May 07

If we want users to like our software, we should design it to behave like a likeable person.

-- Alan Cooper

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!

 
 

Proceedings of the 24th Annual Conference of Association of Researchers in Construction Management ARCOM


 
Time and place:
University of Glamorgan, Cardiff, Wales
September 1-3, 2008
Editors:
Dainty, Andrew
Description:

Supporting Computer-supported collaborative work (CSCW) in conceptual design

ISBN:
13:978-0-9552390-1-4
Publisher:
EDIT

References from this conference (2008)

The following articles are from "Proceedings of the 24th Annual Conference of Association of Researchers in Construction Management ARCOM":

 what's this?

Articles

p. 617-626

Mann, Phebe, Aczel, James, Scanlon, Eileen and Cooper, Martyn (2008): Supporting Computer-supported collaborative work (CSCW) in conceptual design. In: Dainty, Andrew (ed.) Proceedings of the 24th Annual Conference of Association of Researchers in Construction Management ARCOM September 1-3, 2008, University of Glamorgan, Cardiff, Wales. pp. 617-626.

In order to gain a better understanding of online conceptual collaborative design processes this paper investigates how student designers make use of a shared virtual synchronous environment when engaged in conceptual design. The software enables users to talk to each other and share sketches when they are remotely located. The paper describes a novel methodology for observing and analysing collaborative design processes by adapting the concepts of grounded theory. Rather than concentrating on narrow aspects of the final artefacts, emerging “themes” are generated that provide a broader picture of collaborative design process and context descriptions. Findings on the themes of “grounding – mutual understanding” and “support creativity” complement findings from other research, while important themes associated with “near-synchrony” have not been emphasised in other research. From the study, a series of design recommendations are made for the development of tools to support online computer-supported collaborative work in design using a shared virtual environment.

© All rights reserved Mann et al. and/or ARCOM




 
 

Join our community and advance:

 
1.

Your career

 
2.

Your network

 
 3.

Your skills

 
 
 
 
 

User-contributed notes

Give us your opinion! Do you have any comments/additions
that you would like other visitors to see?

 
comment You (your email) say: May 7th, 2014
#1
May 7
Add a thoughtful commentary or note to this page ! 
 

your homepage, facebook profile, twitter, or the like
will be spam-protected
How many?
= e.g. "6"
By submitting you agree to the Site Terms
 
 
 
 

Changes to this page (conference)

04 Nov 2008: Added
04 Nov 2008: Added

Page Information

Page maintainer:
URL: http://www.interaction-design.org/references/conferences/proceedings_of_the_24th_annual_conference_of_association_of_researchers_in_construction_management_arcom.html
May 07

If we want users to like our software, we should design it to behave like a likeable person.

-- Alan Cooper

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!