Obstacles User Experience (UX) topic overview/definition
For your convenience, we’ve collected all UX literature that deals with Obstacles. Here’s the full list:
A Game Explained (an example of a single game and how it meets the rules of fun)
Fun is the key to how games work, and it’s the key to making gamification work, too. Without fun, gamification is simply another feature of a system or product – with fun, your product or system becomes much more enjoyable to use. There are several criteria which need to be met in order for a game to be considered fun. Namely, it must have goal...