The following articles are from "People and Computers XVII – Proceedings of HCI 2003 Designing for Society":
Arvola, Mattias (2003): The interaction character of computers in co-located collaboration. In: O'Neill, Eamonn, Palanque, Philippe A. and Johnson, Peter (eds.) People and Computers XVII – Proceedings of HCI 2003 Designing for Society September 8–12, 2003, Bath, UK. pp. 37-52. Available online
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Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.
-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996
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Eva Hornecker explains the evolving concept of Tangible Interaction.
Read Eva's insightful entry here..