Number of co-authors:13
Number of publications with 3 favourite co-authors:Paul Matchen:Julie MacNaught:Scott McFaddin:
Charles Wiecha's 3 most productive colleagues in number of publications:John D. Gould:27Stephen J. Boies:19Sharon L. Greene:11
go to course
Psychology of Interaction Design: The Ultimate Guide
Starts the day after tomorrow !
Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess
User Experience and Experience Design !
Our Latest Books
The Social Design of Technical Systems: Building technologies for communities. 2nd Edition
by Brian Whitworth and Adnan Ahmad
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Has also published under the name of:
Publications by Charles Wiecha (bibliography)
Wiecha, Charles, Boies, Stephen J., Gaitatzes, Margaret, Levy, Stephen, MacNaught, Julie, Matchen, Paul, McFaddin, Scott, Mundel, David and Thompson, Richard (2001): Achieving universal access through web services architectures. In: Stephanidis, Constantine (ed.) HCI International 2001 - Proceedings of the 9th International Conference on Human-Computer Interaction August 5-10, 2001, New Orleans, USA. pp. 210-214.
Wiecha, Charles (1992): ITS and User Interface Consistency: A Response to Grudin. In ACM Transactions on Information Systems, 10 (1) pp. 112-114. http://www.acm.org/pubs/articles/journals/tois/1992-10-1/p112-wiecha/p112-wiecha.pdf
Wiecha, Charles and Boies, Stephen J. (1990): Generating User Interfaces: Principles and Use of ITS Style Rules. In: Hudson, Scott E. (ed.) Proceedings of the 3rd annual ACM SIGGRAPH symposium on User interface software and technology October 03 - 05, 1990, Snowbird, Utah, United States. pp. 21-30.
Wiecha, Charles, Bennett, William, Boies, Stephen J., Gould, John A. and Greene, Sharon L. (1990): ITS: A Tool for Rapidly Developing Interactive Applications. In ACM Transactions on Information Systems, 8 (3) pp. 204-236.
The ITS architecture separates applications into four layers. The action layer implements back-end application functions. The dialog layer defines the content of the user interface, independent of its style. Content specifies the objects included in each frame of the interface, the flow of control among frames, and what actions are associated with each object. The style rule layer defines the presentation and behavior of a family of interaction techniques. Finally, the style program layer implements primitive toolkit objects that are composed by the rule layer into complete interaction techniques. This paper describes the architecture in detail, compares it with previous User Interface Management Systems and toolkits, and describes how ITS is being used to implement the visitor information system for EXPO'92.
© All rights reserved Wiecha et al. and/or ACM Press
Wiecha, Charles, Bennett, William, Boies, Stephen J. and Gould, John D. (1989): Generating Highly Interactive User Interfaces. In: Bice, Ken and Lewis, Clayton H. (eds.) Proceedings of the ACM CHI 89 Human Factors in Computing Systems Conference April 30 - June 4, 1989, Austin, Texas. pp. 277-282.
Bennett, William, Boies, Stephen J., Gould, John D., Greene, Sharon L. and Wiecha, Charles (1989): Transformations on a Dialog Tree: Rule-Based Mapping of Content to Style. In: Sibert, John L. (ed.) Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology November 13 - 15, 1989, Williamsburg, Virginia, United States. pp. 67-75.
Wiecha, Charles (1989): Direct Manipulation or Programming: How Should We Design Interfaces?. In: Sibert, John L. (ed.) Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology November 13 - 15, 1989, Williamsburg, Virginia, United States. pp. 124-126.
Wiecha, Charles and Henrion, Max (1987): Linking Multiple Program Views Using a Visual Cache. In: Bullinger, Hans-Jorg and Shackel, Brian (eds.) INTERACT 87 - 2nd IFIP International Conference on Human-Computer Interaction September 1-4, 1987, Stuttgart, Germany. pp. 689-694.
To reduce disorientation in Demos, a non-procedural decision support system, we have built a graphical interface to display models as a hierarchical set of node and arc diagrams. Through empirical studies on user interactions with the diagrams we develop the idea of a visual cache. A visual cache can improve access to information on a display screen by organizing multiple views to take advantage of locality in a user's patterns of information search and exploration. The notion of the visual cache may be a useful principle in designing graphic interfaces to avoid disorientation.
© All rights reserved Wiecha and Henrion and/or North-Holland
Wiecha, Charles and Henrion, Max (1985): Separating Content from Form: A Language for Formatting On-Line Documentation and Dialog. In: ACM Fourth International Conference on Systems Documentation 1985. pp. 1-7.
Recent research has demonstrated the advantages of separating management of the user interface from the application program. A user interface system should integrate access to on-line help and documentation with other dialog for interacting with the program into a uniform environment. We describe such a user interface management system called ICE, with emphasis on its facilities for authoring networks of frames containing help information and menus for interacting with the application program. Authors can write help and dialog using a language similar to the SCRIBE document processing system, widely used at CMU and elsewhere. But instead of generating hardcopy documents for different printing devices, ICE produces interactive "softcopy" documents consisting of a network of frames combining documentation and interface. In ICE the screen layout of frames and the style of interaction is specified in a format file which is separate from the dialog file that contains the text to appear in the frames. This separation allows the dialog author to write the text without having to worry much about its precise appearance on the screen. The display designer can specify the actual format independently. The same text can be formatted in different ways to make use of different display devices and to allow experimentation with alternative formats and styles of interaction.
© All rights reserved Wiecha and Henrion and/or ACM Press
Join our community and advance:
Page maintainer: The Editorial Team