Publication statistics

Pub. period:1984-1999
Pub. count:6
Number of co-authors:2



Co-authors

Number of publications with 3 favourite co-authors:

Kevin D. Hunter:2
Lori L. Scarlatos:2

 

 

Productive colleagues

Theo Pavlidis's 3 most productive colleagues in number of publications:

Lori L. Scarlatos:4
Kevin D. Hunter:2
 
 
 
May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

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Theo Pavlidis

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Publications by Theo Pavlidis (bibliography)

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1999
 
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Pavlidis, Theo and Hunter, Kevin D. (1999): Using Color in the X Window System versus Microsoft Windows: Part 2. In IEEE Computer Graphics and Applications, 19 (1) pp. 75-83.

1998
 
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Pavlidis, Theo and Hunter, Kevin D. (1998): Using Color in the X Window System versus Microsoft Windows: Part 1. In IEEE Computer Graphics and Applications, 18 (6) pp. 64-73.

1992
 
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Scarlatos, Lori L. and Pavlidis, Theo (1992): Optimizing Triangulation by Curvature Equalization. In: Kaufman, Arie E. and Nielson, Gregory M. (eds.) Proceedings IEEE Visualization 92 1992. pp. 333-339.

1990
 
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Pavlidis, Theo (1990): Re: Comments on "Stochastic Sampling in Computer Graphics". In ACM Transactions on Graphics, 9 (2) pp. 233-236.

 
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Scarlatos, Lori L. and Pavlidis, Theo (1990): ierarchical Triangulation Using Terrain Features. In: IEEE Visualization 1990 1990. pp. 168-175.

1984
 
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Pavlidis, Theo (1984): PED: A 'distributed' graphics editor. In: Graphics Interface 84 May 28 - June 1, 1984, Ottawa, Ontario, Canada. pp. 75-79.

 
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Changes to this page (author)

07 Nov 2012: Added
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28 Apr 2003: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/theo_pavlidis.html

Publication statistics

Pub. period:1984-1999
Pub. count:6
Number of co-authors:2



Co-authors

Number of publications with 3 favourite co-authors:

Kevin D. Hunter:2
Lori L. Scarlatos:2

 

 

Productive colleagues

Theo Pavlidis's 3 most productive colleagues in number of publications:

Lori L. Scarlatos:4
Kevin D. Hunter:2
 
 
 
May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!