It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.
-- Steve Jobs, 1998
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Slattery, Diana, Brubaker, William and O'Neil, Daniel (1999): Mazes and Morphs: Modeling Meaning in Glide, a Non-Linear, Dynamic Visual Language. In: VL 1999 1999. pp. 96-103.
It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.
-- Steve Jobs, 1998
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !