Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Dennison, Thomas W. and Gawron, Valerie J. (1995): Tools and Methods for Human Factors Test and Evaluation: Mockups, Physical and Electronic Human Models, and Simulation. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. pp. 1228-1232.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !