Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Obeysekare, Upul, Williams, Chas, Durbin, Jim, Rosenblum, Lawrence J., Rosenberg, Robert, Grinstein, Fernando, Ramamurthi, Ravi, Landsberg, Alexandra and Sandberg, William (1996): Virtual Workbench - A Non-Immersive Virtual Environment for Visualizing and Interacting with 3D Objects for Scientific Visualization. In: IEEE Visualization 1996 1996. pp. 345-349.
Grinstein, Fernando, Obeysekare, Upul and Patnaik, Gopal (1992): Flow Visualization as a Basic Tool to Investigate the Dynamics and Topology of Jets. In: Kaufman, Arie E. and Nielson, Gregory M. (eds.) Proceedings IEEE Visualization 92 1992. pp. 164-170.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !