Pub. period:2003-2008
Pub. count:6
Number of co-authors:10
Number of publications with 3 favourite co-authors:
Arie E. Kaufman:5Ye Zhao's 3 most productive colleagues in number of publications:
Arie E. Kaufman:87 User error: replace user and press any key to continue.
-- Popular computer one-liner
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Zhao, Ye (2008): Lattice Boltzmann based PDE solver on the GPU. In The Visual Computer, 24 (5) pp. 323-333.
Zhao, Ye, Qiu, Feng, Fan, Zhe and Kaufman, Arie E. (2007): Flow simulation with locally-refined LBM. In: Gooch, Bruce and Sloan, Peter-Pike J. (eds.) Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA 2007. pp. 181-188.
Zhao, Ye, Wang, Lujin, Qiu, Feng, Kaufman, Arie E. and Mueller, Klaus (2006): Melting and flowing in multiphase environment. In Computers & Graphics, 30 (4) pp. 519-528.
Wang, Lujin, Zhao, Ye, Mueller, Klaus and Kaufman, Arie E. (2005): The Magic Volume Lens: An Interactive Focus+Context Technique for Volume Rendering. In: 16th IEEE Visualization Conference VIS 2005 23-28 October, 2005, Minneapolis, MN, USA. p. 47.
Qiu, Feng, Zhao, Ye, Fan, Zhe, Wei, Xiaoming, Lorenz, Haik, Wang, Jianning, Yoakum-Stover, Suzanne, Kaufman, Arie E. and Mueller, Klaus (2004): Dispersion Simulation and Visualization For Urban Security. In: VIS 2004 - 15th IEEE Visualization 2004 Conference 10-15 October, 2004, Austin, TX, USA. pp. 553-560.
Zhao, Ye, Wei, Xiaoming, Fan, Zhe, Kaufman, Arie E. and Qin, Hong (2003): Voxels on Fire. In: Turk, Greg, Wijk, Jarke J. van and II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 271-278.
Pub. period:2003-2008
Pub. count:6
Number of co-authors:10
Number of publications with 3 favourite co-authors:
Arie E. Kaufman:5Ye Zhao's 3 most productive colleagues in number of publications:
Arie E. Kaufman:87 User error: replace user and press any key to continue.
-- Popular computer one-liner
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !