The following articles are from "Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007":
Hinrichs, Uta, Hancock, Mark S., Carpendale, M. Sheelagh T. and Collins, Christopher (2007): Examination of Text-Entry Methods for Tabletop Displays. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 105-112. Available online
Robinson, Peter and Tuddenham, Philip (2007): T3: Rapid Prototyping of High-Resolution and Mixed-Presence Tabletop Applications. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 11-18. Available online
Collins, Anthony, Apted, Trent and Kay, Judy (2007): Tabletop File System Access: Associative and Hierarchical Approaches. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 113-120. Available online
Leithinger, Daniel and Haller, Michael (2007): Improving Menu Interaction for Cluttered Tabletop Setups with User-Drawn Path Menus. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 121-128. Available online
Tse, Edward, Shen, Chia, Barnwell, John, Shipman, Sam, Leigh, Darren and Greenberg, Saul (2007): Multimodal Split View Tabletop Interaction Over Existing Applications. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 129-136. Available online
Grossman, Tovi and Wigdor, Daniel (2007): Going Deeper: a Taxonomy of 3D on the Tabletop. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 137-144. Available online
Lucero, Andres, Aliakseyeu, Dima and Martens, Jean-Bernard (2007): Augmenting Mood Boards: Flexible and Intuitive Interaction in the Context of the Design Studio. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 147-154. Available online
Kakehi, Yasuaki, Naemura, Takeshi and Matsushita, Mitsunori (2007): Tablescape Plus: Interactive Small-sized Vertical Displays on a Horizontal Tabletop Display. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 155-162. Available online
Jr., Dan R. Olsen, Clement, Jeffrey and Pace, Aaron (2007): Spilling: Expanding Hand held Interaction to Touch Table Displays. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 163-170. Available online
Hancock, Mark S. and Carpendale, M. Sheelagh T. (2007): Supporting Multiple Off-Axis Viewpoints at a Tabletop Display. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 171-178. Available online
Chatty, Stephane, Lemort, Alexandre and Valès, Stéphane (2007): Multiple Input Support in a Model-Based Interaction Framework. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 179-186. Available online
Kimura, Sho, Kitamura, Masahiko and Naemura, Takeshi (2007): EmiTable: A Tabletop Surface Pervaded with Imperceptible Metadata. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 189-192. Available online
Robinson, Peter and Tuddenham, Philip (2007): Distributed Tabletops: Supporting Remote and Mixed-Presence Tabletop Collaboration. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 19-26. Available online
Piazza, Tommaso and Fjeld, Morten (2007): Ortholumen: Using Light for Direct Tabletop Input. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 193-196. Available online
Agarwal, Ankur, Izadi, Shahram, Chandraker, Manmohan and Blake, Andrew (2007): High Precision Multi-touch Sensing on Surfaces using Overhead Cameras. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 197-200. Available online
Wilson, Andrew D. (2007): Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 201-204. Available online
Smith, J. David, Graham, T. C. Nicholas, Holman, David and Borchers, Jan (2007): Low-Cost Malleable Surfaces with Multi-Touch Pressure Sensitivity. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 205-208. Available online
Pauchet, Alexandre, Coldefy, Francois, Lefebvre, L., Picard, Stéphane Louis Dit, Perron, L., Bouguet, A., Collobert, M., Guerin, J. and Corvaisier, D. (2007): TableTops: Worthwhile Experiences of Collocated and Remote Collaboration. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 27-34. Available online
Izadi, Shahram, Agarwal, Ankur, Criminisi, Antonio, Winn, John M., Blake, Andrew and Fitzgibbon, Andrew W. (2007): C-Slate: A Multi-Touch and Object Recognition System for Remote Collaboration using Horizontal Surfaces. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 3-10. Available online
Zhang, Xianhang and Takatsuka, Masahiro (2007): Put That There NOW: Group Dynamics of Tabletop Interaction under Time Pressure. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 37-43. Available online
Mahmud, Abdullah Al, Mubin, Omar, Octavia, Johanna Renny, Shahid, Suleman, Yeo, LeeChin, Markopoulos, Panos, Martens, Jean-Bernard and Aliakseyeu, Dima (2007): Affective Tabletop Game: A New Gaming Experience for Children. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 44-51. Available online
Mazalek, Ali, Reynolds, Matthew and Davenport, Glorianna (2007): The TViews Table in the Home. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 52-59. Available online
Wigdor, Daniel, Penn, Gerald, Ryall, Kathy, Esenther, Alan and Shen, Chia (2007): Living with a Tabletop: Analysis and Observations of Long Term Office Use of a Multi-Touch Table. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 60-67. Available online
Schiphorst, Thecla, Motamedi, Nima and Jaffe, Norman (2007): Applying an Aesthetic Framework of Touch for Table-Top Interactions. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 71-74. Available online
Nakakoji, Kumiyo, Jo, Kazuhiro, Yamamoto, Yasuhiro, Nishinaka, Yoshiyuki and Asada, Mitsuhiro (2007): Reproducing and Re-experiencing the Writing Process in Japanese Calligraphy. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 75-78. Available online
Morris, Meredith Ringel, Brush, A. J. Bernheim and Meyers, Brian (2007): Reading Revisited: Evaluating the Usability of Digital Display Surfaces for Active Reading Tasks. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 79-86. Available online
Hilliges, Otmar, Baur, Dominikus and Butz, Andreas (2007): Photohelix: Browsing, Sorting and Sharing Digital Photo Collections. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 87-94. Available online
Koike, Hideki, Kajiwara, Shintaro, Fukuchi, Kentaro and Sato, Yoichi (2007): Information Layout and Interaction on Virtual and Real Rotary Tables. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 95-102. Available online
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Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.
-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996
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Eva Hornecker explains the evolving concept of Tangible Interaction.
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