[...] let us open up the world of programming to end users. As has been shown time and again, no matter how much designers and programmers try to anticipate and provide for what users will need, the effort always falls short because it is impossible to know in advance what may be needed.
-- Bonnie Nardi. In "A Small Matter of Programming" (1993). p. 3
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
The following articles are from "Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008":
Kray, Christian, Rohs, Michael, Hook, Jon and Kratz, Sven G. (2008): Group coordination and negotiation through spatial proximity regions around mobile devices on augmented tabletops. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 1-8. Available online
Morris, Meredith Ringel, Brush, A. J. Bernheim and Meyers, Brian (2008): A field study of knowledge workers' use of interactive horizontal displays. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 105-112. Available online
Hornecker, Eva (2008): "I don't understand it either, but it is cool" - visitor interactions with a multi-touch table in a museum. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 113-120. Available online
Wang, Xin and Maurer, Frank (2008): Tabletop AgilePlanner: A tabletop-based project planning tool for agile software development teams. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 121-128. Available online
Cao, Xiang, Wilson, Andrew D., Balakrishnan, Ravin, Hinckley, Ken and Hudson, Scott E. (2008): ShapeTouch: Leveraging contact shape on interactive surfaces. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 129-136. Available online
Sato, Toshiki, Fukuchi, Kentaro and Koike, Hideki (2008): Implementation and evaluations of vision-based finger flicking gesture recognition for tabletops. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 137-144. Available online
Watanabe, Yoshihiro, Cassinelli, Alvaro, Komuro, Takashi and Ishikawa, Masatoshi (2008): The deformable workspace: A membrane between real and virtual space. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 145-152. Available online
Hirche, Johannes, Bomark, Peter, Bauer, Mikael and Solyga, Pawel (2008): Adaptive interface for text input on large-scale interactive surfaces. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 153-156. Available online
Hilliges, Otmar, Kim, David and Izadi, Shahram (2008): Creating malleable interactive surfaces using liquid displacement sensing. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 157-160. Available online
Sakurai, Satoshi, Kitamura, Yoshifumi, Subramanian, Sriram and Kishino, Fumio (2008): Visibility control using revolving polarizer. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 161-168. Available online
Chan, Li-Wei, Hu, Ting-Ting, Lin, Jin-Yao, Hung, Yi-Ping and Hsu, Jane Yung-jen (2008): On top of tabletop: A virtual touch panel display. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 169-176. Available online
Block, Florian, Gutwin, Carl, Haller, Michael, Gellersen, Hans-Werner and Billinghurst, Mark (2008): Pen and paper techniques for physical customisation of tabletop interfaces. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 17-24. Available online
Hu, Ting-Ting, Chia, Yi-Wei, Chan, Li-Wei, Hung, Yi-Ping and Hsu, Jane Yung-jen (2008): i-m-Top: An interactive multi-resolution tabletop system accommodating to multi-resolution human vision. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 177-180. Available online
Izadi, Shahram, Butler, Alex, Hodges, Steve, West, Darren, Hall, Malcolm, Buxton, Bill and Molloy, Mike (2008): Experiences with building a thin form-factor touch and tangible tabletop. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 181-184. Available online
Wren, Christopher Richard, Ivanov, Yuri A., Beardsley, Paul A., Kaneva, Biliana and Tanaka, Shoji (2008): Pokey: Interaction through covert structured light. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 185-188. Available online
Kakehi, Yasuaki and Naemura, Takeshi (2008): UlteriorScape: Interactive optical superimposition on a view-dependent tabletop display. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 189-192. Available online
Everitt, Katherine, Morris, Meredith Ringel, Brush, A. J. Bernheim and Wilson, Andrew D. (2008): DocuDesk: An interactive surface for creating and rehydrating many-to-many linkages among paper and digital documents. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 25-28. Available online
Vlaming, Luc, Smit, Jasper and Isenberg, Tobias (2008): Presenting using two-handed interaction in open space. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 29-32. Available online
Marshall, Paul, Hornecker, Eva, Morris, Richard, Dalton, Nick Sheep and Rogers, Yvonne (2008): When the fingers do the talking: A study of group participation with varying constraints to a tabletop interface. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 33-40. Available online
Pinelle, David, Stach, Tadeusz and Gutwin, Carl (2008): TableTrays: Temporary, reconfigurable work surfaces for tabletop groupware. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 41-48. Available online
Müller-Tomfelde, Christian, Wessels, Anja and Schremmer, Claudia (2008): Tilted tabletops: In between horizontal and vertical workspaces. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 49-56. Available online
Wallace, James R. and Scott, Stacey D. (2008): Contextual design considerations for co-located, collaborative tables. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 57-64. Available online
Vandoren, Peter, Laerhoven, Tom Van, Claesen, Luc, Taelman, Johannes, Raymaekers, Chris and Reeth, Frank Van (2008): IntuPaint: Bridging the gap between physical and digital painting. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 65-72. Available online
Rick, Jochen and Rogers, Yvonne (2008): From DigiQuilt to DigiTile: Adapting educational technology to a multi-touch table. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 73-80. Available online
Vanacken, Davy, Demeure, Alexandre, Luyten, Kris and Coninx, Karin (2008): Ghosts in the interface: Meta-user interface visualizations as guides for multi-touch interaction. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 81-84. Available online
Gabrielli, Silvia, Bellutti, Sergio, Jameson, Anthony, Leonardi, Chiara and Zancanaro, Massimo (2008): A single-user tabletop card game system for older persons: General lessons learned from an in-situ study. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 85-88. Available online
Gallardo, Daniel, Juliŕ, Carles Fernandes and Jordŕ, Sergi (2008): TurTan: A tangible programming language for creative exploration. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 89-92. Available online
Liu, Jun, Pinelle, David, Gutwin, Carl and Subramanian, Sriram (2008): Improving digital handoff in shared tabletop workspaces. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 9-16. Available online
Mansor, Evi Indriasari, Angeli, Antonella De and Bruijn, Oscar de (2008): Little fingers on the tabletop: A usability evaluation in the kindergarten. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 93-96. Available online
Jiang, Hao, Wigdor, Daniel, Forlines, Clifton and Shen, Chia (2008): System design for the WeSpace: Linking personal devices to a table-centered multi-user, multi-surface environment. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 97-104. Available online
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[...] let us open up the world of programming to end users. As has been shown time and again, no matter how much designers and programmers try to anticipate and provide for what users will need, the effort always falls short because it is impossible to know in advance what may be needed.
-- Bonnie Nardi. In "A Small Matter of Programming" (1993). p. 3
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
The Encyclopedia of Human-Computer Interaction, 2nd Ed.