Publication statistics

Pub. period:2004-2012
Pub. count:13
Number of co-authors:18



Co-authors

Number of publications with 3 favourite co-authors:

Takeshi Naemura:8
Makoto Iida:5
Mitsunori Matsushita:4

 

 

Productive colleagues

Yasuaki Kakehi's 3 most productive colleagues in number of publications:

Susumu Tachi:41
Naoki Kawakami:20
Takeshi Naemura:19
 
 
 

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Yasuaki Kakehi

 

Publications by Yasuaki Kakehi (bibliography)

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2012
 
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Nakagaki, Ken and Kakehi, Yasuaki (2012): Needle user interface: a sewing interface using layered conductive fabrics. In: Adjunct Proceedings of the 2012 ACM Symposium on User Interface Software and Technology 2012. pp. 1-2. Available online

Embroidery is a creative manual activity practiced by many people for a living. Such a craft demands skill and knowledge, and as it is sometimes complicated and delicate, it can be difficult for beginners to learn. We propose a system, named the Needle User Interface, which enables sewers to record and share their needlework, and receive feedback. In particular, this system can detect the position and orientation of a needle being inserted into and removed from a textile. Moreover, this system can give visual, auditory, and haptic feedback to users in real time for directing their actions appropriately. In this paper, we describe the system design, the input system, and the feedback delivery mechanism.

© All rights reserved Nakagaki and Kakehi and/or ACM Press

2011
 
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Okude, Erika and Kakehi, Yasuaki (2011): Rainterior: an interactive water display with illuminating raindrops. In: Proceedings of the 2011 ACM International Conference on Interactive Tabletops and Surfaces 2011. pp. 270-271. Available online

In our daily lives, we often feel depressed on rainy days. In this research, we aim to relieve these kinds of unpleasant feelings by providing a novel entertainment system using raindrops. More concretely, we propose an interactive display named "rainterior" that can illuminate collisions of raindrops on a water surface by using a projector-camera system. According to the positions of raindrops, the appearance of the water surface changes and sounds are generated in real-time. In this paper, we describe the concept, system design and implementation of rainterior.

© All rights reserved Okude and Kakehi and/or ACM Press

 
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Yamamoto, Yusuke, Uchiyama, Hideaki and Kakehi, Yasuaki (2011): onNote: playing printed music scores as a musical instrument. In: Proceedings of the 2011 ACM Symposium on User Interface Software and Technology 2011. pp. 413-422. Available online

This paper presents a novel musical performance system named onNote that directly utilizes printed music scores as a musical instrument. This system can make users believe that sound is indeed embedded on the music notes in the scores. The users can play music simply by placing, moving and touching the scores under a desk lamp equipped with a camera and a small projector. By varying the movement, the users can control the playing sound and the tempo of the music. To develop this system, we propose an image processing based framework for retrieving music from a music database by capturing printed music scores. From a captured image, we identify the scores by matching them with the reference music scores, and compute the position and pose of the scores with respect to the camera. By using this framework, we can develop novel types of musical interactions.

© All rights reserved Yamamoto et al. and/or ACM Press

2008
 
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Kakehi, Yasuaki and Naemura, Takeshi (2008): UlteriorScape: Interactive optical superimposition on a view-dependent tabletop display. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 189-192. Available online

 
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Jo, Kensei, Kakehi, Yasuaki, Minamizawa, Kouta, Nii, Hideaki, Kawakami, Naoki and Tachi, Susumu (2008): ARForce: a marker-based augmented reality system for force distribution input. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 160-165. Available online

 
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Oguchi, Ryo, Kakehi, Yasuaki, Takahashi, Keita and Naemura, Takeshi (2008): Photonastic surface: pin matrix type display controlled with light. In: Inakage, Masa and Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. p. 396. Available online

2007
 
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Kakehi, Yasuaki, Naemura, Takeshi and Matsushita, Mitsunori (2007): Tablescape Plus: Interactive Small-sized Vertical Displays on a Horizontal Tabletop Display. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 155-162. Available online

2006
 
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Kakehi, Yasuaki, Hosomi, Takero, Iida, Makoto, Naemura, Takeshi and Matsushita, Mitsunori (2006): Transparent Tabletop Interface for Multiple Users on Lumisight Table. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 143-150. Available online

 
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Minomo, Yugo, Kakehi, Yasuaki, Iida, Makoto and Naemura, Takeshi (2006): Transforming your shadow into colorful visual media: multiprojection of complementary colors. In Computers in Entertainment, 4 (3) . Available online

2005
 
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Minomo, Yugo, Kakehi, Yasuaki and Iida, Makoto (2005): Transforming your shadow into colorful visual media: multi-projection of complementary colors. In: Lee, Newton (ed.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 61-68. Available online

 
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Kakehi, Yasuaki and Naemura, Takeshi (2005): Through the looking glass: you can play against your own reflection. In: Lee, Newton (ed.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 373-374. Available online

 
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Kakehi, Yasuaki, Iida, Makoto, Naemura, Takeshi, Shirai, Yoshinari, Matsushita, Mitsunori and Ohguro, Takeshi (2005): Lumisight Table: An Interactive View-Dependent Tabletop Display. In IEEE Computer Graphics and Applications, 25 (1) pp. 48-53. Available online

2004
 
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Matsushita, Mitsunori, Iida, Makoto, Ohguro, Takeshi, Shirai, Yoshinari, Kakehi, Yasuaki and Naemura, Takeshi (2004): Lumisight table: a face-to-face collaboration support system that optimizes direction of projected information to each stakeholder. In: Proceedings of ACM CSCW04 Conference on Computer-Supported Cooperative Work 2004. pp. 274-283. Available online

The goal of our research is to support cooperative work performed by stakeholders sitting around a table. To support such cooperation, various table-based systems with a shared electronic display on the tabletop have been developed. These systems, however, suffer the common problem of not recognizing shared information such as text and images equally because the orientation of their view angle is not favorable. To solve this problem, we propose the Lumisight Table. This is a system capable of displaying personalized information to each required direction on one horizontal screen simultaneously by multiplexing them and of capturing stakeholders' gestures to manipulate the information.

© All rights reserved Matsushita et al. and/or ACM Press

 
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