming Courses

go to course
User Research - Methods and Best Practices
Starts tomorrow LAST CALL!
go to course
Get Your First Job as a UX or Interaction Designer
Starts the day after tomorrow !
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

 
 
The Glossary of Human Computer Interaction
by Mads Soegaard and Rikke Friis Dam
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities. 2nd Edition
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
start reading
 
 

Kentaro Takemura

 

Publications by Kentaro Takemura (bibliography)

 what's this?
2011
 
Edit | Del

Kondo, Yutaka, Kawamura, Masato, Takemura, Kentaro, Takamatsu, Jun and Ogasawara, Tsukasa (2011): Gaze motion planning for android robot. In: Proceedings of the 6th International Conference on Human Robot Interaction 2011. pp. 171-172. http://dx.doi.org/10.1145/1957656.1957716

Androids are potentially required to show human-like behavior, because their appearance resembles humans' physical features. Therefore, we propose a gaze motion planning method. Within this method, we control the convergence of eyes and the ratio of eye angle to head angle, which leads to a more precise estimation of gaze direction. We implemented our method on the android Actroid-SIT and conducted experiments for evaluation of the effects of our method. Through these experiments, we achieved a common guidance for androids when planning more precise gaze motion.

© All rights reserved Kondo et al. and/or their publisher

 
Edit | Del

Takemura, Kentaro, Ito, Akihiro, Takamatsu, Jun and Ogasawara, Tsukasa (2011): Active bone-conducted sound sensing for wearable interfaces. In: Proceedings of the 2011 ACM Symposium on User Interface Software and Technology 2011. pp. 53-54. http://dx.doi.org/10.1145/2046396.2046419

In this paper, we propose a wearable sensor system that measures an angle of an elbow and position tapped by finger using bone-conducted sound. Our system consists of two microphones and a speaker, and they are attached on forearm. A novelty of this paper is to use active sensing for measuring an angle of an elbow. In this paper, active sensing means to emit sounds to a bone, and a microphone receives the sounds reflected at the elbow. The reflection of sound depends on the angle of elbow. Since frequencies of bone-conducted sound by tapping and from the speaker are different, these proposed techniques can be used simultaneously. We confirmed the feasibility of proposed system through experiments.

© All rights reserved Takemura et al. and/or ACM Press

 
Add publication
Show list on your website
 
 

Join our community and advance:

Your
Skills

Your
Network

Your
Career

 
Join our community!
 
 
 

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/kentaro_takemura.html