Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Fujishiro, Issei, Furuhata, Rika, Ichikawa, Yoshihiko and Takeshima, Yuriko (2000): GADGET/IV: A Taxonomic Approach to Semi-Automatic Design of Information Visualization Applications Using Modular Visualization Environment. In: InfoVis 2000 2000. pp. 77-84.
Fujishiro, Issei, Takeshima, Yuriko, Ichikawa, Yoshihiko and Nakamura, Kyoko (1997): GADGET: goal-oriented application design guidance for modular visualization environments. In: IEEE Visualization 1997 1997. pp. 245-252.
Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !