Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008


 
Time and place:
Yokohama, Japan
December 3-5, 2008
Editors:
Inakage, Masa and Cheok, Adrian David
Series:
This is a preferred venue for people like Masa Inakage, Adrian David Cheok, Fusako Kusunoki, Masahiko Inami, and Junichi Hoshino. Part of the ACE - Advances in Computer Entertainment Technology conference series.
Conf. description:
ACE is an annual international conference devoted to computer entertainment to provide a premium forum for researchers, developers, practitioners, artists and designers to present and discuss new problems, solutions, content design and technologies in entertainment areas.
Help us!
Do you know when the next conference is? If yes, please add it to the calendar!
Other years:
ISBN:
978-1-60558-393-8
Publisher:
EDIT

References from this conference (2008)

The following articles are from "Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008":

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Articles

p. 100-106

Zhang, Li (2008): Metaphorical affect sensing in an intelligent conversational agent. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 100-106. Available online

p. 107-110

Gilroy, Stephen W., Cavazza, Marc, Chaignon, Rémi, Mäkelä, Satu-Marja, Niranen, Markus, Andre, Elisabeth, Vogt, Thurid, Urbain, Jérôme, Seichter, Hartmut, Billinghurst, Mark and Benayoun, Maurice (2008): An affective model of user experience for interactive art. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 107-110. Available online

p. 111-114

Morita, Ryou and Onisawa, Takehisa (2008): Phrase animation generation reflecting impression of words. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 111-114. Available online

p. 115-118

Shim, Hyunju and Kang, Bo Gyeong (2008): CAMEO - camera, audio and motion with emotion orchestration for immersive cinematography. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 115-118. Available online

p. 120-125

Sherstyuk, Andrei, Wang, Kin Lik, Treskunov, Anton and Pair, Jarrell (2008): Real binoculars with virtual functions for mixed environments. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 120-125. Available online

p. 126-129

Hamazaki, Hirofumi, Kitaoka, Shinya, Ozaki, Maya, Kitamura, Yoshifumi, Lindeman, Robert W. and Kishino, Fumio (2008): Extracting camera-control requirements and camera movement generation in a 3D virtual environment. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 126-129. Available online

p. 130-133

Sakr, Ziad and Sudama, Chanan (2008): A curvilinear collision avoidance scheme for interactive 3D gaming environments. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 130-133. Available online

p. 134-137

Ullrich, Sebastian, Prendinger, Helmut and Ishizuka, Mitsuru (2008): MPML3D: agent authoring language for virtual worlds. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 134-137. Available online

p. 139-146

Billon, Ronan, Nédélec, Alexis and Tisseau, Jacques (2008): Gesture recognition in flow based on PCA analysis using multiagent system. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 139-146. Available online

p. 147-150

Picard, Francois and Estraillier, Pascal (2008): Motion capture system contextualization. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 147-150. Available online

p. 151-154

Jeong, Ilwoong and Yang, Hyun S. (2008): Easy humanoid motion generation from user demonstration using wearable interface. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 151-154. Available online

p. 155-158

Savidis, Anthony and Lilis, Yannis (2008): Adaptable pluggable multimodal input with extensible accessible soft dialogues for games. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 155-158. Available online

p. 160-165

Jo, Kensei, Kakehi, Yasuaki, Minamizawa, Kouta, Nii, Hideaki, Kawakami, Naoki and Tachi, Susumu (2008): ARForce: a marker-based augmented reality system for force distribution input. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 160-165. Available online

p. 166-169

Shimizu, Noriyoshi, Sugimoto, Maki, Sekiguchi, Dairoku, Hasegawa, Shoichi and Inami, Masahiko (2008): Mixed reality robotic user interface: virtual kinematics to enhance robot motion. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 166-169. Available online

p. 17-20

Buchanan, Philip, Seichter, Hartmut, Billinghurst, Mark and Grasset, Raphael (2008): Augmented reality and rigid body simulation for edutainment: the interesting mechanism - an AR puzzle to teach Newton physics. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 17-20. Available online

p. 170-173

Heinrich, Marko, Thomas, Bruce H., Mueller, Stefan and Sandor, Christian (2008): An augmented reality weather system. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 170-173. Available online

p. 175-182

Fujii, Nobuto, Hashida, Mitsuyo and Katayose, Haruhiro (2008): Strategy-acquisition system for video trading card game. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 175-182. Available online

p. 183-186

Liu, Hao, Hu, Jun and Rauterberg, Matthias (2008): AIRSF: a new entertainment adaptive framework for stress free air travels. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 183-186. Available online

p. 187-190

Sumi, Kaoru (2008): Anime de Blog: animation CGM for content distribution. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 187-190. Available online

p. 191-194

Torrente, Javier, Blanco, Ángel del, Cańizal, Guillermo, Moreno-Ger, Pablo and Fernández-Manjón, Baltasar (2008): <e-Adventure3D>: an open source authoring environment for 3D adventure games in education. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 191-194. Available online

p. 195-198

Kazuaki, Tanaka and Natsuki, Oka (2008): A robot that learns in stages utilizing scaffolds: toward an active and long-term human-robot interaction. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 195-198. Available online

p. 201-208

Eladhari, Mirjam Palosaari and Mateas, Michael (2008): Semi-autonomous avatars in world of minds: a case study of AI-based game design. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 201-208. Available online

p. 209-212

Weil, Peggy and Peńa, Nonny de la (2008): Avatar mediated cinema. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 209-212. Available online

p. 21-24

Irawati, Sylvia, Hong, Sengpyo, Kim, Jinwook and Ko, Heedong (2008): 3D edutainment environment: learning physics through VR/AR experiences. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 21-24. Available online

p. 213-218

Swain, Chris (2008): The augmented conversation engine: a system for achieving believable conversation in games and interactive stories. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 213-218. Available online

p. 219-222

Brusk, Jenny (2008): Dialogue management for social game characters using statecharts. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 219-222. Available online

p. 224-231

Jonsson, Staffan and Waern, Annika (2008): The art of game-mastering pervasive games. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 224-231. Available online

p. 232-239

Gustafsson, Anton and Bĺng, Magnus (2008): Evaluation of a pervasive game for domestic energy engagement among teenagers. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 232-239. Available online

p. 240-243

Jung, Dooho, Jo, Seongsik and Myung, Rohae (2008): A study of relationships between situation awareness and presence that affect performance on a handheld game console. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 240-243. Available online

p. 244-247

Matyas, Sebastian, Matyas, Christian, Schlieder, Christoph, Kiefer, Peter, Mitarai, Hiroko and Kamata, Maiko (2008): Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 244-247. Available online

p. 248-251

Lautamäki, Janne and Suomela, Riku (2008): Using player proximity in mobile multiplayer games: experiences from Sandman. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 248-251. Available online

p. 253-256

Lankes, Michael, Riegler, Stefan, Weiss, Astrid, Mirlacher, Thomas, Pirker, Michael and Tscheligi, Manfred (2008): Facial expressions as game input with different emotional feedback conditions. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 253-256. Available online

p. 257-258

Woodward, Charles, Honkamaa, Petri, Kinnunen, Timo, Tallgren, Markus and Veijonen, Teppo (2008): May Day masks augmented on mobile phones. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 257-258. Available online

p. 259-262

Gonçalves, Duarte, Jesus, Rui M., Grangeiro, Filipe, Romăo, Teresa and Correia, Nuno (2008): Tag around: a 3D gesture game for image annotation. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 259-262. Available online

p. 26-33

Martins, Tiago, Romăo, Teresa, Sommerer, Christa, Mignonneau, Laurent and Correia, Nuno (2008): Towards an interface for untethered ubiquitous gaming. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 26-33. Available online

p. 263-266

Wright, Mark, Ekeus, Henrik, Coyne, Richard, Stewart, James, Travlou, Penny and Williams, Robin (2008): Augmented duality: overlapping a metaverse with the real world. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 263-266. Available online

p. 267-270

Chehimi, Fadi and Coulton, Paul (2008): Motion controlled mobile 3D multiplayer gaming. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 267-270. Available online

p. 271-274

Hosoi, Kazuhiro, Dao, Vinh Ninh, Mori, Akihiro and Sugimoto, Masanori (2008): Mobile display-based manipulation: an intuitive and interactive technique for manipulating simple robots. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 271-274. Available online

p. 276-283

Xu, Yan, Gandy, Maribeth, Deen, Sami, Schrank, Brian, Spreen, Kim, Gorbsky, Michael, White, Timothy, Barba, Evan, Radu, Iulian, Bolter, Jay David and MacIntyre, Blair (2008): BragFish: exploring physical and social interaction in co-located handheld augmented reality games. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 276-283. Available online

