UX Design courses for beginners and experts
Learn from 29 beginner to advanced courses that cover the entire spectrum of UX design. All courses feature in-depth, high-quality content taught by academics and industry experts.
Universities that use our educational material
Self-paced online lessons
Got a busy schedule? No problem! Our online courses are self-paced with no deadlines, so you have the flexibility to learn whenever and wherever you want.
Earn industry-trusted UX certificates
Earn a Course Certificate when you get at least 70% of the total course score. Get rewarded with distinctions on your certificate if you score even better.
Global companies who trust us
Our Course Certificates are trusted by these industry leaders, who have taken up company memberships with the IDF:
All course certificates are verifiable
All our Course Certificates can be verified online, each with its own unique public URL. This gives you (and your employers) extra security and assurance. See an example of a Course Certificate’s public URL.
The IDF mission — why we charge low fees
You can get access to 29 Ivy League-level courses for about the price of 2 cups of coffee (or $13) a month. That’s because we are a nonprofit focused on lowering the cost of design education. Learn more about our mission.
Flat membership fee
Take as many UX design courses as you want without paying a cent more. You pay a flat membership fee, so you enjoy more cost savings the more you learn.
Community-based UX career development
Networking is crucial to advancing your UX career—that’s why we facilitate UX meet-ups in 451 cities around the world. Learn more about IDF Local Groups.
Upcoming local UX meet-ups
Read our open-source UX literature
What is User Experience (UX) Design?
Read everything you need to know about UX (User Experience) Design in our one-stop, definitive guide.
Latest UX design articles
Monitoring Player Motivation for Gamification
One of the big questions facing us as gamification designers is, “When will your player get bored of your gamification project, and how can you keep their interest as long as possible?” Fortunately, there are ways to monitor player motivation so that you can respond to them accordingly. In their book, Gamification at Work: Designing Engaging Bus...
- 13 shares
- 28 minutes ago
Probes for Context Mapping – how to Design and Use them
Whether you are designing a mobile app, a professional online platform or an interactive museum exhibition, it is essential to understand users and the context in which they will use your design. Traditional methods such as interviews and observations will help you to touch the surface of their lives. A deeper understanding of what your users fe...
- 139 shares
- 19 hours ago
14 Barriers to Ideation – and How to Overcome Them
Would you like to facilitate successful ideation sessions? Or would you like to learn how to contribute to ideation processes in your team more effectively? In either case, you should know the ideation traps and how you can prevent yourself and your team from falling into them. You should give the following 14 important barriers to ideation your...
- 104 shares
- 21 hours ago
Norman's Three Levels of Design
In the human mind there are numerous areas responsible for what we refer to as emotion; collectively, these regions comprise the emotional system. Don Norman proposes the emotional system consists of three different, yet interconnected levels, each of which influences our experience of the world in a particular way. The three levels are visceral...
- 91 shares
- 1 day ago