hci and user epxerience
 
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Tim Regan

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Publications by Tim Regan (bibliography)

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2012
 
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Mentis, Helena M., Lindley, Sian E., Taylor, Stuart, Dunphy, Paul, Regan, Tim and Harper, Richard (2012): Taking as an act of sharing. In: Proceedings of ACM CSCW12 Conference on Computer-Supported Cooperative Work 2012. pp. 1091-1100.

We present findings from the deployment of a mobile application, Take and Give, which allows users to place image files in a virtual folder or 'Pocket' on a mobile phone. This content can be viewed by a set of 'Buddies', who can, if they wish, attempt to take ownership of a file for themselves, following which they can keep it, delete it, or place it in the Pocket of someone else. There is only one version of each file, creating a twist on traditional sharing technologies. We report findings from a three week trial of the application in an office space, and describe how Take and Give provided a means of self-presentation and supported a sense of awareness, mutual attentiveness and connectedness. Our findings suggest that the taking of unique content can be an engaging form of sharing and can facilitate awareness and connectedness between people.

© All rights reserved Mentis et al. and/or ACM Press

2010
 
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Regan, Tim and Becker, Linda (2010): Visualizing the text of Philip Pullman's trilogy "His Dark Materials. In: Proceedings of the Sixth Nordic Conference on Human-Computer Interaction 2010. pp. 759-764.

Digital technologies have repeatedly redefined the paper world of books. Digital printing has overhauled the publishing processes, and the internet has revolutionized the way audiences and authors connect to share their enthusiasm and criticism. Now the digitization of books themselves, either for searching, browsing, and reading on a computer screen through services like Google Books, or for reading on dedicated devices like Amazon's Kindle, the Sony Reader, or Apple's iPad are threatening the established order. For this project we side-step these issues and concentrate instead on how the analytical power and display capabilities of computers may be used to enhance our understanding of book texts. We use the term "book texts" rather than the word "books" as we are not trying to build computer systems that might understand books, but rather we use the computer's ability to treat books as an abstract sequence of words as the starting point for new analytical tools.

© All rights reserved Regan and Becker and/or their publisher

 
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Chetty, Marshini, Banks, Richard, Harper, Richard, Regan, Tim, Sellen, Abigail, Gkantsidis, Christos, Karagiannis, Thomas and Key, Peter (2010): Who's hogging the bandwidth: the consequences of revealing the invisible in the home. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems 2010. pp. 659-668.

As more technologies enter the home, householders are burdened with the task of digital housekeeping-managing and sharing digital resources like bandwidth. In response to this, we created and evaluated a domestic tool for bandwidth management called Home Watcher. Our field trial showed that when resource contention amongst different household members is made visible, people's understanding of bandwidth changes and household politics are revealed. In this paper, we describe the consequences of showing real time resource usage in a home, and how this varies depending on the social make up of the household.

© All rights reserved Chetty et al. and/or their publisher

2009
 
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Lindley, Sian E., Banks, Richard, Harper, Richard, Jain, Anab, Regan, Tim, Sellen, Abigail and Taylor, Alex S. (2009): Resilience in the face of innovation: Household trials with BubbleBoard. In International Journal of Human-Computer Studies, 67 (2) pp. 154-164.

We present the results of a field trial in which a visual answer machine, the BubbleBoard, was deployed in five households. The aims of the trial were to create an improved answer machine, but also, and more interestingly, to encourage family members to appropriate it through the inclusion of open and playful design elements. Through making aspects of audio messages visible, BubbleBoard offered a number of improvements over existing answer machines. However, the new affordances associated with this were not appropriated by family members in the ways we had expected. We discuss possible reasons for this, and conclude that attempting to encourage appropriation through 'openness' in design may not be sufficient in the face of well-established social practices.

© All rights reserved Lindley et al. and/or Academic Press

2007
 
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Yousef, Kharsim, Harper, Richard H. R., Regan, Tim and Rouncefield, Mark (2007): Trafficking: Design for the Viral Exchange of Digital Content on Mobile Phones. In: MobileHCI September 9-12, 2007, Singapore, Malaysia. .

 
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Harper, Richard H. R., Regan, Tim, Izadi, Shahram, Mosawi, Kharsim Al, Rouncefield, Mark and Rubens, Simon (2007): Trafficking: design for the viral exchange of TV content on mobile phones. In: Cheok, Adrian David and Chittaro, Luca (eds.) Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2007 September 9-12, 2007, Singapore. pp. 249-256.

2006
 
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Sellen, Abigail, Harper, Richard, Eardley, Rachel, Izadi, Shahram, Regan, Tim, Taylor, Alex S. and Wood, Kenneth R. (2006): HomeNote: supporting situated messaging in the home. In: Proceedings of ACM CSCW06 Conference on Computer-Supported Cooperative Work 2006. pp. 383-392.

In this paper we describe a field trial designed to investigate the potential of remote, situated messaging within the home. Five households used our "HomeNote" device for approximately a month. The results show a diversity of types of communication which highlight the role of messaging both to a household and to a place. It also shows the ways in which these kinds of messages enable subtle ways of requesting action, expressing affection, and marking identity in a household -- communication types which have received little attention in the research literature. These in turn point to new concepts for technology which we describe.

© All rights reserved Sellen et al. and/or ACM Press

 
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Harper, Richard, Regan, Tim and Rouncefield, Mark (2006): Taking hold of TV: learning from the literature. In: Kjeldskov, Jesper and Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction 2006. pp. 79-86.

In this paper, we report the findings of a literature review into the experience of and the prospects for mobile TV, in particular multimedia experiences enabled over mobile phone-type devices and networks. The review shows that there will be a niche market for broadcast 'TV content' but that, more interestingly, 'mobile TV' might consist of a new content genre, affording new forms of shared, coproximate experiences.

© All rights reserved Harper et al. and/or their publisher

2005
 
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Drucker, Steven M., Regan, Tim, Roseway, Asta and Lofstrom, Markus (2005): The Visual Decision Maker: a recommendation system for collocated users. In: Proceedings of the Conference on Designing for User Experiences DUX05 2005. p. 21.

We present the Visual Decision Maker (VDM), an application that gives movie recommendations to groups of people sitting together. The VDM provides a TV like user experience: a stream of movie stills flows towards the center of the screen, and users press buttons on remote controls to vote on the currently selected movie. A collaborative filtering engine provides recommendations for each user and for the group as a whole based on the votes. Three principles guided our design of the VDM: shared focus, dynamic pacing, and encouraging conversations. In this paper we present the results of a four month public installation and a lab study showing how these design choices affected people's usage and people's experience of the VDM. Our results show that shared focus is important for users to feel that the group's tastes are represented in the recommendations.

© All rights reserved Drucker et al. and/or ACM Press

2004
 
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Regan, Tim and Todd, Ian (2004): Media center buddies: instant messaging around a media center. In: Proceedings of the Third Nordic Conference on Human-Computer Interaction October 23-27, 2004, Tampere, Finland. pp. 141-144.

In this paper we present a prototype instant messaging system that allows multiple simultaneous users to access their instant messaging whilst watching TV together in the same room.

© All rights reserved Regan and Todd and/or ACM Press

2003
 
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Czerwinski, Mary, Smith, Greg, Regan, Tim, Meyers, Brian, Robertson, George G. and Starkweather, Gary (2003): Toward Characterizing the Productivity Benefits of Very Large Displays. In: Proceedings of IFIP INTERACT03: Human-Computer Interaction 2003, Zurich, Switzerland. p. 9.

2000
 
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Benford, Steve, Greenhalgh, Chris, Craven, Mike, Walker, Graham, Regan, Tim, Morphett, Jason and Wyver, John (2000): Inhabited Television: Broadcasting Interaction from Within Collaborative Virtual Environments. In ACM Transactions on Computer-Human Interaction, 7 (4) pp. 510-547.

Inhabited television combines collaborative virtual environments (CVEs) with broadcast television so that on-line audiences can participate in television shows within shared virtual worlds. We describe a series of experiments with inhabited television, beginning with the NOWninety6 poetry performance, The Mirror, and Heaven&Hell -- Live. These early experiments raised fundamental questions for inhabited television concerning the extent to which it is possible to establish fast-paced social interaction within a CVE, and to which it is possible to produce a coherent and engaging broadcast of this action. We then present a fourth more recent experiment, Out of This World, that directly addressed these questions. We describe how the formulation of inhabited television design principles, combined with the use of dedicated production software for scripting and directing a show and for controlling virtual cameras, enabled us to create a fast-moving and more coherent experience.

© All rights reserved Benford et al. and/or ACM Press

1999
 
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Benford, Steve, Greenhalgh, Chris, Craven, Mike, Walker, Graham, Regan, Tim, Morphett, Jason, Wyver, John and Bowers, John (1999): Broadcasting on-line social interaction as inhabited television. In: Bødker, Susanne, Kyng, Morten and Schmidt, Kjeld (eds.) ECSCW 99 - Proceedings of the Sixth European Conference on Computer Supported Cooperative Work 12-16 September, 1999, Copenhagen, Denmark. p. 179.

 
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03 Apr 2012: Added
18 Nov 2010: Added
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16 Feb 2010: Modified
29 May 2009: Added
26 May 2008: Added
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URL: http://www.interaction-design.org/references/authors/tim_regan.html

Publication statistics

Pub. period:1999-2012
Pub. count:13
Number of co-authors:38



Co-authors

Number of publications with 3 favourite co-authors:

Richard Harper:5
Abigail Sellen:3
Mark Rouncefield:3

 

 

Productive colleagues

Tim Regan's 3 most productive colleagues in number of publications:

Steve Benford:119
Mary Czerwinski:78
Abigail Sellen:74
 
Apr 05

Learning is any change in a system that produces a more or less permanent change in its capacity for adapting to its environment.

-- Herbert A. Simon, The Sciences of the Artificial, The MIT Press, 1996

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