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VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology


 
Time and place:
Osaka, Japan
October 1-3, 2003
Conf. description:
ACM Virtual Reality Software and Technology (VRST) is an annual conference devoted to the technical aspects of virtual reality
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Series:
This is a preferred venue for people like Rynson W. H. Lau, Doug A. Bowman, Gerard Jounghyun Kim, Daniel Thalmann, and Hanqiu Sun. Part of the VRST - ACM Symposium on Virtual Reality Software and Technology conference series.
Other years:
ISBN:
1-58113-569-6
Publisher:
ACM Press
EDIT

References from this conference (2003)

The following articles are from "VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology":

 what's this?

Articles

p. 1-3

Terzopoulos, Demetri (2003): Perceptive agents and systems in virtual reality. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 1-3. Available online

p. 100-107

Cavazza, Marc, Hartley, Simon, Lugrin, Jean-Luc and Bras, Mikael Le (2003): Alternative reality: a new platform for virtual reality art. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 100-107. Available online

p. 108-116

Schaeffer, Benjamin, Flider, Mark, Kaczmarski, Hank, Vanier, Luc, Chong, Lance and Hasegawa-Johnson, Yu (2003): Tele-sports and tele-dance: full-body network interaction. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 108-116. Available online

p. 117-123

Green, Mark (2003): Towards virtual environment authoring tools for content developers. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 117-123. Available online

p. 124-131

Lin, Qingping, Wang, Weihua, Zhang, Liang and Choo, Tian Fook (2003): A novel method for supporting collaborative interaction management in Web-based CVE. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 124-131. Available online

p. 132-139

Hiwada, Kazuhiro, Maki, Atsuto and Nakashima, Akiko (2003): Mimicking video: real-time morphable 3D model fitting. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 132-139. Available online

p. 140-149

Okanda, Paul and Blair, Gordon S. (2003): The role of structural reflection in distributed Virtual Reality. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 140-149. Available online

p. 15-21

Joslin, Chris and Magnenat-Thalmann, Nadia (2003): Significant facet retrieval for real-time 3D sound rendering in complex virtual environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 15-21. Available online

p. 150-159

Prasad, R. Venkatesha, Hurni, Richard, Jamadagni, H. S. and Shankar, H. N. (2003): Deployment issues of a VoIP conferencing system in a Virtual Conferencing Environment. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 150-159. Available online

p. 160-168

Lee, Kyungmin and Lee, Dongman (2003): A scalable dynamic load distribution scheme for multi-server distributed virtual environment systems with highly-skewed user distribution. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 160-168. Available online

p. 169-175

Nagahara, Hajime, Yagi, Yasushi and Yachida, Masahiko (2003): Super wide viewer using catadioptrical optics. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 169-175. Available online

p. 176-183

Sugita, Kaoru, Naemura, Takeshi and Harashima, Hiroshi (2003): Performance evaluation of programmable graphics hardware for image filtering and stereo matching. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 176-183. Available online

p. 184-187

Matveyev, Sergey V. and Gbel, Martin (2003): The optical tweezers: multiple-point interaction technique. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 184-187. Available online

p. 188-195

Mazzone, Andrea, Spagno, Christian P. and Kunz, Andreas M. (2003): A haptic feedback device based on an active mesh. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 188-195. Available online

This paper introduces the SmartMesh, a novel type of active structure capable of deforming actively its shape and thus being able to form objects. It is a new approach to find a solution to the difficulties that are encountered in the field of haptic interaction in virtual environments. The SmartMesh creates in real time the virtual objects as seen through head mounted displays or on projection screens at the according position in space. Thus, the virtual objects are not virtual anymore. The SmartMesh can be embedded into a table, into walls, ceilings and floors. The SmartMesh is actuated by a large number of linear actuators and its resolution depends on the amount of nodes and the length of the actuators.

© All rights reserved Mazzone et al. and/or ACM Press

p. 196-204

Mazzone, Andrea, Zhang, Rui and Kunz, Andreas M. (2003): Novel actuators for haptic displays based on electroactive polymers. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 196-204. Available online

After a wrap-up in the human physiology and an overview on physical principles, this paper introduces four novel types of actuators for haptic feedback devices based on electroactive polymers, which were developed and evaluated for their suitability for haptic feedback devices. The electroactive polymers show many promising properties, such as big expansion, high frequency range and big force exertion for instance. Unfortunately they are still in the fledgling state and are not available on the market yet. The actuators presented in this paper are a contribution to the haptic and to the electro active polymer researchers' community.

© All rights reserved Mazzone et al. and/or ACM Press

p. 213-222

Beeharee, Ashweeni Kumar, West, Adrian J. and Hubbold, Roger J. (2003): Visual attention based information culling for Distributed Virtual Environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 213-222. Available online

p. 22-31

Klein, Jan and Zachmann, Gabriel (2003): Time-critical collision detection using an average-case approach. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 22-31. Available online

p. 223-230

Ding, Dawei and Zhu, Miaoling (2003): A model of dynamic interest management: interaction analysis in collaborative virtual environment. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 223-230. Available online

p. 225-112

Hachet, Martin, Guitton, Pascal and Reuter, Patrick (2003): The CAT for efficient 2D and 3D interaction as an alternative to mouse adaptations. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 225-112. Available online

p. 231-238

Goebbels, Gernot, Lalioti, Vali and Gbel, Martin (2003): Design and evaluation of team work in distributed collaborative virtual environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 231-238. Available online

p. 32-40

Meyer, Alexandre and Loscos, Celine (2003): Real-time reflection on moving vehicles in urban environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 32-40. Available online

p. 4-6

Cavazza, Marc (2003): Virtual unreality: storytelling in virtual environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 4-6. Available online

p. 41-47

Adabala, Neeharika, Magnenat-Thalmann, Nadia and Fei, Guangzheng (2003): Real-time rendering of woven clothes. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 41-47. Available online

p. 48-55

Cheung, Gary K. L., Lau, Rynson W. H. and Li, Frederick W. B. (2003): Incremental rendering of deformable trimmed NURBS surfaces. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 48-55. Available online

p. 56-65

Haller, Michael, Drab, Stephan and Hartmann, Werner (2003): A real-time shadow approach for an augmented reality application using shadow volumes. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 56-65. Available online

p. 66-72

Onishi, Katsuhiko, Hasuike, Shoichi, Kitamura, Yoshifumi and Kishino, Fumio (2003): Interactive modeling of trees by using growth simulation. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 66-72. Available online

p. 7-14

Steed, Anthony and Abou-Haidar, Roula (2003): Partitioning crowded virtual environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 7-14. Available online

p. 73-80

Wacker, Markus, Stoev, Stanislav L., Keckeisen, Michael and Straer, Wolfgang (2003): A comparative study on user performance in the Virtual Dressmaker application. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 73-80. Available online

p. 81-90

Bowman, Doug A., North, Chris, Chen, Jian, Polys, Nicholas F., Pyla, Pardha S. and Yilmaz, Umur (2003): Information-rich virtual environments: theory, tools, and research agenda. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 81-90. Available online

p. 91-99

Torres, Daniel and Boulanger, Pierre (2003): The ANIMUS project: a framework for the creation of interactive creatures in immersed environments. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 91-99. Available online




 

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User Experience and Experience Design !

 
 

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start reading
 
 
 
 
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start reading
 
 
 
 
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by Mads Soegaard and Rikke Friis Dam
start reading
 
 

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