Publication statistics

Pub. period:2002-2004
Pub. count:4
Number of co-authors:12



Co-authors

Number of publications with 3 favourite co-authors:

Jana Z. Sedivy:3
W. Keith Edwards:3
Mark W. Newman:3

 

 

Productive colleagues

Trevor Smith's 3 most productive colleagues in number of publications:

W. Keith Edwards:62
Shahram Izadi:50
Victoria Bellotti:41
 
 
 

Upcoming Courses

go to course
Emotional Design: How to make products people will love
Starts the day after tomorrow !
go to course
UI Design Patterns for Successful Software
85% booked. Starts in 10 days
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

 
 
The Social Design of Technical Systems: Building technologies for communities. 2nd Edition
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
start reading
 
 

Trevor Smith

 

Publications by Trevor Smith (bibliography)

 what's this?
2004
 
Edit | Del

Edwards, W. Keith, Newman, Mark W., Sedivy, Jana Z. and Smith, Trevor (2004): Supporting serendipitous integration in mobile computing environments. In International Journal of Human-Computer Studies, 60 (5) pp. 666-700.

In the richly networked world of the near future, mobile computing users will be confronted with an ever-expanding array of devices and services accessible in their environments. In such a world, we cannot expect to have available to us specific applications that allow us to accomplish every conceivable combination of devices that we may wish. Instead, we believe that many of our interactions with the network will be characterized by the use of "general purpose" tools that allow us to discover, use, and integrate multiple devices around us. This paper lays out the case for why we believe that so-called "serendipitous integration" is a necessary fact that we will face in mobile computing, and explores a number of design experiments into supporting end user configuration and control of networked environments through general purpose tools. We present an iterative design approach to creating such tools and their user interfaces, discuss our observations about the challenges of designing for such a world, and then explore a number of tools that take differing design approaches to overcoming these challenges. We conclude with a set of reflections on the user experience issues that we believe are inherent in dealing with ad hoc mobile computing in richly networked environments.

© All rights reserved Edwards et al. and/or Academic Press

2002
 
Edit | Del

Bellotti, Victoria, Ducheneaut, Nicolas, Howard, Mark, Neuwirth, Christine, Smith, Ian and Smith, Trevor (2002): FLANNEL: adding computation to electronic mail during transmission. In: Beaudouin-Lafon, Michel (ed.) Proceedings of the 15th annual ACM symposium on User interface software and technology October 27-30, 2002, Paris, France. pp. 1-10. Available online

In this paper, we describe FLANNEL, an architecture for adding computational capabilities to email. FLANNEL allows email to be modified by an application while in transit between sender and receiver. This modification is done without modification to the endpoints -- mail clients -- at either end. This paper also describes interaction techniques that we have developed to allow senders of email to quickly and easily select computations to be performed by FLANNEL. Through, our experience, we explain the properties that applications must have in order to be successful in the context of FLANNEL.

© All rights reserved Bellotti et al. and/or ACM Press

 
Edit | Del

Newman, Mark W., Izadi, Shahram, Edwards, W. Keith, Sedivy, Jana Z. and Smith, Trevor (2002): User interfaces when and where they are needed: an infrastructure for recombinant computing. In: Beaudouin-Lafon, Michel (ed.) Proceedings of the 15th annual ACM symposium on User interface software and technology October 27-30, 2002, Paris, France. pp. 171-180. Available online

Users in ubiquitous computing environments need to be able to make serendipitous use of resources that they did not anticipate and of which they have no prior knowledge. The Speakeasy recombinant computing framework is designed to support such ad hoc use of resources on a network. In addition to other facilities, the framework provides an infrastructure through which device and service user interfaces can be made available to users on multiple platforms. The framework enables UIs to be provided for connections involving multiple entities, allows these UIs to be delivered asynchronously, and allows them to be injected by any party participating in a connection.

© All rights reserved Newman et al. and/or ACM Press

 
Edit | Del

Edwards, W. Keith, Newman, Mark W., Sedivy, Jana Z., Smith, Trevor, Balfanz, Dirk, Smetters, D. K., Wong, H. Chi and Izadi, Shahram (2002): Using speakeasy for ad hoc peer-to-peer collaboration. In: Churchill, Elizabeth F., McCarthy, Joe, Neuwirth, Christine and Rodden, Tom (eds.) Proceedings of the 2002 ACM conference on Computer supported cooperative work November 16 - 20, 2002, New Orleans, Louisiana, USA. pp. 256-265. Available online

Peer-to-peer systems appear promising in terms of their ability to support ad hoc, spontaneous collaboration. However, current peer-to-peer systems suffer from several deficiencies that diminish their ability to support this domain, such as inflexibility in terms of discovery protocols, network usage, and data transports. We have developed the Speakeasy framework, which addresses these issues, and supports these types of applications. We show how Speakeasy addresses the shortcomings of current peer-to-peer systems, and describe a demonstration application, called Casca, that supports ad hoc peer-to-peer collaboration by taking advantages of the mechanisms provided by Speakeasy.

© All rights reserved Edwards et al. and/or ACM Press

 
Add publication
Show list on your website
 
 

Join our community and advance:

Your
Skills

Your
Network

Your
Career

 
Join our community!
 
 
 

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/trevor_smith.html