Author: Werner Purgathofer

Publications

Publication period start: 1999
Number of co-authors: 49

Co-authors

Number of publications with favourite co-authors
Chris Faisstnauer
3
Anton L. Fuhrmann
4
Dieter Schmalstieg
5

Productive Colleagues

Most productive colleagues in number of publications
Heidrun Schumann
25
Eduard Groller
41
Dieter Schmalstieg
86

Publications

Artusi, Alessandro, Gatta, Carlo, Marini, Daniele, Purgathofer, Werner, Rizzi, Alessandro (2006): Speed-up Technique for a Local Automatic Colour Equalization Model. In Comput. Graph. Forum, 25 (1) pp. 5-14. https://www.eg.org/EG/CGF/volume25/issue1/v25i1pp005-014.pdf

Ulbricht, Christiane, Wilkie, Alexander, Purgathofer, Werner (2006): Verification of Physically Based Rendering Algorithms. In Comput. Graph. Forum, 25 (2) pp. 237-255. https://www.eg.org/EG/CGF/volume25/issue2/v25i2pp237-255.pdf

Bittner, Jirí, Wimmer, Michael, Piringer, Harald, Purgathofer, Werner (2004): Coherent Hierarchical Culling: Hardware Occlusion Queries Made Useful. In Comput. Graph. Forum, 23 (3) pp. 615-624. https://diglib.eg.org/EG/CGF/volume23/issue3/v23i3pp615-624_abstract.html

Purgathofer, Werner (2003): Open Issues in Photo-realistic Rendering. In Comput. Graph. Forum, 22 (3) pp. 222. https://diglib.eg.org/EG/CGF/volume22/issue3/cgf_668.html

Havran, Vlastimil, Purgathofer, Werner (2003): On comparing ray shooting algorithms. In Computers & Graphics, 27 (4) pp. 593-604. https://dx.doi.org/10.1016/S0097-8493(03)00103-1

Schmalstieg, Dieter, Fuhrmann, Anton L., Hesina, Gerd, Szalavári, Zsolt, Encarnacao, L. Miguel, Gervautz, Michael, Purgathofer, Werner (2002): The Studierstube Augmented Reality Project. In Presence: Teleoperators and Virtual Environments, 11 (1) pp. 33-54.

Hey, Heinrich, Purgathofer, Werner (2002): Advanced Radiance Estimation For Photon Map Global Illumination. In Comput. Graph. Forum, 21 (3) pp. . https://www.eg.org/EG/CGF/volume21/issue3/abstracts/CGF704.HTML

Brusi, Alex, Sbert, Mateu, Bekaert, Philippe, Tobler, Robert F., Purgathofer, Werner (2002): Optimal ray shooting in Monte Carlo radiosity. In Computers & Graphics, 26 (2) pp. 351-354. https://dx.doi.org/10.1016/S0097-8493(02)00061-4

Wilkie, Alexander, Tobler, Robert F., Purgathofer, Werner (2001): Orientation lightmaps for photon tracing in complex environments. In The Visual Computer, 17 (5) pp. 318-327. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=5&spage=318

Faisstnauer, Chris, Schmalstieg, Dieter, Purgathofer, Werner (2000): Priority Scheduling for Networked Virtual Environments. In IEEE Computer Graphics and Applications, 20 (6) pp. 66-75. https://csdl.computer.org/comp/mags/cg/2000/06/g6066abs.htm

Szirmay-Kalos, Laszlo, Csébfalvi, Balázs, Purgathofer, Werner (1999): Importance driven quasi-random walk solution of the rendering equation. In Computers & Graphics, 23 (2) pp. 203-211. https://dx.doi.org/10.1016/S0097-8493(99)00030-8

Szirmay-Kalos, Laszlo, Purgathofer, Werner (1999): Global ray-bundle tracing with infinite number of rays. In Computers & Graphics, 23 (2) pp. 193-202. https://dx.doi.org/10.1016/S0097-8493(99)00029-1

Neumann, László, Matkovic, Kresimir, Neumann, Attila, Purgathofer, Werner (1998): Incident Light Metering in Computer Graphics. In Comput. Graph. Forum, 17 (4) pp. 235-247.

Neumann, László, Matkovic, Kresimir, Purgathofer, Werner (1998): Perception Based Color Image Difference. In Comput. Graph. Forum, 17 (3) pp. 233-242.

