Jun 18

Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.

-- Floyd, 1992, p. 24

 
 

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Thomas Schiemann

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Publications by Thomas Schiemann (bibliography)

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1998
 
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Tiede, Ulf, Schiemann, Thomas and Höhne, Karl Heinz (1998): High quality rendering of attributed volume data. In: IEEE Visualization 1998 1998. pp. 255-262.

1996
 
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Höhne, Karl Heinz, Pflesser, Bernhard, Pommert, Andreas, Riemer, Martin, Schiemann, Thomas, Schubert, Rainer and Tiede, Ulf (1996): A ''Virtual Body'' Model for Surgical Education and Rehearsal. In IEEE Computer, 29 (1) pp. 25-31.

1992
 
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Höhne, Karl Heinz, Pommert, Andreas, Riemer, Martin, Schiemann, Thomas, Schubert, Rainer, Tiede, Ulf and Lierse, W. (1992): Anatomical Atlases Based on Volume Visualization. In: Kaufman, Arie E. and Nielson, Gregory M. (eds.) Proceedings IEEE Visualization 92 1992. pp. 115-123.

 
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Changes to this page (author)

14 Jun 2009: Modified
14 Jun 2009: Modified
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URL: http://www.interaction-design.org/references/authors/thomas_schiemann.html
Jun 18

Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.

-- Floyd, 1992, p. 24

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!