p. 284-287

Chen, Lieu-Hen, Yu, Chi-Jr and Hsu, Shun-Chin (2008): A remote Chinese chess game using mobile phone augmented reality. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 284-287. Available online

p. 288-291

Watts, Cody and Sharlin, Ehud (2008): Photogeist: an augmented reality photography game. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 288-291. Available online

p. 292-295

Grasset, Raphael, Dünser, Andreas and Billinghurst, Mark (2008): Edutainment with a mixed reality book: a visually augmented illustrative childrens' book. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 292-295. Available online

p. 297-300

Unemi, Tatsuo, Matsui, Yoshiaki and Bisig, Daniel (2008): Identity SA 1.6: an artistic software that produces a deformed audiovisual reflection based on a visually interactive swarm. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 297-300. Available online

p. 3-8

Suganuma, Akira, Ogata, Yusuke, Shimada, Atsushi, Arita, Daisaku and Taniguchi, Rin-ichiro (2008): Billiard instruction system for beginners with a projector-camera system. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 3-8. Available online

p. 301-304

Ushigome, Yosuke, Nishimura, Kunihiro and Hirose, Michitaka (2008): "structured creature": a prototype of moving space structure. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 301-304. Available online

p. 305-308

Eto, Kouichirou, Hamasaki, Masahiro, Watanabe, Kuniaki, Kawasaki, Yoshinori and Nishimura, Takuichi (2008): Modulobe: a creation and sharing platform for articulated models with complex motion. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 305-308. Available online

p. 309-312

Fung, Chun Che and Nandhabiwat, Thitipong (2008): Comparing two off-the-shelf robots for the demonstration of Thai folk dances: an initial study. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 309-312. Available online

p. 314-321

Lehtiniemi, Arto (2008): Evaluating SuperMusic: streaming context-aware mobile music service. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 314-321. Available online

p. 322-329

Oppermann, Leif, Koleva, Boriana, Benford, Steve, Watkins, Matt and Jacobs, Rachel (2008): Fighting with jelly: user-centered development of wireless infrastructure visualization tools for authoring location-based experiences. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 322-329. Available online

p. 330-333

Tsuruoka, Ken'ichi and Arikawa, Masatoshi (2008): An authoring tool for urban audio tours with animated maps. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 330-333. Available online

p. 334-337

Tarumi, Hiroyuki, Yamada, Keitaro, Daikoku, Takafumi, Kusunoki, Fusako, Inagaki, Shigenori and Takenaka, Makiko (2008): Design and evaluation of a virtual mobile time machine in education. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 334-337. Available online

p. 338-341

Wylie, Carlos Garcia and Coulton, Paul (2008): Mobile exergaming. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 338-341. Available online

p. 34-41

Niwa, Yoshimasa, Tokuhisa, Satoru and Inakage, Masa (2008): Talktic: a development environment for pervasive computing applications. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 34-41. Available online

p. 345-351

Losh, Elizabeth (2008): In polite company: rules of play in five Facebook games. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 345-351. Available online

p. 352-355

Acharya, Karthikeya (2008): The Indian neighbourhood user and designing for mobile internet. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 352-355. Available online

p. 356-359

Chen, Vivian Hsueh-hua, Duh, Henry Been-Lirn and Renyi, Hong (2008): The changing dynamic of social interaction in World of Warcraft: the impacts of game feature change. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 356-359. Available online

p. 360-363

Hattahara, Shingo, Fujii, Nobuto, Nagae, Shinpei, Kazai, Koji and Katayose, Haruhiro (2008): Brain activity during playing video game correlates with player level. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 360-363. Available online

p. 365-372

Morie, Jacquelyn Ford and Verhulsdonck, Gustav (2008): Body/persona/action!: emerging non-anthropomorphic communication and interaction in virtual worlds. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 365-372. Available online

p. 373-380

Dow, Steven, MacIntyre, Blair and Mateas, Michael (2008): Styles of play in immersive and interactive story: case studies from a gallery installation of AR Façade. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 373-380. Available online

p. 381-384

Flores, Eletha, Tobon, Gabriel, Cavallaro, Ettore, Cavallaro, Francesca I., Perry, Joel C. and Keller, Thierry (2008): Improving patient motivation in game development for motor deficit rehabilitation. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 381-384. Available online

p. 385-388

Aranda, Daniel and Sánchez-Navarro, Jordi (2008): Understanding the use of video games in non-formal education in Barcelona. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 385-388. Available online

