Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

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Takaaki Ishizawa

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Publications by Takaaki Ishizawa (bibliography)

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2009
 
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Tokuhisa, Satoru, Ishizawa, Takaaki, Niwa, Yoshimasa, Kasuya, Kenji, Ueki, Atsuro, Hashimoto, Sho, Koriyama, Kazuhiko and Inakage, Masa (2009): xtel: a development environment to support rapid prototyping of "ubiquitous content. In: Villar, Nicolas, Izadi, Shahram, Fraser, Mike and Benford, Steve (eds.) TEI 2009 - Proceedings of the 3rd International Conference on Tangible and Embedded Interaction February 16-18, 2009, Cambridge, UK. pp. 323-330.

2007
 
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Rekimoto, Jun, Miyaki, Takashi and Ishizawa, Takaaki (2007): LifeTag: WiFi-Based Continuous Location Logging for Life Pattern Analysis. In: Hightower, Jeffrey, Schiele, Bernt and Strang, Thomas (eds.) Location- and Context-Awareness - Third International Symposium - LoCA 2007 September 20-21, 2007, Oberpfaffenhofen, Germany. pp. 35-49.

2003
 
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Rekimoto, Jun, Ishizawa, Takaaki, Schwesig, Carsten and Oba, Haruo (2003): PreSense: interaction techniques for finger sensing input devices. In: Proceedings of the 16th annural ACM Symposium on User Interface Software and Technology November, 2-5, 2003, Vancouver, Canada. pp. 203-212.

Although graphical user interfaces started as imitations of the physical world, many interaction techniques have since been invented that are not available in the real world. This paper focuses on one of these "previewing", and how a sensory enhanced input device called "PreSense Keypad" can provide a preview for users before they actually execute the commands. Preview important in the real world because it is often not possible to undo an action. This previewable feature helps users to see what will occur next. It is also helpful when the command assignment of the keypad dynamically changes, such as for universal commanders. We present several interaction techniques based on this input device, including menu and map browsing systems and a text input system. We also discuss finger gesture recognition for the PreSense Keypad.

© All rights reserved Rekimoto et al. and/or ACM Press

 
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Changes to this page (author)

25 Jul 2011: Modified
01 Jun 2009: Modified
28 Apr 2003: Added

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URL: http://www.interaction-design.org/references/authors/takaaki_ishizawa.html
Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!