Number of co-authors:10
Number of publications with 3 favourite co-authors:Douglas J. Cardinal:1Masahito Hirakawa:1Michael J. Tauber:1
Tim Dudley's 3 most productive colleagues in number of publications:Mary Beth Rosson:142Ronald M. Baecker:67Ephraim P. Glinert:24
User error: replace user and press any key to continue.
-- Popular computer one-liner
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Publications by Tim Dudley (bibliography)
Dudley, Tim, Cardinal, Douglas J., Hirakawa, Masahito and Tauber, Michael J. (1993): Panel: Effects of Notation on Realization and Understanding. In: Proceedings of the 1993 IEEE Workshop on Visual Languages August 24-27, 1993, Bergen, Norway. pp. 278-280.
Maskery, Helen, Hopkins, Gord and Dudley, Tim (1992): Context: What Does it Mean to Application Design. In ACM SIGCHI Bulletin, 24 (2) pp. 22-30.
This is the report of a workshop held at CHI'90. It describes the discussions and findings of the two days. The report starts with definition of terms. It moves on to look at the goals and benefits of including context in applications. Next the report presents some cautions to developers and finally, the report covers the discussions about real applications which might include context-sensitivity.
© All rights reserved Maskery et al. and/or ACM Press
Dudley, Tim and Mahling, Dirk E. (1991): Report on E-mail Panel: Is Visual Programming a New Programming Paradigm?. In: VL 1991 1991. pp. 82-88.
Dudley, Tim, Baecker, Ronald M., Eisenstadt, Marc, Glinert, Ephraim P. and Rosson, Mary Beth (1990): Multi-Dimensional Interfaces for Software Design. In: Diaper, Dan, Gilmore, David J., Cockton, Gilbert and Shackel, Brian (eds.) INTERACT 90 - 3rd IFIP International Conference on Human-Computer Interaction August 27-31, 1990, Cambridge, UK. pp. 1063-1066.
Dudley, Tim (1987): Report Generation Using a Visual Programming Interface. In: Bullinger, Hans-Jorg and Shackel, Brian (eds.) INTERACT 87 - 2nd IFIP International Conference on Human-Computer Interaction September 1-4, 1987, Stuttgart, Germany. pp. 521-528.
Command language interfaces are not always the most appropriate tool at the initial stages of report design. A loosely constrained graphical notation can be much more useful. Visual programming techniques introduced on the Xerox Star, and popularized by the Apple Lisa and the Macintosh, have now made the use of such a graphical notation much more feasible. Also, the direct manipulation techniques described by Shneiderman are now viable because of the wide-spread availability of bit-mapped graphics screens and pointing devices such as the mouse. This paper briefly discusses visual programming concepts, and then describes the implementation of a visual programming interface (VPI) for a 4GL report writer. The basis for the design is an object-action syntax. A set of icons was designed which represent atomic report entities, and a graphic editor built to manipulate these entities into a report structure. Attribute sheets associated with each of the report entities allow definition of the report entities to the data dictionary. A menu bar controls menus of all possible actions to be performed on the objects. A facility to switch easily between the graphical and textual representation of the report is provided, with direct manipulation editing available in both representations. Modifications made in one representation are automatically reflected in the other. The combination of the VPI with a 4GL makes the design and modification of reports remarkably straightforward, and suitable both for end users and application programmers.
© All rights reserved Dudley and/or North-Holland
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