May 18

It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.

-- Steve Jobs, 1998

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!

 
 

Van Vo

Add description
Add publication

Publications by Van Vo (bibliography)

 what's this?
1993
 
Edit | Del

Apte, Ajay, Vo, Van and Kimura, Takayuki Dan (1993): Recognizing Multistroke Geometric Shapes: An Experimental Evaluation. In: Hudson, Scott E., Pausch, Randy, Zanden, Brad Vander and Foley, James D. (eds.) Proceedings of the 6th annual ACM symposium on User interface software and technology 1993, Atlanta, Georgia, United States. pp. 121-128.

A fast, simple algorithm for recognizing hand drawn geometric shapes is presented and evaluated. The algorithm recognizes (without regard to size) rectangles, ellipses, circles, diamonds, triangles, and lines. Each shape may consist of multiple strokes as long as they are entered without pauses. A pen-based graphic diagram editor employing this algorithm was developed on GO's PenPoint operating system. The editor will be part of a pen-based notebook system for teaching math to school children. The recognition algorithm was evaluated by ten subjects drawing a total of 200 shapes. It achieved a recognition rate of up to 98%.

© All rights reserved Apte et al. and/or ACM Press

 
Add publication
Show this list on your homepage
 
 

Join the technology elite and advance:

 
1.

Your career

 
2.

Your network

 
 3.

Your skills

 
 
 
 
 
 

Changes to this page (author)

18 Feb 2010: Modified
28 Apr 2003: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/van_vo.html
May 18

It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.

-- Steve Jobs, 1998

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!