Jul 24

There is no reason for any individual to have a computer in his home

-- Ken Olson

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

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Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
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Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
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Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
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Academic Press

Web: http://www.academicpress.com/

No description available of Academic Press.

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Examples of published periodicals

International Journal of Man-Machine Studies

International Journal of Human-Computer Studies

Journal of Computer and System Sciences

 
 

Examples of published books

Edmonds, Ernest (ed.) (1992): The Separable User Interface. London, England, Academic Press

Card, Stuart K., Mackinlay, Jock D. and Shneiderman, Ben (eds.) (1999): Readings in Information Visualization: Using Vision to Think. Academic Press

Bower, G. H. (ed.) (1974): Recent Advances in Learning and Motivation (Vol 8). London, Academic Press

Baber, Christopher (1997): Beyond the Desktop: Designing and Using Interaction Devices. Academic Press

Bickford, Peter (1997): Interface Design: the Art of Developing Easy-to-Use Software. Academic Press

Fernandes, Tony (1995): Global Interface Design: A Guide to Designing International User Interfaces. Boston, Academic Press

Fisher, Scott (1994): Multimedia Authoring: Building and Developing Documents. Academic Press

Fleishman, E. A. and Quaintance, M. K. (1984): Taxonomies of Human Performance: The Description of Human Tasks. New York, Academic Press

Gilmore, Walter E., Gertman, David I. and Blackman, Harold S. (1989): User-Computer Interface in Process Control: A Human Factors Engineering Handbook. San Diego, CA, Academic Press

Harter, Stephen P. (1986): Online Information Retrieval: Concepts, Principles, and Techniques. San Diego, CA, Academic Press

Lansdale, Mark W. and Ormerod, Thomas C. (1994): Understanding Interfaces: A Handbook of Human-Computer Dialogue. Academic Press

Lindsay, P. H. and Norman, Donald A. (1977): Human Information Processing: An Introduction to Psychology. New York, Academic Press

Meadow, Charles T. (1992): Text Information Retrieval Systems. San Diego, California, Academic Press

Myers, Brad A. (1988): Creating User Interfaces by Demonstration. New York, Academic Press

Nielsen, Jakob (1990): Hypertext and Hypermedia. San Diego, CA, Academic Press

Nielsen, Jakob (1995): Multimedia and Hypertext: The Internet and Beyond. Academic Press

Pfaffenberger, Bryan (1997): The Elements of Hypertext Style. Academic Press

Someren, Maarten W. Van, Barnard, Yvonne F. and Sandberg, Jacobijn (1994): The Think Aloud Method: A Practical Guide to Modelling Cognitive Processes (Knowledge-Based Systems). Academic Press

Spence, K. W. and Spence, J. T. (eds.) (1968): The Psychology of Learning and Motivation: Advances in Research and Theory (Vol. 2). New York, Academic Press

Bias, Randolph G. and Mayhew, Deborah J. (eds.) (1994): Cost-Justifying Usability. Boston, MA, Academic Press

Browne, D., Totterdell, P. and Norman, M. (eds.) (1990): Adaptive User Interfaces. Academic Press

Coombs, M. J. and Alty, James L. (eds.) (1981): Computing Skills and the User Interface. New York, NY, Academic Press

Dunlop, Charles and Kling, Rob (eds.) (1991): Computerization and Controversy: Value Conflicts and Social Choices. San Diego, California, Academic Press

Durrett, H. John (ed.) (1987): Color and the Computer. New York, Academic Press

Green, T. R. G., Payne, Stephen J. and Veer, Gerrit van der (eds.) (1983): The Psychology of Computer Use. London, England, Academic Press

Greenberg, Saul (ed.) (1991): Computer Supported Cooperative Work and Groupware. London, Academic Press

Karat, John (ed.) (1991): Taking Software Design Seriously: Practical Techniques for Human-Computer Interaction Design. New York, Academic Press

Monk, Andrew (ed.) (1984): Fundamentals of Human-Computer Interaction. London, Academic Press

Nielsen, Jakob (ed.) (1989): Coordinating User Interfaces for Consistency. New York, Academic Press

Rada, Roy (ed.) (1996): Groupware and Authoring. Academic Press

Sherr, Sol (ed.) (1988): Input Devices. San Diego, CA, Academic Press

Sime, M. and Coombs, Michael J. (eds.) (1983): Designing for Human-Computer Communication. New York, NY, Academic Press

Smith, H. T. and Green, T. R. G. (eds.) (1980): Human Interaction with Computers. New York, NY, Academic Press

Wexelblat, Alan (ed.) (1993): Virtual Reality: Applications and Explorations. Academic Press

Virtual Reality: Applications and Explorations collects original essays, including contributions from leaders in the field, that illustrate the potentially powerful applications of virtual reality in business, science, and the arts. These essays examine a broad range of practical applications of virtual reality, from entertainment and corporate planning to teleconferencing and computer-supported cooperative work. Researchers at the forefront of work in this area explain the capabilities of some present systems and outline the even more compelling possibilities they envision for the future. Ranging from advanced interfaces for education to visualization of scientific data for simulated space exploration, the essays make clear the diverse ways that virtual environments can be useful as tools and suggest exciting directions for the future.

© All rights reserved Wexelblat and/or Academic Press

Wiener, Earl L. and Nagel, David C. (eds.) (1988): Human Factors in Aviation. New York, NY, Academic Press

Wiklund, Michael E. (ed.) (1994): Usability in Practice: How Companies Develop User-Friendly Products. Boston, Mass., Academic Press

Sherr, Sol (1988): Computer graphics: technology and applications. Academic Press

Meyers, R. A. (2001): Encyclopedia of Physical Sciences and Technology (3rd Edition), Volume 1. Academic Press

Paeth, Alan W. (ed.) (1995): Graphics Gems V. Academic Press

Product Description The newest volume in the Graphics Gems Series is intended to provide the graphics community with a set of practical tools for implementing new ideas and techniques, and to offer working solutions to real programming problems.

© All rights reserved Paeth and/or Academic Press

Agar, Michael H. (1996): The Professional Stranger: An Informal Introduction to Ethnography 2nd Ed. Academic Press

Earnshaw, Rae A. and Vince, John A. (1995): Multimedia systems & applications. London, Academic Press

Monk, Andrew F. and Gilbert, Nigel G. (1995): Perspectives on HCI: Diverse Approaches. Academic Press

Zelkowitz, Marvin (2003): Advances in Computers. Academic Press

Dix, Alan J. (1991): Formal Methods For Interactive Systems. Academic Press

Zanna, Mark (1992): Advances in experimental social psychology. New York, USA, Academic Press

Agar, Michael H. (1980): The Professional Stranger: An Informal Introduction to Ethnography. New York, Academic Press

This edition of a classic introductory text opens with an extensive chapter that brings ethnography up-to-date and aims it toward the next century. At a time when numerous disciplines, organizations, and communities are discovering ethnography, Agar shows how the fundamentals endure even as they adapt to a world unimagined when the research perspective developed more than 100 years ago. Contemporary discussions of ethnography are loaded with choices, primarily "either-or" options. Just as the first edition crossed the qualitative-quantitative divide, the new edition integrates classical scientific notions with new concepts such as narrative and interpretation.Agar updates the contrast between the researcher's apprenticeship to knowledgeable informants and the hypothesis-testing mode that still dominates social science, while demonstrating the complementarity of the two. Drawing extensively from his own research experience, he illustrates the stages of the ethnographic process from inception through the emergence of a focus, and toward a subsequent formalization of methods and analysis. In the process, he illustrates several approaches designed to reconcile the contradictory demands of the scientific process and human behavior. It analyses the changes in ethnographic studies during the last fifteen years. It outlines the conflict between science and interpretation. It presents the politics of ethnography, both personal and global. It describes the 'new' participant observation. It sheds light on ethno-logic. It includes methods for the non-positive.

© All rights reserved Agar and/or Academic Press

Jirotka, Marina, Goguen, Joseph A., Monk, Andrew F. and Gaines, Brian R. (1994): Requirements Engineering. San Diego, USA, Academic Press

 

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Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/publishers/academic_press.html
Jul 24

There is no reason for any individual to have a computer in his home

-- Ken Olson

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!