Udai Singh Pawar

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Publications by Udai Singh Pawar (bibliography)

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» 2008 «

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Moraveji, Neema, Kim, Taemie, Ge, James, Pawar, Udai Singh, Mulcahy, Kathleen and Inkpen, Kori (2008): Mischief: supporting remote teaching in developing regions. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 353-362. Available online

Mischief is a system to support traditional classroom practices between a remote instructor and a group of collocated students. Meant for developing regions, each student in the classroom is given a mouse and these are connected to a single machine and shared display. We present observations of teaching practices in rural Chinese classrooms that led to Mischief's design. Mischief's user interface, with which scores of collocated students can interact simultaneously, supports anonymous responses, communicates focus of attention, and maintains the role of the instructor. Mischief is an extensible platform in which Microsoft PowerPoint slides, used commonly in developing regions, are made interactive. We setup a controlled environment where Mischief was used by classrooms of children with a remote math instructor. The results from the study provided insight into the usability and capacity of the system to support traditional classroom interactions. These observations were also the impetus for a redesign of several components of Mischief and are also presented. These findings contribute both a novel system for synchronous distance education in an affordable manner and design insights for creators of related systems.

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» 2007 «

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Pawar, Udai Singh, Pal, Joyojeet, Gupta, Rahul and Toyama, Kentaro (2007): Multiple mice for retention tasks in disadvantaged schools. In: Proceedings of ACM CHI 2007 Conference on Human Factors in Computing Systems 2007. pp. 1581-1590. Available online

This study evaluates single-mouse and multiple-mice configurations for computer-aided learning in schools where access to computers is limited due to resource constraints. Multimouse, a single display groupware solution, developed to allow multiple mice to be used simultaneously on a single PC, is compared with single-user-single-mouse and multiple-user-single-mouse scenarios. Multimouse itself is trialed with two unique interaction designs -- one where competitive interaction among students is encouraged, and another where more collaborative interaction is expected. Experiments were conducted with 238 schoolchildren from underprivileged households in rural India on an English vocabulary retention task. On the whole, Multimouse configurations (five users each) were found to be at par with single-user scenarios in terms of actual words learned by students. This suggests that the value of a PC can be inexpensively multiplied by employing a multi-input shared-use design. Gender effects were found, where boys show significant differences in learning depending on interaction modality, whereas girls learned at similar rates across configurations. In addition, a comparison of the two Multimouse modes -- collaborative and competitive -- showed the striking difference in learning outcomes and user behavior that is possible due to even slight variations in interaction designs for multiple-mice.

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» 2006 «

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Pal, Joyojeet, Pawar, Udai Singh, Brewer, Eric A. and Toyama, Kentaro (2006): The case for multi-user design for computer aided learning in developing regions. In: Proceedings of the 2006 International Conference on the World Wide Web 2006. pp. 781-789. Available online

Computer-aided learning is fast gaining traction in developing regions as a means to augment classroom instruction. Reasons for using computer-aided learning range from supplementing teacher shortages to starting underprivileged children off in technology, and funding for such initiatives range from state education funds to international agencies and private groups interested in child development. The interaction of children with computers is seen at various levels, from unsupervised self-guided learning at public booths without specific curriculum to highly regulated in-class computer applications with modules designed to go with school curriculum. Such learning is used at various levels from children as young as 5 year-old to high-schoolers. This paper uses field observations of primary school children in India using computer-aided learning modules, and finds patterns by which children who perform better in classroom activities seat themselves in front of computer monitors, and control the mouse, in cases where children are required to share computer resources. We find that in such circumstances, there emerges a pattern of learning, unique to multi-user environments -- wherein certain children tend to learn better because of their control of the mouse. This research also shows that while computer aided learning software for children is primarily designed for single-users, the implementation realities of resource-strapped learning environments in developing regions presents a strong case for multi-user design.

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Changes to this page (author)

16 Feb 2010: Enabled abstracts to be shown on Udai Singh Pawar's author page.
09 Jul 2009: Author was edited
12 May 2008: Author was edited
19 Jun 2007: Author was added to the bibliography

Publication statistics

Publication period:2006-2008
Publication count:3
Number of co-authors:9



Productive colleagues

Udai Singh Pawar's 3 most productive colleagues in number of publications:

Kori Inkpen:44
Kentaro Toyama:14
Eric A. Brewer:12


Collaboration count

Number of publications with 3 favourite co-authors:

Joyojeet Pal:2
Kentaro Toyama:2
Eric A. Brewer:1

 

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Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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