No description available of Xavier Decoret...
Eisemann, Elmar and Decoret, Xavier (2008): Single-Pass GPU Solid Voxelization for Real-Time Applications. In: Proceedings of the 2008 Conference on Graphics Interface May 28-30, 2008, Windsor, Ontario, Canada. pp. 73-80.
Baboud, Lionel and Decoret, Xavier (2006): Rendering geometry with relief textures. In: Proceedings of the 2006 Conference on Graphics Interface 2006. pp. 195-201. Available online
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