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Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

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Yuji Hatanaka

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Publications by Yuji Hatanaka (bibliography)

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2000
 
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Mao, Xiaoyang, Hatanaka, Yuji, Imamiya, Atsumi, Kato, Yuki and Go, Kentaro (2000): Visualizing Computational Wear with Physical Wear. In: Emiliani, Pier Luigi and Stephanidis, Constantine (eds.) Proceedings of the 6th ERCIM Workshop on User Interfaces for All October 25-26, 2000, Florence, Italy. p. 12.

Wear is an important source of information supporting our tasks in everyday life. This paper presents the idea of using wear as a new visual attribute for visualizing the computational wear of digital objects, which is defined as a set of attributes resulting from the history of user interactions on the digital objects. As a case study to investigate the feasibility of the proposed idea, we succeeded in visualizing the computational wear of WWW sites with the icons of physically worn appearance.

© All rights reserved Mao et al. and/or The European Research Consortium for Informatics and Mathematics - ERCIM

1998
 
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Mao, Xiaoyang, Hatanaka, Yuji, Higashida, Hidenori and Imamiya, Atsumi (1998): Image-guided streamline placement on curvilinear grid surfaces. In: IEEE Visualization 1998 1998. pp. 135-142.

 
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22 Feb 2010: Modified
14 Jun 2009: Added
28 Apr 2003: Added

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May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!