Publication statistics

Pub. period:2008-2010
Pub. count:5
Number of co-authors:7


Number of publications with 3 favourite co-authors:

Dominik Schmidt:
Hans-Werner Gellersen:
Enrico Rukzio:



Productive colleagues

Fadi Chehimi's 3 most productive colleagues in number of publications:

Hans-Werner Geller..:73
Enrico Rukzio:49
Paul Coulton:22

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Fadi Chehimi


Publications by Fadi Chehimi (bibliography)

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Chehimi, Fadi and Rukzio, Enrico (2010): Throw your photos: an intuitive approach for sharing between mobile phones and interactive tables. In: Proceedings of the 2010 International Conference on Uniquitous Computing 2010. pp. 443-444.

Many approaches have been proposed to connect mobile phones with interactive tables. Most rely on having the phone placed on table all times, which may hinder the overall user experience with applications on phones in general and with photo sharing ones in particular: privacy, intuitiveness of use, and technology limits are on stake. We introduce in this paper an approach which allows users to have the phone in hand when interacting with photo manipulation applications on tables, supported with natural gestures of throwing photos off the phone onto the table and dragging them into it to enhance the connected relationship between the two physical entities even when placed apart.

© All rights reserved Chehimi and Rukzio and/or their publisher

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Schmidt, Dominik, Chehimi, Fadi, Rukzio, Enrico and Gellersen, Hans-Werner (2010): PhoneTouch: a technique for direct phone interaction on surfaces. In: Proceedings of the 2010 ACM Symposium on User Interface Software and Technology 2010. pp. 13-16.

PhoneTouch is a novel technique for integration of mobile phones and interactive surfaces. The technique enables use of phones to select targets on the surface by direct touch, facilitating for instance pick&drop-style transfer of objects between phone and surface. The technique is based on separate detection of phone touch events by the surface, which determines location of the touch, and by the phone, which contributes device identity. The device-level observations are merged based on correlation in time. We describe a proof-of-concept implementation of the technique, using vision for touch detection on the surface (including discrimination of finger versus phone touch) and acceleration features for detection by the phone.

© All rights reserved Schmidt et al. and/or their publisher

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Chehimi, Fadi and Coulton, Paul (2008): Motion controlled mobile 3D multiplayer gaming. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 267-270.

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Chehimi, Fadi, Coulton, Paul and Edwards, Reuben (2008): Evolution of 3D mobile games development. In Personal and Ubiquitous Computing, 12 (1) pp. 19-25.

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Gilbertson, Paul, Coulton, Paul, Chehimi, Fadi and Vajk, Tams (2008): Using “tilt” as an interface to control “no-button” 3-D mobile games. In Computers in Entertainment, 6 (3) .

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