Publication statistics

Pub. period:1997-2009
Pub. count:4
Number of co-authors:7



Co-authors

Number of publications with 3 favourite co-authors:

Kento Miyaoku:2
Yoshinobu Tonomura:2
Hidekazu Tamaki:1

 

 

Productive colleagues

Suguru Higashino's 3 most productive colleagues in number of publications:

Yoshinobu Tonomura:12
Minoru Kobayashi:10
Kento Miyaoku:4
 
 
 
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Suguru Higashino

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Publications by Suguru Higashino (bibliography)

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2009
 
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Nakashige, Mutsuhiro, Kobayashi, Minoru, Suzuki, Yuriko, Tamaki, Hidekazu and Higashino, Suguru (2009): "Hiya-Atsu" media: augmenting digital media with temperature. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 3181-3186.

Despite the development of many types of telecommunication systems, it is still hard to convey various types of information in an expressive manner to a remote partner. Our research focuses on using variations in temperature to achieve this. Hiya-Atsu-Mouse, which we developed to implement this idea, is a mouse device with thermal capabilities; the device becomes warmer or colder to the user's palm or fingertip according to the "temperature" of objects on the computer screen. This article evaluates the thermal performance of the device. The comments made by users are collected. Finally, we introduce a practical Hiya-Atsu-Mouse and describe it in operation.

© All rights reserved Nakashige et al. and/or ACM Press

2007
 
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Miyaoku, Kento, Higashino, Suguru and Tonomura, Yoshinobu (2007): C-Blink: A Hue-Difference-Based Light Signal Marker via a Cell Phone Color Display. In International Journal of Human-Computer Interaction, 23 (1) pp. 143-161.

To enable existing cell phones to interact with contents shown on large public screens in town, we propose "C-Blink," a new light signal marker method that uses the color liquid-crystal display of a cell phone as a visible light source. We overcome the performance limitations of such displays by developing a hue-difference-blink technique. In combination with a screen-side sensor, we describe a system that detects and receives light signal markers sent by cell phone displays. Evaluations of a prototype system confirm that C-Blink performs well under common indoor lighting. The C-Blink program can be installed in any mobile terminal that has a color display, and the installation costs are low. C-Blink is a very useful way of enabling screens to become interfaces for existing mobile terminals.

© All rights reserved Miyaoku et al. and/or Lawrence Erlbaum Associates

2004
 
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Miyaoku, Kento, Higashino, Suguru and Tonomura, Yoshinobu (2004): C-blink: a hue-difference-based light signal marker for large screen interaction via any mobile terminal. In: Proceedings of the 2004 ACM Symposium on User Interface Software and Technology 2004. pp. 147-156.

To enable common mobile terminals to interact with contents shown on large screens, we propose \"C-Blink\", a new light signal marker method that uses the color liquid-crystal display of a mobile terminal as a visible light source. We overcome the performance limitations of such displays by developing a hue-difference-blink technique. In combination with a screen-side sensor, we describe a system that detects and receives light signal markers sent by cell phone displays. Evaluations of a prototype system confirm that C-Blink performs well under common indoor lighting. The C-Blink program can be installed in any mobile terminal that has a color display, and the installation costs are small. C-Blink is a very useful way of enabling ubiquitous large screens to become interfaces for mobile terminals.

© All rights reserved Miyaoku et al. and/or ACM Press

1997
 
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Higashino, Suguru and Kasahara, Hisashi (1997): A Hierarchical Browsing System for Sign Language Video. In: Smith, Michael J., Salvendy, Gavriel and Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 287-290.

 
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Changes to this page (author)

05 Jun 2009: Modified
09 May 2009: Modified
12 May 2008: Modified
11 Jun 2007: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/suguru_higashino.html

Publication statistics

Pub. period:1997-2009
Pub. count:4
Number of co-authors:7



Co-authors

Number of publications with 3 favourite co-authors:

Kento Miyaoku:2
Yoshinobu Tonomura:2
Hidekazu Tamaki:1

 

 

Productive colleagues

Suguru Higashino's 3 most productive colleagues in number of publications:

Yoshinobu Tonomura:12
Minoru Kobayashi:10
Kento Miyaoku:4
 
 
 
Jul 30

It's all about one thing: creative problem-solving to get the story out.

-- Robert Greenberg, R/GA, 2006

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!