p. 389-392

Bekker, Tilde, Sturm, Janienke, Wesselink, Rik, Groenendaal, Bas and Eggen, Berry (2008): Interactive play objects and the effects of open-ended play on social interaction and fun. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 389-392. Available online

p. 394

Gilroy, Stephen W., Cavazza, Marc and Chaignon, Rémi (2008): E-Tree: affective interactive art. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 394. Available online

p. 395

Choh, N., Wyszynsky, B., Takushima, H., Nitikarn, N., Kinoshita, Masashi and Nakamoto, Takamichi (2008): Demonstration of interactive teleolfaction with movie. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 395. Available online

p. 396

Oguchi, Ryo, Kakehi, Yasuaki, Takahashi, Keita and Naemura, Takeshi (2008): Photonastic surface: pin matrix type display controlled with light. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 396. Available online

p. 397

Go, Geonhyeok, Han, Sujung, Lee, Jongeun, Choi, Yuri, Sun, Bowen, Park, Youngwoo, Jung, Donggi, Hwang, Sungjae and Lim, Changyoung (2008): Hanmadang: entertainment systems for massive face-to-face interaction. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 397. Available online

p. 398

Kato, Fumihiro, Shiina, Mina, Tokizaki, Takashi, Mitake, Hironori, Aoki, Takafumi and Hasegawa, Shoichi (2008): Culinary art designer. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 398. Available online

p. 399

Suzuki, Takashi, Nishimura, Kunihiro and Hirose, Michitaka (2008): "wavers": a perceptible vibration system. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 399. Available online

p. 400

Pereira, Rui (2008): Loop-R: real-time video interface. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 400. Available online

p. 401

Ushigome, Yosuke, Nishimura, Kunihiro and Hirose, Michitaka (2008): "structured creature": a prototype for interactive architecture. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 401. Available online

p. 402

Nagao, Yu, Yamaguchi, Haruka, Harada, Kazuhiro, Omura, Kaori, Kawano, Kenta and Inakage, Masa (2008): Whadget: animation using perceptual interaction through personified hand gestures. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 402. Available online

p. 403

Osada, Atsumi, Takeshita, Sae, Miyahara, Machi and Inakage, Masa (2008): KAMI CHAT. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 403. Available online

p. 404

Danjou, Makoto and Uchiyama, Hiroko (2008): SEI. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 404. Available online

p. 405

Watanabe, Keita and Yasumura, Michiaki (2008): VisualHaptics: generating haptic sensation using only visual cues. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 405. Available online

p. 408

Sherstyuk, Andrei (2008): Haptic wind. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 408. Available online

p. 409

Saito, Tetsuya, Hirota, Kenichi and Hoshino, Junichi (2008): Entertainment character for information display. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 409. Available online

p. 410

Sherstyuk, Andrei, Chu, Kar-Hai and Joseph, Sam (2008): Virtual mirror for augmented presence applications. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 410. Available online

p. 411

Soh, Jaemin, Jeon, Gowun, Cho, Kyusung and Yang, Hyun Seung (2008): Interactive MR game based on intelligent agent. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 411. Available online

p. 412

Furuhira, Akihiro, Marais, Wynand and Thomas, Bruce H. (2008): Supporting remote tangible robotic entertainment. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 412. Available online

p. 413

Ravindran, Arun (2008): Reduced dimensional HRTF processing for gaming environments. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 413. Available online

p. 414

Mori, Hiroshi, Fujieda, Tomoyuki, Shiratori, Kazuhito and Hoshino, Junichi (2008): Kangaroo: the trampoline entertainment system for aiding exercise. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 414. Available online

p. 415

Tan, Mitchell, En, Looi Qin and Lan, See Swee (2008): Social gaming: what attracts the most attention?: an investigation using an improved diary method. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 415. Available online

p. 416

Ohta, Takashi (2008): Dynamically reconfigurable multi-display environment for CG contents. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 416. Available online

p. 417

Oh, Young-Joon and Jung, Keechul (2008): Vision-based Korean Manual Alphabet recognition game for beginners. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 417. Available online

p. 418

Watanave, Hidenori (2008): Contents oriented space. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 418. Available online

p. 419

Haberman, Olivier, Pellerin, Romain and Haberman, Ugo (2008): When RFIDs meet artist's painting. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 419. Available online

p. 42-45

Klompmaker, Florian and Reimann, Christian (2008): A service based framework for developing mobile, collaborative games. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 42-45. Available online