Loffelmann, Helwig, Mroz, Lukas, Groller, Eduard, Purgathofer, Werner (1997): Stream arrows: enhancing the use of stream surfaces for the visualization of dynamical sys. In The Visual Computer, 13 (8) pp. 359-369. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=13&issue=8&spage=359

Wegenkittl, Rainer, Groller, Eduard, Purgathofer, Werner (1997): Visualizing the Dynamical Behavior of Wonderland. In IEEE Computer Graphics and Applications, 17 (6) pp. 71-79. https://doi.ieeecomputersociety.org/10.1109/38.626972

Sbert, Mateu, Pueyo, Xavier, Neumann, László, Purgathofer, Werner (1996): Global multipath Monte Carlo algorithms for radiosity. In The Visual Computer, 12 (2) pp. 47-61. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=12&issue=2&spage=47

Feda, Martin, Purgathofer, Werner (1994): A Median Cut Algorithm for Efficient Sampling of Radiosity Functions. In Comput. Graph. Forum, 13 (3) pp. 433-442.

Barth, Wilhelm, Purgathofer, Werner, Rainer, Th. (1990): Picture files for hierarchically structured pictures. In Computers & Graphics, 14 (2) pp. 289-295. https://dx.doi.org/10.1016/0097-8493(90)90040-5

Purgathofer, Werner (1987): Identification in a high-level graphics programming language. In Computers & Graphics, 11 (1) pp. 3-10. https://dx.doi.org/10.1016/0097-8493(87)90037-9

Purgathofer, Werner (1987): A statistical method for adaptive stochastic sampling. In Computers & Graphics, 11 (2) pp. 157-162. https://dx.doi.org/10.1016/0097-8493(87)90029-X

Barth, Wilhelm, Dirnberger, Josef, Purgathofer, Werner (1982): The high-level graphics programming language PASCAL/Graph. In Computers & Graphics, 6 (3) pp. 109-119. https://dx.doi.org/10.1016/0097-8493(82)90004-8

Kanitsar, Armin, Theußl, Thomas, Mroz, Lukas, Srámek, Milos, Bartrolí, Anna Vilanova, Csébfalvi, Balázs, Hladuvka, Jirí, Fleischmann, Dominik, Knapp, Michael, Wegenkittl, Rainer, Felkel, Petr, Guthe, Stefan, Purgathofer, Werner, Groller, Eduard (2002): Christmas Tree Case Study: Computed Tomography as a Tool for Mastering Complex Real World . In: IEEE Visualization 2002 , 2002, .

Fuhrmann, Anton L., Prikryl, Jan, Tobler, Robert F., Purgathofer, Werner (2001): Interactive content for presentations in virtual reality. In: VRST 2001 , 2001, . pp. 183-189. https://doi.acm.org/10.1145/505008.505043

Hesina, Gerd, Schmalstieg, Dieter, Fuhrmann, Anton L., Purgathofer, Werner (1999): Distributed Open Inventor: a practical approach to distributed 3D graphics. In: VRST 1999 , 1999, . pp. 74-81. https://doi.acm.org/10.1145/323663.323675

Fuhrmann, Anton L., Schmalstieg, Dieter, Purgathofer, Werner (1999): Fast calibration for augmented reality. In: VRST 1999 , 1999, . pp. 166-167. https://doi.acm.org/10.1145/323663.323692

Faisstnauer, Chris, Purgathofer, Werner, Gervautz, Michael, Gascuel, Jean-Dominique (2001): Construction of an Open Geometry Server for Client-Server Virtual Environments. In: VR 2001 , 2001, . pp. 105-. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480105abs.htm

Faisstnauer, Chris, Schmalstieg, Dieter, Purgathofer, Werner (2000): Priority Round-Robin Scheduling for Very Large Virtual Environments. In: VR 2000 , 2000, . pp. 135-142. https://csdl.computer.org/comp/proceedings/vr/2000/0478/00/04780135abs.htm

Jeschke, Stefan, Wimmer, Michael, Schumann, Heidrun, Purgathofer, Werner (2005): Automatic impostor placement for guaranteed frame rates and low memory requirements. In: Lastra, Anselmo, Olano, Marc, Luebke, David P., Pfister, Hanspeter (eds.) Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA , 2005, . pp. 103-110. https://doi.acm.org/10.1145/1053427.1053444