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Funding progress for 2010:

Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007


 
Time and place:
Newport, Rhode Island, USA
October 10-12, 2007
Conf. description:
Interactive surfaces is emerging as an exciting new research area. Display technologies coupled with input sensors capable of enabling direct interaction, are being experimented with and embedded in tabletops, walls and floors to support a diversity of collaborative activities.
Next conference:
is coming up
Oct7
07 Oct 2010 in Saarbrücken, Germany
Other years:
EDIT

References from this conference (2007)

The following articles are from "Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007":

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Articles

p. 105-112

Hinrichs, Uta, Hancock, Mark S., Carpendale, M. Sheelagh T. and Collins, Christopher (2007): Examination of Text-Entry Methods for Tabletop Displays. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 105-112. Available online

p. 11-18

Robinson, Peter and Tuddenham, Philip (2007): T3: Rapid Prototyping of High-Resolution and Mixed-Presence Tabletop Applications. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 11-18. Available online

p. 113-120

Collins, Anthony, Apted, Trent and Kay, Judy (2007): Tabletop File System Access: Associative and Hierarchical Approaches. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 113-120. Available online

p. 121-128

Leithinger, Daniel and Haller, Michael (2007): Improving Menu Interaction for Cluttered Tabletop Setups with User-Drawn Path Menus. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 121-128. Available online

p. 129-136

Tse, Edward, Shen, Chia, Barnwell, John, Shipman, Sam, Leigh, Darren and Greenberg, Saul (2007): Multimodal Split View Tabletop Interaction Over Existing Applications. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 129-136. Available online

p. 137-144

Grossman, Tovi and Wigdor, Daniel (2007): Going Deeper: a Taxonomy of 3D on the Tabletop. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 137-144. Available online

p. 147-154

Lucero, Andres, Aliakseyeu, Dima and Martens, Jean-Bernard (2007): Augmenting Mood Boards: Flexible and Intuitive Interaction in the Context of the Design Studio. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 147-154. Available online

p. 155-162

Kakehi, Yasuaki, Naemura, Takeshi and Matsushita, Mitsunori (2007): Tablescape Plus: Interactive Small-sized Vertical Displays on a Horizontal Tabletop Display. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 155-162. Available online

p. 163-170

Jr., Dan R. Olsen, Clement, Jeffrey and Pace, Aaron (2007): Spilling: Expanding Hand held Interaction to Touch Table Displays. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 163-170. Available online

p. 171-178

Hancock, Mark S. and Carpendale, M. Sheelagh T. (2007): Supporting Multiple Off-Axis Viewpoints at a Tabletop Display. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 171-178. Available online

p. 179-186

Chatty, Stephane, Lemort, Alexandre and Valès, Stéphane (2007): Multiple Input Support in a Model-Based Interaction Framework. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 179-186. Available online

p. 189-192

Kimura, Sho, Kitamura, Masahiko and Naemura, Takeshi (2007): EmiTable: A Tabletop Surface Pervaded with Imperceptible Metadata. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 189-192. Available online

p. 19-26

Robinson, Peter and Tuddenham, Philip (2007): Distributed Tabletops: Supporting Remote and Mixed-Presence Tabletop Collaboration. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 19-26. Available online

p. 193-196

Piazza, Tommaso and Fjeld, Morten (2007): Ortholumen: Using Light for Direct Tabletop Input. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 193-196. Available online

p. 197-200

Agarwal, Ankur, Izadi, Shahram, Chandraker, Manmohan and Blake, Andrew (2007): High Precision Multi-touch Sensing on Surfaces using Overhead Cameras. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 197-200. Available online

p. 201-204

Wilson, Andrew D. (2007): Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 201-204. Available online

p. 205-208

Smith, J. David, Graham, T. C. Nicholas, Holman, David and Borchers, Jan (2007): Low-Cost Malleable Surfaces with Multi-Touch Pressure Sensitivity. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 205-208. Available online

p. 27-34

Pauchet, Alexandre, Coldefy, Francois, Lefebvre, L., Picard, Stéphane Louis Dit, Perron, L., Bouguet, A., Collobert, M., Guerin, J. and Corvaisier, D. (2007): TableTops: Worthwhile Experiences of Collocated and Remote Collaboration. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 27-34. Available online

p. 3-10

Izadi, Shahram, Agarwal, Ankur, Criminisi, Antonio, Winn, John M., Blake, Andrew and Fitzgibbon, Andrew W. (2007): C-Slate: A Multi-Touch and Object Recognition System for Remote Collaboration using Horizontal Surfaces. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 3-10. Available online

p. 37-43

Zhang, Xianhang and Takatsuka, Masahiro (2007): Put That There NOW: Group Dynamics of Tabletop Interaction under Time Pressure. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 37-43. Available online

p. 44-51

Mahmud, Abdullah Al, Mubin, Omar, Octavia, Johanna Renny, Shahid, Suleman, Yeo, LeeChin, Markopoulos, Panos, Martens, Jean-Bernard and Aliakseyeu, Dima (2007): Affective Tabletop Game: A New Gaming Experience for Children. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 44-51. Available online

p. 52-59

Mazalek, Ali, Reynolds, Matthew and Davenport, Glorianna (2007): The TViews Table in the Home. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 52-59. Available online

p. 60-67

Wigdor, Daniel, Penn, Gerald, Ryall, Kathy, Esenther, Alan and Shen, Chia (2007): Living with a Tabletop: Analysis and Observations of Long Term Office Use of a Multi-Touch Table. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 60-67. Available online

p. 71-74

Schiphorst, Thecla, Motamedi, Nima and Jaffe, Norman (2007): Applying an Aesthetic Framework of Touch for Table-Top Interactions. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 71-74. Available online

p. 75-78

Nakakoji, Kumiyo, Jo, Kazuhiro, Yamamoto, Yasuhiro, Nishinaka, Yoshiyuki and Asada, Mitsuhiro (2007): Reproducing and Re-experiencing the Writing Process in Japanese Calligraphy. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 75-78. Available online

p. 79-86

Morris, Meredith Ringel, Brush, A. J. Bernheim and Meyers, Brian (2007): Reading Revisited: Evaluating the Usability of Digital Display Surfaces for Active Reading Tasks. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 79-86. Available online

p. 87-94

Hilliges, Otmar, Baur, Dominikus and Butz, Andreas (2007): Photohelix: Browsing, Sorting and Sharing Digital Photo Collections. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 87-94. Available online

p. 95-102

Koike, Hideki, Kajiwara, Shintaro, Fukuchi, Kentaro and Sato, Yoichi (2007): Information Layout and Interaction on Virtual and Real Rotary Tables. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 95-102. Available online




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Changes to this page (conference)

29 May 2009: Conference Proceedings was added to the bibliography
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29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
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29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
29 May 2009: Conference Proceedings was edited
Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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Eva Hornecker on Tangible Interaction

Eva Hornecker explains the evolving concept of Tangible Interaction.

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Page maintainer: The Editorial Team
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URL: http://www.interaction-design.org/references/conferences/second_ieee_international_workshop_on_horizontal_interactive_human-computer_systems_tabletop_2007.html