p. 420

Andriamarozakaniaina, Tahiry, Gaildrat, Véronique and Pouget, Matthieu (2008): Process of indexing and querying for theatrical texts. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 420. Available online

p. 421

Pan, Xiaobin, Rau, P. L. Patrick and Xie, Anping (2008): New abacus: a multi-channel interaction device. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 421. Available online

p. 422

Khadraoui, Momouh and Hirsbrunner, Béat (2008): SMO (smart multimedia object) for distance education: learning via interactive digital TV - requirement and specification. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 422. Available online

p. 423

Watts, Cody, Sharlin, Ehud and Woytiuk, Peter (2008): Exploring interpersonal touch in computer games. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 423. Available online

p. 424

Yoshimoto, Hideki, Jo, Kazuhiro and Hori, Koichi (2008): Design of installation with interactive UAVs. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 424. Available online

p. 426

Fujii, Tomoko, Nii, Hideaki, Tokiwa, Takuji, Sugimoto, Maki and Inami, Masahiko (2008): Motion capture system using single-track gray code. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 426. Available online

p. 427

Ishiguro, Katsuya and Oshita, Masaki (2008): Real-time motion control by data gloves. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 427. Available online

p. 428

Wang, Tsen (2008): The research of interactive new media on the application of product customization web interface design strategy: take Der-Horng Art Frame interactive online system for example. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 428. Available online

p. 429

Kanebako, Junichi and Sekiguchi, Atsuhito (2008): Vibracion Cajon: a drumming interface that awakes a shared sense of identity. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 429. Available online

p. 430

Pereira, Rui (2008): Tüist: transformable über interface for stardom. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 430. Available online

p. 431

Matsumura, Seiichiro (2008): "Dip in the Wave": interactive sound installation controlled by the rope. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 431. Available online

p. 432

Takagi, Ryohei, Kazato, Kosuke, Shugo, Suzuki and Okude, Naohito (2008): Space+a: participating audience on performance stage. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 432. Available online

p. 433

Hori, Yukari, Iwabuchi, Masaki and Baba, Akira (2008): Real life is an odyssey: proposal for a videogame linked to reality. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 433. Available online

p. 46-49

Schroyen, Jolien, Gabriëls, Kris, Luyten, Kris, Teunkens, Daniël, Robert, Karel, Coninx, Karin, Flerackers, Eddy and Manshoven, Elke (2008): Training social learning skills by collaborative mobile gaming in museums. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 46-49. Available online

p. 51-58

Levisohn, Aaron and Pasquier, Philippe (2008): BeatBender: subsumption architecture for autonomous rhythm generation. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 51-58. Available online

p. 59-62

Kapralos, Bill, Mekuz, Nathan, Kopinska, Agnieszka and Khattak, Saad (2008): Dimensionality reduced HRTFs: a comparative study. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 59-62. Available online

p. 63-66

Settapat, Sittapong and Ohkura, Michiko (2008): An alpha-activity-based binaural beat sound entrainment system using arousal state model. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 63-66. Available online

p. 67-70

Narumi, Takuji, Akagawa, Tomohiro, Seong, Young Ah and Hirose, Michitaka (2008): Absolute field: proposal for a re-configurable spatial structure. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 67-70. Available online

p. 71-74

Pasquier, Philippe, Han, Eunjung, Kim, Kirak and Jung, Keechul (2008): Shadow agent: a new type of virtual agent. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 71-74. Available online

p. 76-82

Fujimoto, Takeshi, Ishibashi, Yutaka and Sugawara, Shinji (2008): Networked penalty shootout with haptic media and video. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 76-82. Available online

p. 83-90

Ploss, Alexander, Wichmann, Stefan, Glinka, Frank and Gorlatch, Sergei (2008): From a single- to multi-server online game: a Quake 3 case study using RTF. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 83-90. Available online

p. 9-16

Leitner, Jakob, Haller, Michael, Yun, Kyungdahm, Woo, Woontack, Sugimoto, Maki and Inami, Masahiko (2008): IncreTable, a mixed reality tabletop game experience. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 9-16. Available online

p. 91-94

Thawonmas, Ruck, Kashifuji, Yoshitaka and Chen, Kuan-Ta (2008): Detection of MMORPG bots based on behavior analysis. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 91-94. Available online

p. 95-98

Palazzi, Claudio E., Roccetti, Marco, Ferretti, Stefano and Frizzoli, Salvatore (2008): How to let gamers play in infrastructure-based vehicular networks. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 95-98. Available online




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