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Yuetsu Kodama

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Publications by Yuetsu Kodama (bibliography)

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Yamana, Hayato, Koike, Hanpei, Kodama, Yuetsu, Sakane, Hirofumi and Yamaguchi, Yoshihisa (1998): Fast Speculative Search Engine on the Highly Parallel Computer EM-X. In: Proceedings of the 21st Annual International ACM SIGIR Conference on Research and Development in Information Retrieval 1998. p. 390. Available online

This demonstration presents the new World Wide Web search engine called "Fast Speculative Search Engine" that uses speculative execution on multiprocessor systems to shorten the total time to retrieve information from the WWW. The proposed search engine predicts users' next queries and initiates the searches with the predicted queries before receiving them to accelerate narrowing the search space. We have implemented the fast speculative search engine using the data speculation on the EM-X which consists of 80 processors. On the EM-X, idling processors are used to predict the next queries and no predictions are made when all processors are busy. Thus, we can provide minimum search service at busy time when there are many search requests, and provide maximum search service at free time when there are small number of search requests. We call such controlling scheme as Unlimited Speculative Execution. The experimental results, using the data set of WWW pages in our organization, show that the 42% of users' queries hit on the speculative searched results.

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Changes to this page (author)

17 Feb 2010: Enabled abstracts to be shown on Yuetsu Kodama's author page.
25 Jun 2007: Author was added to the bibliography

Publication statistics

Publication period:1998-1998
Publication count:1
Number of co-authors:4



Productive colleagues

Yuetsu Kodama's 3 most productive colleagues in number of publications:

Hayato Yamana:4
Yoshihisa Yamaguchi:3
Hanpei Koike:1


Collaboration count

Number of publications with 3 favourite co-authors:

Yoshihisa Yamaguchi:1
Hirofumi Sakane:1
Hanpei Koike:1

 

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Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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