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Cyberworlds 2012


 
Time and place:
Darmstadt, Germany
September 25-27, 2012
Description:
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EDIT

References from this conference (2012)

The following articles are from "Cyberworlds 2012":

 what's this?

Articles

p. 246-250

Schlatter, Oliver, Migge, Bastian and Kunz, Andreas M. (2012): User-aware Content Orientation on Interactive Tabletop Surfaces. In: Cyberworlds 2012 September 25-27, 2012, Darmstadt, Germany. pp. 246-250. Available online

An increasing number of human computer interaction systems are employing interactive table surfaces. For these horizontally aligned screens, the orientation of text passages and any other 'oriented' graphical content is a common problem. A user will not be able to easily read the same text from different sides of such a table unless it adapts to his position. To overcome this problem, we present an interactive system that extends the interaction space from measuring the direct manipulation on the interaction plane to observing the user in the space above the table. Hence, the content of the graphical user interface can automatically be aligned to the position of the active user, which enables the ergonomic reading of a text. We present a viewpoint tracking system, which utilizes the Microsoft Kinect depth sensor accessed with the OpenNI framework. This system does not need initial pose calibration and smoothens the vision based tracking data. In a next step, we show the benefit of extending the interaction space for a drawing application that allows multiple users to work on automatically oriented, digital notepads while still being able to freely move around the table.

© All rights reserved Schlatter et al. and/or their publisher




 

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Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

 
 
The Social Design of Technical Systems: Building technologies for communities. 2nd Edition
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
start reading
 
 

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