May 24

For a list of all the ways technology has failed to improve the quality of life, please press three.

-- Alice Kahn

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!

 
 

Steven R. Gomez

Add description
Add publication

Publications by Steven R. Gomez (bibliography)

 what's this?
2010
 
Edit | Del

Gomez, Steven R. (2010): Interacting with live preview frames: in-picture cues for a digital camera interface. In: Proceedings of the 2010 ACM Symposium on User Interface Software and Technology 2010. pp. 419-420.

We present a new interaction paradigm for digital cameras aimed at making interactive imaging algorithms accessible on these devices. In our system, the user creates visual cues in front of the lens during the live preview frames that are continuously processed before the snapshot is taken. These cues are recognized by the camera's image processor to control the lens or other settings. We design and analyze vision-based camera interactions, including focus and zoom controls, and argue that the vision-based paradigm offers a new level of photographer control needed for the next generation of digital cameras.

© All rights reserved Gomez and/or his/her publisher

 
Add publication
Show this list on your homepage
 
 

Join the technology elite and advance:

 
1.

Your career

 
2.

Your network

 
 3.

Your skills

 
 
 
 
 
 

Changes to this page (author)

03 Nov 2010: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/steven_r__gomez.html
May 24

For a list of all the ways technology has failed to improve the quality of life, please press three.

-- Alice Kahn

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!