Jul 22

... in an information-rich world, the wealth of information means a dearth of something else: a scarcity of whatever it is that information consumes. What information consumes is rather obvious: it consumes the attention of its recipients. Hence a wealth of information creates a poverty of attention, and a need to allocate that attention efficiently among the overabundance of information sources that might consume it.

-- Herbert Simon in "Computers, Communications and the Public Interest," 1971

 
 

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Toshifumi Arai

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Publications by Toshifumi Arai (bibliography)

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1997
 
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Arai, Toshifumi, Aust, Dietmar and Hudson, Scott E. (1997): PaperLink: A Technique for Hyperlinking from Real Paper to Electronic Content. In: Pemberton, Steven (ed.) Proceedings of the ACM CHI 97 Human Factors in Computing Systems Conference March 22-27, 1997, Atlanta, Georgia. pp. 327-334.

Paper is a very convenient medium for presenting information. It is familiar, flexible, portable, inexpensive, user modifiable, and offers better readability properties than existing electronic displays. However, paper displays are static and do not offer capabilities such as dynamic content, and hyperlinking that can be provided with electronic media. PaperLink is a system which augments paper documents with electronic features. PaperLink uses a highlighter pen augmented with a camera, along with simple computer vision and pattern recognition techniques, to allow a user to make marks on paper which can have associations and meaning in an electronic world, and to "pick up" printed material for use as electronic input. This paper will consider the prototype PaperLink hardware and software system, and its application to hyperlinking from paper to electronic content.

© All rights reserved Arai et al. and/or ACM Press

1995
 
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Arai, Toshifumi, Machii, Kimiyoshi and Kuzunuki, Soshiro (1995): Retrieving Electronic Documents with Real-World Objects on InteractiveDESK. In: Robertson, George G. (ed.) Proceedings of the 8th annual ACM symposium on User interface and software technology November 15 - 17, 1995, Pittsburgh, Pennsylvania, United States. pp. 37-38.

We are developing a computerized desk which we have named InteractiveDESK [1]. One of the major features of the InteractiveDESK is reality awareness; that is, the ability to respond to situational changes in the real world in order to reduce users' workloads. In this paper, we present a new method, as an example of the reality awareness, to retrieve electronic documents with real objects such as paper documents or folders. Users of the InteractiveDESK can retrieve electronic documents by just showing real objects which have links to the electronic documents. The links are made by the users through interactions with the InteractiveDESK. The advantage of this method is that the user can unify the arrangement of electronic documents into the arrangement of real objects.

© All rights reserved Arai et al. and/or ACM Press

 
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28 Apr 2003: Added

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Jul 22

... in an information-rich world, the wealth of information means a dearth of something else: a scarcity of whatever it is that information consumes. What information consumes is rather obvious: it consumes the attention of its recipients. Hence a wealth of information creates a poverty of attention, and a need to allocate that attention efficiently among the overabundance of information sources that might consume it.

-- Herbert Simon in "Computers, Communications and the Public Interest," 1971

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!