Jun 18

Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.

-- Floyd, 1992, p. 24

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!

 
 

W. Wesley Peterson

Add description
Add publication

Publications by W. Wesley Peterson (bibliography)

 what's this?
1991
 
Edit | Del

Crosby, Martha E. and Peterson, W. Wesley (1991): Using Eye Movements to Classify Search Strategies. In: Proceedings of the Human Factors Society 35th Annual Meeting 1991. pp. 1476-1480.

This paper describes a study which employed eye tracking to investigate visually searching lists. An experiment was designed to test if "cognitive style" influences search strategies. We examined the search patterns of subjects as they viewed lists of sorted and randomly ordered columns. We found that cognitive style was a good predictor of the scanning strategies of ordered lists. For the unordered lists, efficient, systematic searching was performed by college students but not by high school students.

© All rights reserved Crosby and Peterson and/or Human Factors Society

 
Add publication
Show list on your website
 
 

Join the technology elite and advance:

 
1.

Your career

 
2.

Your network

 
 3.

Your skills

 
 
 
 
 
 

Changes to this page (author)

26 Jun 2007: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/w__wesley_peterson.html
Jun 18

Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.

-- Floyd, 1992, p. 24

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!